demotool/glm/test/external/gli/core/texture1d.inl

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2017-09-30 10:26:30 +02:00
#include "../levels.hpp"
namespace gli
{
inline texture1d::texture1d()
{}
inline texture1d::texture1d(format_type Format, extent_type const& Extent, swizzles_type const& Swizzles)
: texture(TARGET_1D, Format, texture::extent_type(Extent.x, 1, 1), 1, 1, gli::levels(Extent), Swizzles)
{}
inline texture1d::texture1d(format_type Format, extent_type const& Extent, size_type Levels, swizzles_type const& Swizzles)
: texture(TARGET_1D, Format, texture::extent_type(Extent.x, 1, 1), 1, 1, Levels, Swizzles)
{}
inline texture1d::texture1d(texture const& Texture)
: texture(Texture, TARGET_1D, Texture.format())
{}
inline texture1d::texture1d
(
texture const& Texture,
format_type Format,
size_type BaseLayer, size_type MaxLayer,
size_type BaseFace, size_type MaxFace,
size_type BaseLevel, size_type MaxLevel,
swizzles_type const& Swizzles
)
: texture(
Texture, TARGET_1D,
Format,
BaseLayer, MaxLayer,
BaseFace, MaxFace,
BaseLevel, MaxLevel,
Swizzles)
{}
inline texture1d::texture1d
(
texture1d const& Texture,
size_type BaseLevel, size_type MaxLevel
)
: texture(
Texture, TARGET_1D,
Texture.format(),
Texture.base_layer(), Texture.max_layer(),
Texture.base_face(), Texture.max_face(),
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel)
{}
inline image texture1d::operator[](texture1d::size_type Level) const
{
GLI_ASSERT(Level < this->levels());
return image(
this->Storage,
this->format(),
this->base_layer(),
this->base_face(),
this->base_level() + Level);
}
inline texture1d::extent_type texture1d::extent(size_type Level) const
{
return extent_type(this->texture::extent(Level));
}
template <typename gen_type>
inline gen_type texture1d::load(extent_type const& TexelCoord, size_type Level) const
{
return this->texture::load<gen_type>(texture::extent_type(TexelCoord.x, 0, 0), 0, 0, Level);
}
template <typename gen_type>
inline void texture1d::store(extent_type const& TexelCoord, size_type Level, gen_type const& Texel)
{
this->texture::store<gen_type>(texture::extent_type(TexelCoord.x, 0, 0), 0, 0, Level, Texel);
}
}//namespace gli