demotool/dof.hh

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2017-10-01 18:51:02 +02:00
#pragma once
#ifndef REAL_BUILD
# define REAL_BUILD
# include "externals.hh"
# include "texture.hh"
# include "rendertarget.hh"
# include "utilities.hh"
# undef REAL_BUILD
#endif
struct T_DoFPass
{
T_DoFPass( ) = delete;
T_DoFPass( T_DoFPass const& ) = delete;
T_DoFPass( T_DoFPass&& ) = delete;
T_DoFPass( __rw__ T_FilesWatcher& watcher ,
__rw__ T_Texture& imageInput ,
__rw__ T_Texture& depthInput );
void render( );
void makeUI( );
T_Texture& output( ) { return txOutput_; }
private:
T_Texture& imageInput_;
T_Texture& depthInput_;
T_ShaderProgram spPass1_;
T_ShaderProgram spPass2_;
T_Texture txPass1_ , txOutput_;
T_Rendertarget rtPass1_ , rtPass2_;
// SharpDist/SharpRange/Falloff/MaxBlur
float filterParams_[ 4 ];
int nSamples_;
};