18 lines
287 B
C++
18 lines
287 B
C++
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#pragma once
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#include <array>
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#include "../texture2d.hpp"
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#include "../texture2d_array.hpp"
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#include "../texture_cube.hpp"
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#include "../texture_cube_array.hpp"
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namespace gli
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{
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template <typename texture>
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texture flip(texture const & Texture);
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}//namespace gli
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#include "flip.inl"
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