More tweaking + UI for the correction stuff

This commit is contained in:
Emmanuel BENOîT 2017-10-05 17:13:58 +02:00
parent 6bb35ae40e
commit 57feeca7b3
4 changed files with 9 additions and 4 deletions
shaders/chunks

View file

@ -8,6 +8,7 @@ layout( location = 4 ) uniform vec3 u_CamUp;
layout( location = 5 ) uniform float u_NearPlane;
layout( location = 6 ) uniform vec4 u_Render;
layout( location = 7 ) uniform float u_FogAttenuation;
layout( location = 8 ) uniform int u_Correction;
layout( location = 0 ) out vec3 o_Color;
layout( location = 1 ) out float o_Z;