De-std::ifying the shader manager, part ?? / ??
This commit is contained in:
parent
cd55994f91
commit
3a2b2e405d
2 changed files with 259 additions and 213 deletions
380
shaders.cc
380
shaders.cc
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@ -79,13 +79,10 @@ struct T_InputReader_
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void read( );
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void read( );
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void handleDirective(
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void handleDirective( T_Tokens_ const& tokens );
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T_Tokens_ const& tokens );
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void parseInputDirective( T_Tokens_ const& tokens );
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void parseInputDirective(
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T_Tokens_ const& tokens );
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void error(
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void error( T_String const& err );
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std::string const& err );
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void nl( );
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void nl( );
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void addAccumulated( );
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void addAccumulated( );
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};
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};
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@ -137,7 +134,7 @@ void T_InputReader_::handleDirective(
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}
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}
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addAccumulated( );
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addAccumulated( );
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auto& ck( input.chunks );
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auto& ck( input.chunks );
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ck.emplace_back( E_ShaderInputChunk::INCLUDE , tokens[ 1 ] , 1 );
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ck.addNew( E_ShaderInputChunk::INCLUDE , tokens[ 1 ].c_str( ) , 1 );
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} else if ( directive == "type" ) {
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} else if ( directive == "type" ) {
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nl( );
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nl( );
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@ -164,7 +161,7 @@ void T_InputReader_::handleDirective(
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return;
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return;
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}
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}
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}
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}
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input.chunks.emplace_back( E_ShaderInputChunk::UNIFORMS , "" , 1 );
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input.chunks.addNew( E_ShaderInputChunk::UNIFORMS , "" , 1 );
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} else {
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} else {
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nl( );
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nl( );
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@ -212,10 +209,9 @@ void T_InputReader_::parseInputDirective(
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/*----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------*/
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void T_InputReader_::error(
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void T_InputReader_::error(
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std::string const& err )
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T_String const& err )
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{
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{
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input.errors.push_back( T_ShaderInputError{
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input.errors.addNew( line , err );
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line , err } );
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}
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}
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void T_InputReader_::nl( )
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void T_InputReader_::nl( )
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@ -228,8 +224,8 @@ void T_InputReader_::addAccumulated( )
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{
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{
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if ( accumLines ) {
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if ( accumLines ) {
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auto& ck( input.chunks );
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auto& ck( input.chunks );
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ck.emplace_back( E_ShaderInputChunk::CODE ,
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ck.addNew( E_ShaderInputChunk::CODE ,
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std::move( accumulator ) , accumLines );
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accumulator.c_str( ) , accumLines );
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accumulator = {};
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accumulator = {};
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accumLines = 0;
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accumLines = 0;
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}
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}
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@ -262,34 +258,33 @@ bool T_ShaderInput::load(
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/*= T_ShaderPipeline =========================================================*/
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/*= T_ShaderPipeline =========================================================*/
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T_ShaderPipeline::T_ShaderPipeline( )
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T_ShaderPipeline::T_ShaderPipeline( )
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: T_ShaderPipeline( -1 )
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: T_ShaderPipeline( T_String{} )
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{ }
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{ }
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T_ShaderPipeline::T_ShaderPipeline(
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T_ShaderPipeline::T_ShaderPipeline(
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T_ShaderPipeline const& other )
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T_ShaderPipeline const& other )
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: T_ShaderPipeline( other.smIndex_ )
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: T_ShaderPipeline( other.id_ )
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{ }
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{ }
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T_ShaderPipeline::T_ShaderPipeline(
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T_ShaderPipeline::T_ShaderPipeline(
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T_ShaderPipeline&& other ) noexcept
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T_ShaderPipeline&& other ) noexcept
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: T_ShaderPipeline( )
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: T_ShaderPipeline( )
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{
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{
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std::swap( other.smIndex_ , smIndex_ );
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swap( other.id_ , id_ );
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}
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}
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T_ShaderPipeline::T_ShaderPipeline(
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T_ShaderPipeline::T_ShaderPipeline( T_String id ) noexcept
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const int32_t index )
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: id_( std::move( id ) )
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: smIndex_( index )
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{
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{
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if ( smIndex_ >= 0 ) {
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if ( id_ ) {
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Globals::Shaders( ).pipelines_[ smIndex_ ].references ++;
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Globals::Shaders( ).pipelines_.get( id_ )->references ++;
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}
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}
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}
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}
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T_ShaderPipeline::~T_ShaderPipeline( )
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T_ShaderPipeline::~T_ShaderPipeline( )
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{
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{
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if ( smIndex_ >= 0 ) {
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if ( id_ ) {
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Globals::Shaders( ).dereferencePipeline( smIndex_ );
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Globals::Shaders( ).dereferencePipeline( id_ );
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}
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}
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}
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}
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@ -297,12 +292,12 @@ T_ShaderPipeline& T_ShaderPipeline::operator=(
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T_ShaderPipeline const& other )
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T_ShaderPipeline const& other )
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{
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{
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if ( this != &other ) {
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if ( this != &other ) {
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if ( smIndex_ >= 0 ) {
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if ( id_ ) {
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Globals::Shaders( ).dereferencePipeline( smIndex_ );
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Globals::Shaders( ).dereferencePipeline( id_ );
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}
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}
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smIndex_ = other.smIndex_;
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id_ = other.id_;
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if ( smIndex_ >= 0 ) {
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if ( id_ ) {
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Globals::Shaders( ).pipelines_[ smIndex_ ].references ++;
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Globals::Shaders( ).pipelines_.get( id_ )->references ++;
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}
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}
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}
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}
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return *this;
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return *this;
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@ -312,32 +307,37 @@ T_ShaderPipeline& T_ShaderPipeline::operator=(
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T_ShaderPipeline&& other ) noexcept
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T_ShaderPipeline&& other ) noexcept
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{
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{
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if ( this != &other ) {
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if ( this != &other ) {
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if ( smIndex_ >= 0 ) {
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if ( id_ ) {
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Globals::Shaders( ).dereferencePipeline( smIndex_ );
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Globals::Shaders( ).dereferencePipeline( id_ );
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}
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}
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smIndex_ = other.smIndex_;
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id_ = other.id_;
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other.smIndex_ = -1;
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other.id_ = T_String{};
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}
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}
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return *this;
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return *this;
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}
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}
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bool T_ShaderPipeline::valid( ) const noexcept
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bool T_ShaderPipeline::valid( ) const noexcept
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{
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{
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return smIndex_ >= 0
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return id_
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&& Globals::Shaders( ).pipelines_[ smIndex_ ].id != 0;
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&& Globals::Shaders( ).pipelines_.get( id_ )->id != 0;
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}
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}
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void T_ShaderPipeline::enable( ) const
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void T_ShaderPipeline::enable( ) const
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{
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{
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if ( valid( ) ) {
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if ( !id_ ) {
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glBindProgramPipeline( Globals::Shaders( ).pipelines_[ smIndex_ ].id );
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return;
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}
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auto const* pl( Globals::Shaders( ).pipelines_.get( id_ ) );
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if ( pl && pl->id ) {
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glBindProgramPipeline( pl->id );
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}
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}
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}
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}
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GLuint T_ShaderPipeline::id( ) const
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GLuint T_ShaderPipeline::id( ) const
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{
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{
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if ( smIndex_ >= 0 ) {
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if ( id_ ) {
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return Globals::Shaders( ).pipelines_[ smIndex_ ].id;
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return Globals::Shaders( ).pipelines_.get( id_ )->id;
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} else {
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} else {
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return 0;
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return 0;
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}
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}
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@ -351,13 +351,13 @@ GLuint T_ShaderPipeline::program(
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}
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}
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auto const& sm( Globals::Shaders( ) );
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auto const& sm( Globals::Shaders( ) );
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auto const& pl( sm.pipelines_[ smIndex_ ] );
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auto const& pl( *sm.pipelines_.get( id_ ) );
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for ( auto const& pn : pl.programs ) {
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for ( auto const& pn : pl.programs ) {
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auto pos( sm.programIndex_.find( pn ) );
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auto const* pos( sm.programIndex_.get( pn ) );
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if ( pos == sm.programIndex_.end( ) ) {
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if ( !pos ) {
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continue;
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continue;
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}
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}
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auto& p( sm.programs_[ pos->second ] );
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auto& p( sm.programs_[ *pos ] );
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if ( p.code.type == program ) {
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if ( p.code.type == program ) {
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return p.id;
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return p.id;
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}
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}
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@ -370,32 +370,32 @@ GLuint T_ShaderPipeline::program(
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namespace {
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namespace {
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using F_GetInput_ = std::function< T_ShaderInput const*( std::string const& ) >;
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using F_GetInput_ = std::function< T_ShaderInput const*( T_String const& ) >;
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using T_Code_ = T_ShaderManager::T_ShaderCode;
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using T_Code_ = T_ShaderManager::T_ShaderCode;
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// Code builder, state and functions
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// Code builder, state and functions
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struct T_CodeBuilder_
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struct T_CodeBuilder_
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{
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{
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struct T_StackEntry_ {
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struct T_StackEntry_ {
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std::string name;
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T_String name;
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T_ShaderInput const* input;
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T_ShaderInput const* input;
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uint32_t pos;
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uint32_t pos;
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};
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};
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F_GetInput_ loader;
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F_GetInput_ loader;
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const std::string name;
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const T_String name;
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T_Code_& code;
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T_Code_& code;
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T_ShaderInput const* main;
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T_ShaderInput const* main;
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std::map< std::string , uint32_t > pos;
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T_KeyValueTable< T_String , uint32_t > pos;
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std::vector< T_StackEntry_ > stack;
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std::vector< T_StackEntry_ > stack;
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std::set< std::string > libraries;
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T_Array< T_String > libraries;
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T_ShaderInput const* current;
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T_ShaderInput const* current;
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uint32_t cpos{ 0 };
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uint32_t cpos{ 0 };
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std::string cname;
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T_String cname;
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T_CodeBuilder_( F_GetInput_ loader ,
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T_CodeBuilder_( F_GetInput_ loader ,
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std::string const& name ,
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T_String const& name ,
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T_Code_& code )
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T_Code_& code )
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: loader( loader ) , name( name ) , code( code ) ,
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: loader( loader ) , name( name ) , code( code ) ,
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main( loader( name ) )
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main( loader( name ) )
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@ -403,13 +403,13 @@ struct T_CodeBuilder_
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bool buildCode( );
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bool buildCode( );
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void appendChunk( T_ShaderInputChunk const& chunk );
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void appendChunk( T_ShaderInputChunk const& chunk );
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void include( std::string const& name ,
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void include( T_String const& name ,
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const uint32_t lines );
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const uint32_t lines );
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void next( );
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void next( );
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void addInputLoaderErrors(
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void addInputLoaderErrors(
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T_ShaderInput const* input ,
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T_ShaderInput const* input ,
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std::string const& name );
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T_String const& name );
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};
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};
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/*----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------*/
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@ -417,14 +417,13 @@ struct T_CodeBuilder_
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bool T_CodeBuilder_::buildCode( )
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bool T_CodeBuilder_::buildCode( )
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{
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{
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code = T_Code_{ };
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code = T_Code_{ };
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code.files.emplace( name , main != nullptr );
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code.files.add( name , main != nullptr );
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if ( !main ) {
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if ( !main ) {
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return false;
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return false;
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}
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}
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if ( main->type == E_ShaderInput::CHUNK
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if ( main->type == E_ShaderInput::CHUNK
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|| main->type == E_ShaderInput::LIBRARY ) {
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|| main->type == E_ShaderInput::LIBRARY ) {
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code.errors.push_back( T_ShaderError{
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code.errors.addNew( name , 0 , "invalid type" );
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name , 0 , "invalid type" } );
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} else {
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} else {
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code.type = E_ShaderType( int( main->type ) - 2 );
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code.type = E_ShaderType( int( main->type ) - 2 );
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}
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}
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@ -443,70 +442,77 @@ bool T_CodeBuilder_::buildCode( )
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next( );
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next( );
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}
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}
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code.code << '\0';
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return true;
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return true;
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}
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}
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void T_CodeBuilder_::appendChunk(
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void T_CodeBuilder_::appendChunk(
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T_ShaderInputChunk const& chunk )
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T_ShaderInputChunk const& chunk )
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{
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{
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code.sources.push_back( cname );
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auto* p( pos.get( cname ) );
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code.counts.push_back( chunk.lines );
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if ( !p ) {
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code.starts.push_back( pos[ cname ] );
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pos.add( cname , 0u );
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code.code += chunk.text;
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p = pos.get( cname );
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pos[ cname ] += chunk.lines;
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}
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code.sources.addNew( cname );
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code.counts.add( chunk.lines );
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code.starts.add( *p );
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code.code << chunk.text;
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*p += chunk.lines;
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}
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}
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void T_CodeBuilder_::include(
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void T_CodeBuilder_::include(
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std::string const& nname ,
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T_String const& nname ,
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const uint32_t lines )
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const uint32_t lines )
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{
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{
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const auto prevPos( pos[ cname ] );
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auto* const p( pos.get( cname ) );
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pos[ cname ] += lines;
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const auto prevPos( *p );
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*p += lines;
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// Avoid recursion
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// Avoid recursion
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if ( cname == nname || 0 != count_if( stack.begin( ) , stack.end( ) ,
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if ( nname == cname || 0 != count_if( stack.begin( ) , stack.end( ) ,
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[nname] ( T_StackEntry_ const& e ) {
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[nname] ( T_StackEntry_ const& e ) {
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return nname == e.name;
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return nname == e.name;
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} ) ) {
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} ) ) {
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code.errors.push_back( T_ShaderError{ cname , prevPos ,
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T_StringBuilder sb;
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"recursive inclusion of '" + nname + "'" } );
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code.errors.addNew( cname , prevPos ,
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sb << "recursive inclusion of '"
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<< nname << "'" );
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return;
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return;
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}
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}
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// Avoid including libraries more than once
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// Avoid including libraries more than once
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if ( libraries.find( nname ) != libraries.end( ) ) {
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if ( libraries.contains( nname ) ) {
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return;
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return;
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}
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}
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T_ShaderInput const* const isi( loader( nname ) );
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T_ShaderInput const* const isi( loader( nname ) );
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code.files.emplace( nname , isi != nullptr );
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code.files.add( nname , isi != nullptr );
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// Check for problems
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// Check for problems
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if ( !isi ) {
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if ( !isi ) {
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// Not found
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// Not found
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code.errors.push_back( T_ShaderError{ cname , prevPos ,
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code.errors.addNew( cname , prevPos , "file not found" );
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"file not found" } );
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return;
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return;
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}
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}
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if ( isi->type != E_ShaderInput::CHUNK && isi->type != E_ShaderInput::LIBRARY ) {
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if ( isi->type != E_ShaderInput::CHUNK && isi->type != E_ShaderInput::LIBRARY ) {
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// Trying to load a top-level shader
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// Trying to load a top-level shader
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code.errors.push_back( T_ShaderError{ cname , prevPos ,
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code.errors.addNew( cname , prevPos , "trying to include a top-level file" );
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"trying to include a top-level file" } );
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return;
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return;
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}
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}
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// Add input loader errors
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// Add input loader errors
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if ( libraries.find( nname ) == libraries.end( ) ) {
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if ( !libraries.contains( nname ) ) {
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addInputLoaderErrors( isi , nname );
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addInputLoaderErrors( isi , nname );
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}
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}
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libraries.insert( nname );
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libraries.add( nname );
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// Enter the new file
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// Enter the new file
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stack.push_back( T_StackEntry_{ cname , current , cpos } );
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stack.push_back( T_StackEntry_{ cname , current , cpos } );
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cname = nname;
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cname = nname;
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current = isi;
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current = isi;
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cpos = UINT32_MAX;
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cpos = UINT32_MAX;
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pos[ cname ] = 0;
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pos.set( cname , 0u );
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}
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}
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void T_CodeBuilder_::next( )
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void T_CodeBuilder_::next( )
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@ -514,7 +520,7 @@ void T_CodeBuilder_::next( )
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cpos ++;
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cpos ++;
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while ( cpos == current->chunks.size( ) && !stack.empty( ) ) {
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while ( cpos == current->chunks.size( ) && !stack.empty( ) ) {
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T_StackEntry_ const& se( stack[ stack.size( ) - 1 ] );
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T_StackEntry_ const& se( stack[ stack.size( ) - 1 ] );
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pos.erase( cname );
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pos.remove( cname );
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||||||
cpos = se.pos + 1;
|
cpos = se.pos + 1;
|
||||||
current = se.input;
|
current = se.input;
|
||||||
cname = se.name;
|
cname = se.name;
|
||||||
|
@ -524,11 +530,10 @@ void T_CodeBuilder_::next( )
|
||||||
|
|
||||||
void T_CodeBuilder_::addInputLoaderErrors(
|
void T_CodeBuilder_::addInputLoaderErrors(
|
||||||
T_ShaderInput const* input ,
|
T_ShaderInput const* input ,
|
||||||
std::string const& name )
|
T_String const& name )
|
||||||
{
|
{
|
||||||
for ( auto const& errs : input->errors ) {
|
for ( auto const& errs : input->errors ) {
|
||||||
code.errors.push_back( T_ShaderError{
|
code.errors.addNew( name , errs.line , (char*) errs.error.toOSString( ).data( ) );
|
||||||
name , errs.line , errs.error } );
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -537,38 +542,43 @@ void T_CodeBuilder_::addInputLoaderErrors(
|
||||||
|
|
||||||
/*============================================================================*/
|
/*============================================================================*/
|
||||||
|
|
||||||
|
T_ShaderManager::T_ShaderManager( ) noexcept
|
||||||
|
: pipelines_( []( T_Pipeline_ const& p ) -> T_String {
|
||||||
|
return p.idString;
|
||||||
|
} )
|
||||||
|
{ }
|
||||||
|
|
||||||
|
/*----------------------------------------------------------------------------*/
|
||||||
|
|
||||||
T_ShaderPipeline T_ShaderManager::pipeline(
|
T_ShaderPipeline T_ShaderManager::pipeline(
|
||||||
std::initializer_list< std::string > shaders )
|
std::initializer_list< T_String > shaders )
|
||||||
{
|
{
|
||||||
if ( shaders.size( ) < 1 || shaders.size( ) > 5 ) {
|
if ( shaders.size( ) < 1 || shaders.size( ) > 5 ) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::string id( ([&shaders] () {
|
const T_String id( ([&shaders] () {
|
||||||
std::ostringstream oss;
|
T_StringBuilder sb;
|
||||||
std::copy( shaders.begin( ) , shaders.end( ) ,
|
for ( auto const& s : shaders ) {
|
||||||
std::ostream_iterator< std::string >( oss , "|" ) );
|
sb << s << '|';
|
||||||
return oss.str( );
|
}
|
||||||
|
sb << '\0';
|
||||||
|
return T_String{ std::move( sb.data( ) ) };
|
||||||
} )() );
|
} )() );
|
||||||
auto pos( pipelineIndex_.find( id ) );
|
|
||||||
if ( pos != pipelineIndex_.end( ) ) {
|
auto const* existing( pipelines_.get( id ) );
|
||||||
return T_ShaderPipeline{ int32_t( pos->second ) };
|
if ( existing ) {
|
||||||
|
return T_ShaderPipeline{ existing->idString };
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto index( newPipelineRecord( ) );
|
pipelines_.add( T_Pipeline_{ id , shaders } );
|
||||||
auto& p( pipelines_[ index ] );
|
auto& p( *pipelines_.get( id ) );
|
||||||
pipelineIndex_.emplace( id , index );
|
|
||||||
p.idString = id;
|
|
||||||
p.id = 0;
|
|
||||||
p.references = 0;
|
|
||||||
p.programs = shaders;
|
|
||||||
for ( auto const& pName : shaders ) {
|
for ( auto const& pName : shaders ) {
|
||||||
loadProgram( index , pName );
|
loadProgram( p.idString , (char*)( pName.toOSString( ).data( ) ) );
|
||||||
}
|
}
|
||||||
initPipeline( p );
|
initPipeline( p );
|
||||||
|
|
||||||
return T_ShaderPipeline{ int32_t( index ) };
|
return T_ShaderPipeline{ p.idString };
|
||||||
}
|
}
|
||||||
|
|
||||||
/*----------------------------------------------------------------------------*/
|
/*----------------------------------------------------------------------------*/
|
||||||
|
@ -591,15 +601,19 @@ void T_ShaderManager::update( )
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reset programs that need to be updated
|
// Reset programs that need to be updated
|
||||||
std::set< uint32_t > pipelines;
|
T_Array< T_String > pipelines;
|
||||||
for ( auto const& name : updates_ ) {
|
for ( auto const& name : updates_ ) {
|
||||||
auto p( programIndex_.find( name ) );
|
auto const* p( programIndex_.get( name.c_str( ) ) );
|
||||||
if ( p == programIndex_.end( ) ) {
|
if ( p ) {
|
||||||
updates_.erase( name );
|
auto& pr( programs_[ *p ] );
|
||||||
} else {
|
for ( auto const& ref : pr.references ) {
|
||||||
auto& pr( programs_[ p->second ] );
|
if ( !pipelines.contains( ref ) ) {
|
||||||
pipelines.insert( pr.references.begin( ) , pr.references.end( ) );
|
pipelines.add( ref );
|
||||||
|
}
|
||||||
|
}
|
||||||
resetProgram( pr );
|
resetProgram( pr );
|
||||||
|
} else {
|
||||||
|
updates_.erase( name );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if ( updates_.empty( ) ) {
|
if ( updates_.empty( ) ) {
|
||||||
|
@ -607,8 +621,8 @@ void T_ShaderManager::update( )
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reset pipelines affected by the programs above
|
// Reset pipelines affected by the programs above
|
||||||
for ( auto plid : pipelines ) {
|
for ( auto const& pName : pipelines ) {
|
||||||
auto& pipeline( pipelines_[ plid ] );
|
auto& pipeline( *pipelines_.get( pName ) );
|
||||||
if ( pipeline.id != 0 ) {
|
if ( pipeline.id != 0 ) {
|
||||||
glDeleteProgramPipelines( 1 , &pipeline.id );
|
glDeleteProgramPipelines( 1 , &pipeline.id );
|
||||||
pipeline.id = 0;
|
pipeline.id = 0;
|
||||||
|
@ -617,36 +631,26 @@ void T_ShaderManager::update( )
|
||||||
|
|
||||||
// Try to load all updated programs
|
// Try to load all updated programs
|
||||||
for ( auto const& name : updates_ ) {
|
for ( auto const& name : updates_ ) {
|
||||||
auto& pr( programs_[ programIndex_[ name ] ] );
|
auto& pr( programs_[ *programIndex_.get( name.c_str( ) ) ] );
|
||||||
initProgram( pr );
|
initProgram( pr );
|
||||||
|
T_StringBuilder sb;
|
||||||
for ( auto const& e : pr.code.errors ) {
|
for ( auto const& e : pr.code.errors ) {
|
||||||
printf( "%s:%d: %s\n" , e.source.c_str( ) , e.line ,
|
sb << e.source << ':' << e.line << ": "
|
||||||
e.error.c_str( ) );
|
<< e.error << '\n';
|
||||||
}
|
}
|
||||||
|
sb << '\0';
|
||||||
|
printf( "%s" , sb.data( ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
// Try to initialise all affected pipelines
|
// Try to initialise all affected pipelines
|
||||||
for ( auto plid : pipelines ) {
|
for ( auto const& pName : pipelines ) {
|
||||||
initPipeline( pipelines_[ plid ] );
|
initPipeline( *pipelines_.get( pName ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
updates_.clear( );
|
updates_.clear( );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
uint32_t T_ShaderManager::newPipelineRecord( )
|
|
||||||
{
|
|
||||||
uint32_t i = 0;
|
|
||||||
while ( i < pipelines_.size( ) ) {
|
|
||||||
if ( pipelines_[ i ].references == 0 ) {
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
i ++;
|
|
||||||
}
|
|
||||||
pipelines_.emplace_back( );
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32_t T_ShaderManager::newProgramRecord( )
|
uint32_t T_ShaderManager::newProgramRecord( )
|
||||||
{
|
{
|
||||||
uint32_t i = 0;
|
uint32_t i = 0;
|
||||||
|
@ -656,13 +660,13 @@ uint32_t T_ShaderManager::newProgramRecord( )
|
||||||
}
|
}
|
||||||
i ++;
|
i ++;
|
||||||
}
|
}
|
||||||
programs_.emplace_back( );
|
programs_.addNew( );
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void T_ShaderManager::loadProgram(
|
void T_ShaderManager::loadProgram(
|
||||||
const uint32_t pipeline ,
|
T_String const& pipeline ,
|
||||||
std::string const& name )
|
std::string const& name )
|
||||||
{
|
{
|
||||||
if ( useExistingProgram( pipeline , name ) ) {
|
if ( useExistingProgram( pipeline , name ) ) {
|
||||||
|
@ -671,84 +675,92 @@ void T_ShaderManager::loadProgram(
|
||||||
|
|
||||||
const uint32_t index( newProgramRecord( ) );
|
const uint32_t index( newProgramRecord( ) );
|
||||||
auto& program( programs_[ index ] );
|
auto& program( programs_[ index ] );
|
||||||
programIndex_.emplace( name , index );
|
programIndex_.add( T_String{ name.c_str( ) } , index );
|
||||||
program.name = name;
|
program.name = name.c_str( );
|
||||||
program.references.insert( pipeline );
|
program.references.add( pipeline );
|
||||||
program.id = 0;
|
program.id = 0;
|
||||||
initProgram( program );
|
initProgram( program );
|
||||||
|
|
||||||
|
T_StringBuilder sb;
|
||||||
for ( auto const& e : program.code.errors ) {
|
for ( auto const& e : program.code.errors ) {
|
||||||
printf( "%s:%d: %s\n" , e.source.c_str( ) , e.line , e.error.c_str( ) );
|
sb << e.source << ':' << e.line << ": "
|
||||||
|
<< e.error << '\n';
|
||||||
}
|
}
|
||||||
|
sb << '\0';
|
||||||
|
printf( "%s" , sb.data( ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
bool T_ShaderManager::useExistingProgram(
|
bool T_ShaderManager::useExistingProgram(
|
||||||
const uint32_t pipeline ,
|
T_String const& pipeline ,
|
||||||
std::string const& name )
|
std::string const& name )
|
||||||
{
|
{
|
||||||
auto pos( programIndex_.find( name ) );
|
auto const* pos( programIndex_.get( name.c_str( ) ) );
|
||||||
if ( pos == programIndex_.end( ) ) {
|
if ( !pos ) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
auto& refs( programs_[ pos->second ].references );
|
auto& refs( programs_[ *pos ].references );
|
||||||
assert( refs.find( pipeline ) == refs.end( ) );
|
assert( !refs.contains( pipeline ) );
|
||||||
refs.insert( pipeline );
|
refs.add( pipeline );
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
T_ShaderInput const* T_ShaderManager::getInput(
|
T_ShaderInput const* T_ShaderManager::getInput(
|
||||||
std::string const& name )
|
T_String const& name )
|
||||||
{
|
{
|
||||||
auto pos( inputs_.find( name ) );
|
std::string fakename( (char const*) name.toOSString( ).data( ) );
|
||||||
|
auto pos( inputs_.find( fakename ) );
|
||||||
if ( pos != inputs_.end( ) ) {
|
if ( pos != inputs_.end( ) ) {
|
||||||
return pos->second.get( );
|
return pos->second.get( );
|
||||||
}
|
}
|
||||||
T_ShaderInput ni;
|
T_ShaderInput ni;
|
||||||
if ( !ni.load( "shaders/" + name ) ) {
|
if ( !ni.load( "shaders/" + fakename ) ) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
inputs_.emplace( name , std::make_unique< T_ShaderInput >( std::move( ni ) ) );
|
inputs_.emplace( fakename , std::make_unique< T_ShaderInput >( std::move( ni ) ) );
|
||||||
return inputs_.find( name )->second.get( );
|
return inputs_.find( fakename )->second.get( );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void T_ShaderManager::dereferencePipeline(
|
void T_ShaderManager::dereferencePipeline(
|
||||||
const uint32_t index )
|
T_String const& id )
|
||||||
{
|
{
|
||||||
auto& pipeline( pipelines_[ index ] );
|
auto& pipeline( *pipelines_.get( id ) );
|
||||||
assert( pipeline.references > 0 );
|
assert( pipeline.references > 0 );
|
||||||
pipeline.references --;
|
pipeline.references --;
|
||||||
if ( pipeline.references > 0 ) {
|
if ( pipeline.references > 0 ) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
pipelineIndex_.erase( pipeline.idString );
|
|
||||||
if ( pipeline.id != 0 ) {
|
if ( pipeline.id != 0 ) {
|
||||||
glDeleteProgramPipelines( 1 , &pipeline.id );
|
glDeleteProgramPipelines( 1 , &pipeline.id );
|
||||||
pipeline.id = 0;
|
pipeline.id = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
for ( auto const& pName : pipeline.programs ) {
|
for ( auto const& pName : pipeline.programs ) {
|
||||||
auto pos( programIndex_.find( pName ) );
|
auto const* pos( programIndex_.get( pName ) );
|
||||||
assert( pos != programIndex_.end( ) );
|
assert( pos );
|
||||||
dereferenceProgram( pos->second , index );
|
dereferenceProgram( *pos , id );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pipelines_.remove( pipeline.idString );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void T_ShaderManager::dereferenceProgram(
|
void T_ShaderManager::dereferenceProgram(
|
||||||
const uint32_t index ,
|
const uint32_t index ,
|
||||||
const uint32_t pipeline )
|
T_String const& pipeline )
|
||||||
{
|
{
|
||||||
auto& program( programs_[ index ] );
|
auto& program( programs_[ index ] );
|
||||||
auto& refs( program.references );
|
auto& refs( program.references );
|
||||||
assert( refs.find( pipeline ) != refs.end( ) );
|
const auto plidx( refs.indexOf( pipeline ) );
|
||||||
refs.erase( pipeline );
|
assert( plidx >= 0 );
|
||||||
|
refs.remove( plidx );
|
||||||
if ( refs.size( ) != 0 ) {
|
if ( refs.size( ) != 0 ) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
resetProgram( program );
|
resetProgram( program );
|
||||||
programIndex_.erase( program.name );
|
programIndex_.remove( program.name.c_str( ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -757,7 +769,7 @@ void T_ShaderManager::initPipeline(
|
||||||
{
|
{
|
||||||
assert( pipeline.id == 0 );
|
assert( pipeline.id == 0 );
|
||||||
|
|
||||||
printf( "init pipeline %s\n" , pipeline.idString.c_str( ) );
|
printf( "init pipeline %s\n" , pipeline.idString.toOSString( ).data( ) );
|
||||||
constexpr auto nst{ size_t( E_ShaderType::__COUNT__ ) };
|
constexpr auto nst{ size_t( E_ShaderType::__COUNT__ ) };
|
||||||
int32_t programs[ nst ];
|
int32_t programs[ nst ];
|
||||||
for ( auto i = 0u ; i < nst ; i ++ ) {
|
for ( auto i = 0u ; i < nst ; i ++ ) {
|
||||||
|
@ -765,7 +777,7 @@ void T_ShaderManager::initPipeline(
|
||||||
}
|
}
|
||||||
|
|
||||||
for ( auto const& pName : pipeline.programs ) {
|
for ( auto const& pName : pipeline.programs ) {
|
||||||
const uint32_t pid( programIndex_.find( pName )->second );
|
const uint32_t pid( *programIndex_.get( pName ) );
|
||||||
auto const& program( programs_[ pid ] );
|
auto const& program( programs_[ pid ] );
|
||||||
if ( programs[ int( program.code.type ) ] != -1
|
if ( programs[ int( program.code.type ) ] != -1
|
||||||
|| program.id == 0 ) {
|
|| program.id == 0 ) {
|
||||||
|
@ -808,26 +820,29 @@ void T_ShaderManager::initProgram(
|
||||||
auto name( program.name );
|
auto name( program.name );
|
||||||
printf( "init program %s\n" , program.name.c_str( ) );
|
printf( "init program %s\n" , program.name.c_str( ) );
|
||||||
auto& code( program.code );
|
auto& code( program.code );
|
||||||
T_CodeBuilder_ cb( [this]( std::string const& n ) { return getInput( n ); } ,
|
T_CodeBuilder_ cb( [this]( T_String const& n ) { return getInput( n ); } ,
|
||||||
name , code );
|
name.c_str( ) , code );
|
||||||
const bool built(
|
const bool built(
|
||||||
T_CodeBuilder_{
|
T_CodeBuilder_{
|
||||||
[this]( std::string const& n ) { return getInput( n ); } ,
|
[this]( T_String const& n ) { return getInput( n ); } ,
|
||||||
program.name , code
|
program.name.c_str( ) , code
|
||||||
}.buildCode( ) );
|
}.buildCode( ) );
|
||||||
|
|
||||||
// Initialise file watcher + missing files
|
// Initialise file watcher + missing files
|
||||||
program.watch = std::make_unique< T_WatchedFiles >( Globals::Watcher( ) ,
|
program.watch = T_WatchedFiles{ Globals::Watcher( ) ,
|
||||||
[this,name]() {
|
[this,name]() {
|
||||||
programUpdated( name );
|
programUpdated( name );
|
||||||
} );
|
} };
|
||||||
for ( auto entry : code.files ) {
|
const auto nf( code.files.size( ) );
|
||||||
if ( entry.second ) {
|
auto& w( *( program.watch.target( ) ) );
|
||||||
ebcl::T_StringBuilder sb( "shaders/" );
|
for ( auto i = 0u ; i < nf ; i ++ ) {
|
||||||
sb << entry.first.c_str( );
|
T_String const& fn( code.files.keys( )[ i ] );
|
||||||
program.watch->watch( std::move( sb ) );
|
if ( code.files.values( )[ i ] ) {
|
||||||
|
T_StringBuilder sb;
|
||||||
|
sb << "shaders/" << fn;
|
||||||
|
w.watch( std::move( sb ) );
|
||||||
} else {
|
} else {
|
||||||
missing_[ entry.first ].insert( name );
|
missing_[ std::string{ (char*) fn.toOSString( ).data( ) } ].insert( name );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -837,14 +852,14 @@ void T_ShaderManager::initProgram(
|
||||||
|
|
||||||
// Try to compile the program
|
// Try to compile the program
|
||||||
char const* const list[] = {
|
char const* const list[] = {
|
||||||
program.code.code.c_str( )
|
program.code.code.data( )
|
||||||
};
|
};
|
||||||
const GLenum sid = glCreateShaderProgramv(
|
const GLenum sid = glCreateShaderProgramv(
|
||||||
ProgramTypes_[ int( code.type ) ] ,
|
ProgramTypes_[ int( code.type ) ] ,
|
||||||
1 , &list[ 0 ] );
|
1 , &list[ 0 ] );
|
||||||
if ( sid == 0 ) {
|
if ( sid == 0 ) {
|
||||||
code.errors.push_back( T_ShaderError{
|
code.errors.addNew( name.c_str( ) , 0 ,
|
||||||
name , 0 , "failed to create GL program" } );
|
"failed to create GL program" );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -898,10 +913,10 @@ void T_ShaderManager::parseGLSLError(
|
||||||
pos ++;
|
pos ++;
|
||||||
}
|
}
|
||||||
|
|
||||||
code.errors.push_back( T_ShaderError{
|
code.errors.addNew(
|
||||||
pos == 0 ? "*unknown*" : code.sources[ pos - 1 ] ,
|
pos == 0 ? "*unknown*" : ((char*)code.sources[ pos - 1 ].toOSString( ).data( ) ) ,
|
||||||
pos == 0 ? 0 : ( rawLine + code.counts[ pos - 1 ] - check + code.starts[ pos - 1 ] ) ,
|
pos == 0 ? 0 : ( rawLine + code.counts[ pos - 1 ] - check + code.starts[ pos - 1 ] ) ,
|
||||||
errorLine } );
|
errorLine );
|
||||||
}
|
}
|
||||||
|
|
||||||
void T_ShaderManager::programUpdated(
|
void T_ShaderManager::programUpdated(
|
||||||
|
@ -913,8 +928,8 @@ void T_ShaderManager::programUpdated(
|
||||||
void T_ShaderManager::resetProgram(
|
void T_ShaderManager::resetProgram(
|
||||||
T_Program_& program )
|
T_Program_& program )
|
||||||
{
|
{
|
||||||
if ( program.watch ) {
|
if ( program.watch.present( ) ) {
|
||||||
program.watch.reset( );
|
program.watch.clear( );
|
||||||
}
|
}
|
||||||
if ( program.id != 0 ) {
|
if ( program.id != 0 ) {
|
||||||
glDeleteProgram( program.id );
|
glDeleteProgram( program.id );
|
||||||
|
@ -922,14 +937,19 @@ void T_ShaderManager::resetProgram(
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for ( auto entry : program.code.files ) {
|
auto const& files( program.code.files );
|
||||||
if ( entry.second || missing_.find( entry.first ) == missing_.end( ) ) {
|
const auto nf( files.size( ) );
|
||||||
|
for ( auto i = 0u ; i < nf ; i ++ ) {
|
||||||
|
T_String const& k{ files.keys( )[ i ] };
|
||||||
|
bool v{ files[ i ] };
|
||||||
|
std::string temp{ (char*) k.toOSString( ).data( ) };
|
||||||
|
if ( v || missing_.find( temp ) == missing_.end( ) ) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
auto& set( missing_[ entry.first ] );
|
auto& set( missing_[ temp ] );
|
||||||
set.erase( program.name );
|
set.erase( program.name );
|
||||||
if ( set.empty( ) ) {
|
if ( set.empty( ) ) {
|
||||||
missing_.erase( entry.first );
|
missing_.erase( temp );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -987,14 +1007,14 @@ void T_ShaderManager::makeUI( )
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui::SameLine( 400 );
|
ImGui::SameLine( 400 );
|
||||||
ImGui::Text( "Usage: %zu" , program.references.size( ) );
|
ImGui::Text( "Usage: %u" , program.references.size( ) );
|
||||||
ImGui::SameLine( 550 );
|
ImGui::SameLine( 550 );
|
||||||
if ( program.code.errors.empty( ) ) {
|
if ( program.code.errors.empty( ) ) {
|
||||||
ImGui::PushStyleColor( ImGuiCol_Text , ImVec4( .6 , 1 , .6 , 1 ) );
|
ImGui::PushStyleColor( ImGuiCol_Text , ImVec4( .6 , 1 , .6 , 1 ) );
|
||||||
ImGui::Text( "No errors" );
|
ImGui::Text( "No errors" );
|
||||||
} else {
|
} else {
|
||||||
ImGui::PushStyleColor( ImGuiCol_Text , ImVec4( 1 , .6 , .6 , 1 ) );
|
ImGui::PushStyleColor( ImGuiCol_Text , ImVec4( 1 , .6 , .6 , 1 ) );
|
||||||
ImGui::Text( "%zu error%s" , nErrors , nErrors > 1 ? "s" : "" );
|
ImGui::Text( "%u error%s" , nErrors , nErrors > 1 ? "s" : "" );
|
||||||
}
|
}
|
||||||
ImGui::PopStyleColor( );
|
ImGui::PopStyleColor( );
|
||||||
|
|
||||||
|
@ -1002,11 +1022,11 @@ void T_ShaderManager::makeUI( )
|
||||||
for ( auto const& err : program.code.errors ) {
|
for ( auto const& err : program.code.errors ) {
|
||||||
ImGui::NewLine( );
|
ImGui::NewLine( );
|
||||||
ImGui::SameLine( 50 );
|
ImGui::SameLine( 50 );
|
||||||
ImGui::Text( "%s" , err.source.c_str( ) );
|
ImGui::Text( "%s" , err.source.toOSString( ).data( ) );
|
||||||
ImGui::SameLine( 250 );
|
ImGui::SameLine( 250 );
|
||||||
ImGui::Text( "line %d" , err.line );
|
ImGui::Text( "line %d" , err.line );
|
||||||
ImGui::SameLine( 370 );
|
ImGui::SameLine( 370 );
|
||||||
ImGui::Text( "%s" , err.error.c_str( ) );
|
ImGui::Text( "%s" , err.error.toOSString( ).data( ) );
|
||||||
}
|
}
|
||||||
ImGui::TreePop( );
|
ImGui::TreePop( );
|
||||||
}
|
}
|
||||||
|
|
92
shaders.hh
92
shaders.hh
|
@ -16,13 +16,13 @@ enum class E_ShaderInputChunk {
|
||||||
struct T_ShaderInputChunk
|
struct T_ShaderInputChunk
|
||||||
{
|
{
|
||||||
E_ShaderInputChunk type;
|
E_ShaderInputChunk type;
|
||||||
std::string text;
|
T_String text;
|
||||||
uint32_t lines;
|
uint32_t lines;
|
||||||
|
|
||||||
T_ShaderInputChunk( ) = default;
|
T_ShaderInputChunk( ) = default;
|
||||||
T_ShaderInputChunk(
|
T_ShaderInputChunk(
|
||||||
const E_ShaderInputChunk type ,
|
const E_ShaderInputChunk type ,
|
||||||
std::string text ,
|
T_String text ,
|
||||||
const uint32_t lines )
|
const uint32_t lines )
|
||||||
: type( type ) , text( std::move( text ) ) , lines( lines )
|
: type( type ) , text( std::move( text ) ) , lines( lines )
|
||||||
{ }
|
{ }
|
||||||
|
@ -42,7 +42,13 @@ enum class E_ShaderInput {
|
||||||
struct T_ShaderInputError
|
struct T_ShaderInputError
|
||||||
{
|
{
|
||||||
uint32_t line;
|
uint32_t line;
|
||||||
std::string error;
|
T_String error;
|
||||||
|
|
||||||
|
T_ShaderInputError(
|
||||||
|
const uint32_t line ,
|
||||||
|
T_String error )
|
||||||
|
: line( line ) , error( std::move( error ) )
|
||||||
|
{ }
|
||||||
};
|
};
|
||||||
|
|
||||||
// Uniform types
|
// Uniform types
|
||||||
|
@ -64,8 +70,8 @@ struct T_ShaderUniform
|
||||||
struct T_ShaderInput
|
struct T_ShaderInput
|
||||||
{
|
{
|
||||||
E_ShaderInput type = E_ShaderInput::CHUNK;
|
E_ShaderInput type = E_ShaderInput::CHUNK;
|
||||||
std::vector< T_ShaderInputChunk > chunks;
|
T_Array< T_ShaderInputChunk > chunks;
|
||||||
std::vector< T_ShaderInputError > errors;
|
T_Array< T_ShaderInputError > errors;
|
||||||
std::unordered_map< std::string , T_ShaderUniform > uniforms;
|
std::unordered_map< std::string , T_ShaderUniform > uniforms;
|
||||||
|
|
||||||
bool load( std::string const& path );
|
bool load( std::string const& path );
|
||||||
|
@ -85,9 +91,25 @@ enum class E_ShaderType {
|
||||||
// the input loader, the shader loader or the driver.
|
// the input loader, the shader loader or the driver.
|
||||||
struct T_ShaderError
|
struct T_ShaderError
|
||||||
{
|
{
|
||||||
std::string source;
|
T_String source;
|
||||||
uint32_t line;
|
uint32_t line;
|
||||||
std::string error;
|
T_String error;
|
||||||
|
|
||||||
|
T_ShaderError( ) = default;
|
||||||
|
|
||||||
|
T_ShaderError( T_String source ,
|
||||||
|
const uint32_t line ,
|
||||||
|
T_String error )
|
||||||
|
: source( std::move( source ) ) , line( line ) ,
|
||||||
|
error( std::move( error ) )
|
||||||
|
{ }
|
||||||
|
|
||||||
|
T_ShaderError( T_String source ,
|
||||||
|
const uint32_t line ,
|
||||||
|
T_StringBuilder& error )
|
||||||
|
: source( std::move( source ) ) , line( line ) ,
|
||||||
|
error( std::move( error ) )
|
||||||
|
{ }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -109,9 +131,8 @@ struct T_ShaderPipeline
|
||||||
GLuint program( const E_ShaderType program ) const;
|
GLuint program( const E_ShaderType program ) const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
explicit T_ShaderPipeline(
|
explicit T_ShaderPipeline( T_String id ) noexcept;
|
||||||
const int32_t index );
|
T_String id_;
|
||||||
int32_t smIndex_;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -122,16 +143,18 @@ struct T_ShaderManager
|
||||||
struct T_ShaderCode
|
struct T_ShaderCode
|
||||||
{
|
{
|
||||||
E_ShaderType type;
|
E_ShaderType type;
|
||||||
std::vector< uint32_t > starts; // Position of chunk in source file
|
T_AutoArray< uint32_t , 8 > starts; // Position of chunk in source file
|
||||||
std::vector< uint32_t > counts; // Chunk lengths
|
T_AutoArray< uint32_t , 8 > counts; // Chunk lengths
|
||||||
std::vector< std::string > sources; // Chunk source files
|
T_AutoArray< T_String , 8 > sources; // Chunk source files
|
||||||
std::string code;
|
T_StringBuilder code;
|
||||||
std::vector< T_ShaderError > errors;
|
T_Array< T_ShaderError > errors;
|
||||||
std::map< std::string , bool > files;
|
T_KeyValueTable< T_String , bool > files;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
T_ShaderManager( ) noexcept;
|
||||||
|
|
||||||
T_ShaderPipeline pipeline(
|
T_ShaderPipeline pipeline(
|
||||||
std::initializer_list< std::string > shaders );
|
std::initializer_list< T_String > shaders );
|
||||||
|
|
||||||
void update( );
|
void update( );
|
||||||
|
|
||||||
|
@ -142,52 +165,55 @@ struct T_ShaderManager
|
||||||
private:
|
private:
|
||||||
struct T_Pipeline_
|
struct T_Pipeline_
|
||||||
{
|
{
|
||||||
uint32_t references;
|
T_String idString;
|
||||||
std::string idString;
|
uint32_t references = 0;
|
||||||
GLuint id;
|
GLuint id = 0;
|
||||||
std::vector< std::string > programs;
|
T_Array< T_String > programs{ 8 };
|
||||||
|
|
||||||
|
T_Pipeline_( T_String const& id ,
|
||||||
|
std::initializer_list< T_String > shaders )
|
||||||
|
: idString{ id } , programs{ shaders }
|
||||||
|
{}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct T_Program_
|
struct T_Program_
|
||||||
{
|
{
|
||||||
std::string name;
|
std::string name;
|
||||||
std::set< uint32_t > references;
|
T_Array< T_String > references;
|
||||||
T_ShaderCode code;
|
T_ShaderCode code;
|
||||||
GLuint id;
|
GLuint id;
|
||||||
std::unique_ptr< T_WatchedFiles > watch;
|
T_Optional< T_WatchedFiles > watch;
|
||||||
};
|
};
|
||||||
|
|
||||||
bool uiEnabled_ = false;
|
bool uiEnabled_ = false;
|
||||||
|
|
||||||
std::vector< T_Pipeline_ > pipelines_;
|
T_ObjectTable< T_String , T_Pipeline_ > pipelines_;
|
||||||
std::map< std::string , uint32_t > pipelineIndex_;
|
|
||||||
|
|
||||||
std::vector< T_Program_ > programs_;
|
T_Array< T_Program_ > programs_;
|
||||||
std::map< std::string , uint32_t > programIndex_;
|
T_KeyValueTable< T_String , uint32_t > programIndex_;
|
||||||
|
|
||||||
std::map< std::string , P_ShaderInput > inputs_;
|
std::map< std::string , P_ShaderInput > inputs_;
|
||||||
|
|
||||||
std::map< std::string , std::set< std::string > > missing_;
|
std::map< std::string , std::set< std::string > > missing_;
|
||||||
std::set< std::string > updates_;
|
std::set< std::string > updates_;
|
||||||
|
|
||||||
uint32_t newPipelineRecord( );
|
|
||||||
uint32_t newProgramRecord( );
|
uint32_t newProgramRecord( );
|
||||||
|
|
||||||
void loadProgram(
|
void loadProgram(
|
||||||
const uint32_t pipeline ,
|
T_String const& pipeline ,
|
||||||
std::string const& name );
|
std::string const& name );
|
||||||
bool useExistingProgram(
|
bool useExistingProgram(
|
||||||
const uint32_t pipeline ,
|
T_String const& pipeline ,
|
||||||
std::string const& name );
|
std::string const& name );
|
||||||
|
|
||||||
T_ShaderInput const* getInput(
|
T_ShaderInput const* getInput(
|
||||||
std::string const& name );
|
T_String const& name );
|
||||||
|
|
||||||
void dereferencePipeline(
|
void dereferencePipeline(
|
||||||
const uint32_t index );
|
T_String const& id );
|
||||||
void dereferenceProgram(
|
void dereferenceProgram(
|
||||||
const uint32_t index ,
|
const uint32_t index ,
|
||||||
const uint32_t pipeline );
|
T_String const& pipeline );
|
||||||
|
|
||||||
void initPipeline(
|
void initPipeline(
|
||||||
T_Pipeline_& pipeline ) const;
|
T_Pipeline_& pipeline ) const;
|
||||||
|
|
Loading…
Reference in a new issue