2017-11-23 22:44:20 +01:00
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#pragma once
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2017-11-23 23:37:52 +01:00
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#include "c-sync.hh"
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2017-11-23 22:44:20 +01:00
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#include "ui-mousectrl.hh"
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2017-11-29 14:08:25 +01:00
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namespace sov { class A_SyncData; }
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2017-11-23 22:44:20 +01:00
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class T_UISync : public A_MouseCtrl
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{
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public:
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T_UISync( );
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2017-11-24 09:51:05 +01:00
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~T_UISync( );
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2017-11-23 22:44:20 +01:00
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2017-11-24 10:08:41 +01:00
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//----------------------------------------------------------------------
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2017-11-23 22:44:20 +01:00
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bool& overridesWindowEnabled( ) noexcept
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{ return ovWindow_; }
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void makeOverridesWindow( );
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2017-11-24 10:08:41 +01:00
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using F_Override = std::function<
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2017-11-29 16:07:20 +01:00
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bool( A_SyncOverride& , sov::A_SyncData& , uint32_t& ,
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2017-11-29 14:08:25 +01:00
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T_StringBuilder& ) >;
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2017-11-24 10:08:41 +01:00
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2017-11-23 22:44:20 +01:00
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F_Override uiFor( A_SyncOverride& target ) const noexcept;
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//----------------------------------------------------------------------
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2017-11-24 10:08:41 +01:00
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void updateTime( ) noexcept;
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//----------------------------------------------------------------------
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2017-11-23 22:44:20 +01:00
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void delegateMouse( T_String const& id ,
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2017-11-24 09:51:05 +01:00
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P_MouseCtrl delegate ) noexcept;
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void clearMouseDelegate( ) noexcept;
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2017-11-23 22:44:20 +01:00
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bool isCurrentDelegate( T_String const& delegate ) noexcept
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{ return mouseDelegateName_ == delegate; }
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//----------------------------------------------------------------------
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void handleDragAndDrop(
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ImVec2 const& move ,
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2017-11-24 11:48:08 +01:00
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T_KbdMods modifiers ,
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2017-11-23 22:44:20 +01:00
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T_MouseButtons buttons ) noexcept override;
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void handleWheel(
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float wheel ,
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2017-11-24 11:48:08 +01:00
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T_KbdMods modifiers ,
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2017-11-23 22:44:20 +01:00
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T_MouseButtons buttons ) noexcept override;
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private:
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2017-11-24 10:08:41 +01:00
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bool ovWindow_{ false }; // Overrides window open
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T_KeyValueTable< T_String , F_Override > sovuis_; // Override UI table
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T_String mouseDelegateName_{ }; // Name and pointer for mouse delegation
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2017-11-23 22:44:20 +01:00
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T_OwnPtr< A_MouseCtrl > mouseDelegate_{ };
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2017-11-24 10:08:41 +01:00
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bool playingPrevious_{ false }; // Was it playing before?
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float lastFrame_{ 0 }; // Time of last frame
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2017-11-23 22:44:20 +01:00
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};
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