From 64629560cce91a12a45771a5211214dff9c0ed0b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Emmanuel=20Beno=C3=AEt?= Date: Sun, 3 Dec 2017 10:23:37 +0100 Subject: [PATCH] Moved test "demo" to separate directory --- test/build.srd | 9 +++++++++ demo.srd => test/demo.srd | 0 {shaders => test/shaders}/bloom-highpass.f.glsl | 0 {shaders => test/shaders}/blur-pass.f.glsl | 0 {shaders => test/shaders}/chunks/dof.glsl | 0 {shaders => test/shaders}/chunks/fxaa-3.11.glsl | 0 {shaders => test/shaders}/chunks/raymarcher.glsl | 0 {shaders => test/shaders}/combine.f.glsl | 0 {shaders => test/shaders}/dof-pass1.f.glsl | 0 {shaders => test/shaders}/dof-pass2.f.glsl | 0 {shaders => test/shaders}/downsample.f.glsl | 0 {shaders => test/shaders}/fullscreen.v.glsl | 0 {shaders => test/shaders}/fxaa.f.glsl | 0 {shaders => test/shaders}/lib/dof.glsl | 0 {shaders => test/shaders}/lib/fog.glsl | 0 {shaders => test/shaders}/lib/hg_sdf.glsl | 0 {shaders => test/shaders}/lib/raymarching.glsl | 0 {shaders => test/shaders}/lib/shading-blinnphong.glsl | 0 {shaders => test/shaders}/lib/shading-pbr.glsl | 0 {shaders => test/shaders}/lib/utils.glsl | 0 {shaders => test/shaders}/scene.f.glsl | 0 21 files changed, 9 insertions(+) create mode 100644 test/build.srd rename demo.srd => test/demo.srd (100%) rename {shaders => test/shaders}/bloom-highpass.f.glsl (100%) rename {shaders => test/shaders}/blur-pass.f.glsl (100%) rename {shaders => test/shaders}/chunks/dof.glsl (100%) rename {shaders => test/shaders}/chunks/fxaa-3.11.glsl (100%) rename {shaders => test/shaders}/chunks/raymarcher.glsl (100%) rename {shaders => test/shaders}/combine.f.glsl (100%) rename {shaders => test/shaders}/dof-pass1.f.glsl (100%) rename {shaders => test/shaders}/dof-pass2.f.glsl (100%) rename {shaders => test/shaders}/downsample.f.glsl (100%) rename {shaders => test/shaders}/fullscreen.v.glsl (100%) rename {shaders => test/shaders}/fxaa.f.glsl (100%) rename {shaders => test/shaders}/lib/dof.glsl (100%) rename {shaders => test/shaders}/lib/fog.glsl (100%) rename {shaders => test/shaders}/lib/hg_sdf.glsl (100%) rename {shaders => test/shaders}/lib/raymarching.glsl (100%) rename {shaders => test/shaders}/lib/shading-blinnphong.glsl (100%) rename {shaders => test/shaders}/lib/shading-pbr.glsl (100%) rename {shaders => test/shaders}/lib/utils.glsl (100%) rename {shaders => test/shaders}/scene.f.glsl (100%) diff --git a/test/build.srd b/test/build.srd new file mode 100644 index 0000000..48fd338 --- /dev/null +++ b/test/build.srd @@ -0,0 +1,9 @@ +(cfg "Default" + (resolutions + (1280 720) + (1920 1080) + ) + (optimizer on + (constant-folding on) + ) +) diff --git a/demo.srd b/test/demo.srd similarity index 100% rename from demo.srd rename to test/demo.srd diff --git a/shaders/bloom-highpass.f.glsl b/test/shaders/bloom-highpass.f.glsl similarity index 100% rename from shaders/bloom-highpass.f.glsl rename to test/shaders/bloom-highpass.f.glsl diff --git a/shaders/blur-pass.f.glsl b/test/shaders/blur-pass.f.glsl similarity index 100% rename from shaders/blur-pass.f.glsl rename to test/shaders/blur-pass.f.glsl diff --git a/shaders/chunks/dof.glsl b/test/shaders/chunks/dof.glsl similarity index 100% rename from shaders/chunks/dof.glsl rename to test/shaders/chunks/dof.glsl diff --git a/shaders/chunks/fxaa-3.11.glsl b/test/shaders/chunks/fxaa-3.11.glsl similarity index 100% rename from shaders/chunks/fxaa-3.11.glsl rename to test/shaders/chunks/fxaa-3.11.glsl diff --git a/shaders/chunks/raymarcher.glsl b/test/shaders/chunks/raymarcher.glsl similarity index 100% rename from shaders/chunks/raymarcher.glsl rename to test/shaders/chunks/raymarcher.glsl diff --git a/shaders/combine.f.glsl b/test/shaders/combine.f.glsl similarity index 100% rename from shaders/combine.f.glsl rename to test/shaders/combine.f.glsl diff --git a/shaders/dof-pass1.f.glsl b/test/shaders/dof-pass1.f.glsl similarity index 100% rename from shaders/dof-pass1.f.glsl rename to test/shaders/dof-pass1.f.glsl diff --git a/shaders/dof-pass2.f.glsl b/test/shaders/dof-pass2.f.glsl similarity index 100% rename from shaders/dof-pass2.f.glsl rename to test/shaders/dof-pass2.f.glsl diff --git a/shaders/downsample.f.glsl b/test/shaders/downsample.f.glsl similarity index 100% rename from shaders/downsample.f.glsl rename to test/shaders/downsample.f.glsl diff --git a/shaders/fullscreen.v.glsl b/test/shaders/fullscreen.v.glsl similarity index 100% rename from shaders/fullscreen.v.glsl rename to test/shaders/fullscreen.v.glsl diff --git a/shaders/fxaa.f.glsl b/test/shaders/fxaa.f.glsl similarity index 100% rename from shaders/fxaa.f.glsl rename to test/shaders/fxaa.f.glsl diff --git a/shaders/lib/dof.glsl b/test/shaders/lib/dof.glsl similarity index 100% rename from shaders/lib/dof.glsl rename to test/shaders/lib/dof.glsl diff --git a/shaders/lib/fog.glsl b/test/shaders/lib/fog.glsl similarity index 100% rename from shaders/lib/fog.glsl rename to test/shaders/lib/fog.glsl diff --git a/shaders/lib/hg_sdf.glsl b/test/shaders/lib/hg_sdf.glsl similarity index 100% rename from shaders/lib/hg_sdf.glsl rename to test/shaders/lib/hg_sdf.glsl diff --git a/shaders/lib/raymarching.glsl b/test/shaders/lib/raymarching.glsl similarity index 100% rename from shaders/lib/raymarching.glsl rename to test/shaders/lib/raymarching.glsl diff --git a/shaders/lib/shading-blinnphong.glsl b/test/shaders/lib/shading-blinnphong.glsl similarity index 100% rename from shaders/lib/shading-blinnphong.glsl rename to test/shaders/lib/shading-blinnphong.glsl diff --git a/shaders/lib/shading-pbr.glsl b/test/shaders/lib/shading-pbr.glsl similarity index 100% rename from shaders/lib/shading-pbr.glsl rename to test/shaders/lib/shading-pbr.glsl diff --git a/shaders/lib/utils.glsl b/test/shaders/lib/utils.glsl similarity index 100% rename from shaders/lib/utils.glsl rename to test/shaders/lib/utils.glsl diff --git a/shaders/scene.f.glsl b/test/shaders/scene.f.glsl similarity index 100% rename from shaders/scene.f.glsl rename to test/shaders/scene.f.glsl