demotool/TODO

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2017-10-01 10:23:23 +02:00
Rendering:
* Improved light sources
* Secondary rays
* Shadows
Post-processing:
* Chromatic aberration
* Lens dirt
Technical:
2017-10-01 18:51:02 +02:00
* Use uniform buffers
2017-10-01 10:23:23 +02:00
* GLSL constants generator
* Common handling for parameters
* Curves for value control