2017-10-04 11:20:27 +02:00
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#pragma once
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2017-11-23 14:15:17 +01:00
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#include "ui-dialogs.hh"
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#include "ui-mousectrl.hh"
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#include "ui-actions.hh"
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2017-10-04 11:20:27 +02:00
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2017-11-24 11:34:17 +01:00
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#include <ebcl/Sets.hh>
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2017-10-04 11:20:27 +02:00
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2017-11-23 12:46:48 +01:00
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/*= WINDOW MANAGEMENT ========================================================*/
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2017-11-23 22:51:50 +01:00
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struct T_UIApp
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{
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T_UIApp( );
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~T_UIApp( );
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2017-11-23 12:46:48 +01:00
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//----------------------------------------------------------------------
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2017-11-22 14:13:02 +01:00
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void pushDialog( P_ModalDialog dialog ) noexcept
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{ modals_.add( std::move( dialog ) ); }
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void msgbox( char const* title ,
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char const* text ,
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T_MessageBox::F_Handler handler = { } ,
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T_MessageBox::T_Buttons buttons = T_MessageBox::BT_OK )
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{ pushDialog( NewOwned< T_MessageBox >( title , text , handler , buttons ) ); }
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void msgbox( T_String const& title ,
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T_String const& text ,
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T_MessageBox::F_Handler handler = { } ,
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T_MessageBox::T_Buttons buttons = T_MessageBox::BT_OK )
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{ pushDialog( NewOwned< T_MessageBox >( title , text , handler , buttons ) ); }
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//----------------------------------------------------------------------
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void addAction( T_UIAction action ) noexcept;
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void actionMenu( T_String const& id ) const noexcept;
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void actionButton( T_String const& id ) const noexcept;
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//----------------------------------------------------------------------
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2017-11-20 21:54:46 +01:00
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ImFont* defaultFont( ) const noexcept
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{ return defaultFont_; }
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ImFont* smallFont( ) const noexcept
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{ return smallFont_; }
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//----------------------------------------------------------------------
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void handleEvents( ) noexcept;
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void setMouseDelegate( A_MouseCtrl* const delegate ) noexcept
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{ mDelegate_ = delegate; }
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void clearMouseDelegate( ) noexcept
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{ mDelegate_ = nullptr; }
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bool exiting( ) const noexcept
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{ return exiting_; }
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//----------------------------------------------------------------------
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void render( ) noexcept;
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void swap( ) const noexcept;
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private:
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// Window and GL context
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SDL_Window* window_;
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SDL_GLContext gl_;
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// Fonts
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ImFont* defaultFont_;
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ImFont* smallFont_;
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// Do we need to quit?
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bool exiting_{ false };
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// Keyboard events / state
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T_KbdMods kbMods_;
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T_AutoArray< char , 32 > kbKeys_;
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// Mouse capture
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bool mCapture_{ false };
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ImVec2 mInitial_{ 0 , 0 };
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ImVec2 mMove_{ 0 , 0 };
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A_MouseCtrl* mDelegate_;
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// Stack of modal dialogs
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T_AutoArray< P_ModalDialog , 8 > modals_;
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// Actions and keyboard shortcuts
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T_ObjectTable< T_String , T_UIAction > actions_{
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[]( T_UIAction const& a ) -> T_String {
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return a.id;
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} };
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T_KeyValueTable< T_KeyboardShortcut , ebcl::T_Set< T_String > > shortcuts_;
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// Event handling
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void handleMouseCapture( ) noexcept;
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void handleKeyboardShortcuts( ) noexcept;
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// Modals
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void handleDialogs( ) noexcept;
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};
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