Overrides - Various bugs fixed, new overrides in script
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7 changed files with 60 additions and 27 deletions
shaders
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@ -16,5 +16,5 @@ void main( void )
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gl_FragCoord.xy / u_InputSize.xy , u_LOD ).xyz;
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color = max( vec3( 0 ) ,
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( pow( c , vec3( u_FilterParams.x ) ) * u_FilterParams.y - c )
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/ u_FilterParams.z );
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* u_FilterParams.z );
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}
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