Finished importing the good bits from LW's library
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82 changed files with 177 additions and 24084 deletions
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@ -2,11 +2,11 @@
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/* DYNAMIC LIBRARIES - INLINE CODE ********************************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_DYNLIB
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#define _H_LW_LIB_INLINE_DYNLIB
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#ifndef _H_EBCL_INLINE_DYNLIB
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#define _H_EBCL_INLINE_DYNLIB
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#include <lw/lib/DynLib.hh>
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namespace lw {
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#include <ebcl/DynLib.hh>
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namespace ebcl {
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/*= T_DynLib =================================================================*/
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@ -27,4 +27,4 @@ inline std::function< T > T_DynLib::getFunction(
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}
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#endif // _H_LW_LIB_INLINE_DYNLIB
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#endif // _H_EBCL_INLINE_DYNLIB
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@ -1,154 +0,0 @@
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/******************************************************************************/
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/* UI<=>GAME MESSAGES - INLINE CODE *******************************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_MESSAGES
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#define _H_LW_LIB_INLINE_MESSAGES
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#include <lw/lib/GameLoop.hh>
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namespace lw {
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/*= T_ProgressInfoPart =======================================================*/
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inline T_ProgressInfoPart::T_ProgressInfoPart( T_String text ,
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uint32_t progress , uint32_t total ) noexcept
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: text_( std::move( text ) ) , progress_( progress ) , total_( total )
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{ }
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inline T_ProgressInfoPart::T_ProgressInfoPart( T_ProgressInfoPart&& other ) noexcept
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: text_( std::move( other.text_ ) ) , progress_( other.progress_ ) ,
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total_( other.total_ )
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{ }
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inline T_ProgressInfoPart::T_ProgressInfoPart( T_ProgressInfoPart const& other )
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: text_( other.text_ ) , progress_( other.progress_ ) , total_( other.total_ )
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{ }
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/*----------------------------------------------------------------------------*/
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inline T_String const& T_ProgressInfoPart::text( ) const noexcept
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{
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return text_;
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}
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inline uint32_t T_ProgressInfoPart::progress( ) const noexcept
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{
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return progress_;
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}
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inline uint32_t T_ProgressInfoPart::total( ) const noexcept
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{
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return total_;
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}
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/*= T_ProgressInfo ===========================================================*/
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inline T_ProgressInfo::T_ProgressInfo( T_String text , uint32_t progress , uint32_t total ) noexcept
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: main_( std::move( text ) , progress , total ) , sub_( )
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{ }
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inline T_ProgressInfo::T_ProgressInfo( T_ProgressInfoPart main ) noexcept
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: main_( std::move( main ) )
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{ }
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inline T_ProgressInfo::T_ProgressInfo(
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T_ProgressInfoPart main ,
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T_ProgressInfoPart sub ) noexcept
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: main_( std::move( main ) ) ,
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sub_( std::move( sub ) )
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{ }
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inline T_ProgressInfo::T_ProgressInfo( T_ProgressInfoPart main ,
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T_String sText , uint32_t sProgress , uint32_t sTotal ) noexcept
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: main_( std::move( main ) ) ,
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sub_( T_ProgressInfoPart{ std::move( sText ) , sProgress , sTotal } )
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{ }
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inline T_ProgressInfo::T_ProgressInfo( T_String text , uint32_t progress , uint32_t total ,
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T_String sText , uint32_t sProgress , uint32_t sTotal ) noexcept
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: main_( std::move( text ) , progress , total ) ,
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sub_( T_ProgressInfoPart{ std::move( sText ) , sProgress , sTotal } )
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{ }
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inline T_ProgressInfo::T_ProgressInfo( T_ProgressInfo&& other ) noexcept
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: main_( std::move( other.main_ ) ) , sub_( std::move( other.sub_ ) )
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{ }
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/*----------------------------------------------------------------------------*/
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inline T_ProgressInfoPart const& T_ProgressInfo::main( ) const noexcept
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{
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return main_;
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}
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inline bool T_ProgressInfo::hasSub( ) const noexcept
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{
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return sub_.present( );
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}
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inline T_ProgressInfoPart const& T_ProgressInfo::sub( ) const
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{
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return (T_ProgressInfoPart const&) sub_;
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}
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/*= T_GameMessage ============================================================*/
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template< E_MessageDirection D , typename MT , typename MD >
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inline constexpr T_GameMessage< D , MT , MD >::T_GameMessage( ) noexcept
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: type_( ) , data_( )
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{ }
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template< E_MessageDirection D , typename MT , typename MD >
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inline constexpr T_GameMessage< D , MT , MD >::T_GameMessage(
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T_Type type ) noexcept
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: type_( type ) , data_( )
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{ }
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template< E_MessageDirection D , typename MT , typename MD >
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inline T_GameMessage< D , MT , MD >::T_GameMessage(
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T_Type type ,
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T_Data data ) noexcept
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: type_( type ) , data_( data )
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{ }
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template< E_MessageDirection D , typename MT , typename MD >
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inline T_GameMessage< D , MT , MD >::T_GameMessage(
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T_Self_&& other ) noexcept
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: type_( other.type_ ) , data_( std::move( other.data_ ) )
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{ }
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template< E_MessageDirection D , typename MT , typename MD >
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inline T_GameMessage< D >& T_GameMessage< D , MT , MD >::operator =(
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T_Self_&& other ) noexcept
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{
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type_ = other.type_;
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data_ = std::move( other.data_ );
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return *this;
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}
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/*----------------------------------------------------------------------------*/
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template< E_MessageDirection D , typename MT , typename MD >
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inline constexpr bool T_GameMessage< D , MT , MD >::hasMessage( ) const noexcept
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{
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return type_.present( );
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}
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template< E_MessageDirection D , typename MT , typename MD >
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inline constexpr MT T_GameMessage< D , MT , MD >::type( ) const noexcept
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{
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return type_;
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}
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template< E_MessageDirection D , typename MT , typename MD >
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template< typename T >
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constexpr T const& T_GameMessage< D , MT , MD >::data( ) const
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{
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return (T const&)( (MD const&) data_ );
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}
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} // namespace lw
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#endif // _H_LW_LIB_INLINE_MESSAGES
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@ -1,59 +0,0 @@
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/******************************************************************************/
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/* MODDING SYSTEM - INLINE CODE ***********************************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_MODS
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#define _H_LW_LIB_INLINE_MODS
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#include <lw/lib/Mods.hh>
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namespace lw {
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/*= T_ModIdentifier ==========================================================*/
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inline bool T_ModIdentifier::operator ==(
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T_ModIdentifier const& other ) const noexcept
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{
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return &other == this || ( name == other.name
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&& version == other.version );
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}
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inline bool T_ModIdentifier::operator !=(
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T_ModIdentifier const& other ) const noexcept
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{
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return &other != this && ( name != other.name
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|| version != other.version );
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}
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inline M_DEFINE_HASH( T_ModIdentifier )
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{
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return ComputeHash( item.name ) * 47 + item.version;
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}
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inline M_DEFINE_COMPARATOR( T_ModIdentifier )
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{
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return a.compare( b );
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}
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inline M_LSHIFT_OP( T_StringBuilder , T_ModIdentifier const& )
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{
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obj << value.name << ':' << value.version;
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return obj;
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}
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/*= T_ModInfo ================================================================*/
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inline bool T_ModInfo::isUserInterface( ) const noexcept
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{
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return type == E_ModType::UI;
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}
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inline M_LSHIFT_OP( T_StringBuilder , T_ModInfo const& )
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{
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obj << value.identifier << '.' << value.revision;
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return obj;
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}
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}
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#endif // _H_LW_LIB_INLINE_MODS
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@ -2,10 +2,10 @@
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/* SRD - BINARY STORAGE - INLINE CODE *****************************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_SRDBINARY
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#define _H_LW_LIB_INLINE_SRDBINARY
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#include <lw/lib/SRDBinary.hh>
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namespace lw {
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#ifndef _H_EBCL_INLINE_SRDBINARY
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#define _H_EBCL_INLINE_SRDBINARY
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#include <ebcl/SRDBinary.hh>
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namespace ebcl {
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inline void SRDBinaryWriteTo( A_OutputStream& output , T_SRDList const& data )
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} // namespace
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#endif // _H_LW_LIB_INLINE_SRDBINARY
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#endif // _H_EBCL_INLINE_SRDBINARY
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/* SRD - DATA - INLINE CODE ***************************************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_SRDDATA
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#define _H_LW_LIB_INLINE_SRDDATA
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#include <lw/lib/SRDData.hh>
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namespace lw {
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#ifndef _H_EBCL_INLINE_SRDDATA
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#define _H_EBCL_INLINE_SRDDATA
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#include <ebcl/SRDData.hh>
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namespace ebcl {
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/*= T_SRDLocationChaining ====================================================*/
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} // namespace
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#endif // _H_LW_LIB_INLINE_SRDDATA
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#endif // _H_EBCL_INLINE_SRDDATA
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/* SRD - PARSER DEFINITIONS - INLINE CODE *************************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_SRDDEFINITIONS
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#define _H_LW_LIB_INLINE_SRDDEFINITIONS
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#include <lw/lib/SRDDefinitions.hh>
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namespace lw {
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#ifndef _H_EBCL_INLINE_SRDDEFINITIONS
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#define _H_EBCL_INLINE_SRDDEFINITIONS
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#include <ebcl/SRDDefinitions.hh>
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namespace ebcl {
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/*= T_SRDEnum ================================================================*/
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} // namespace
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#endif // _H_LW_LIB_INLINE_SRDDEFINITIONS
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#endif // _H_EBCL_INLINE_SRDDEFINITIONS
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/* SRD - INPUT AND OUTPUT - INLINE CODE ***************************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_SRDIO
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#define _H_LW_LIB_INLINE_SRDIO
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#include <lw/lib/SRDIO.hh>
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namespace lw {
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#ifndef _H_EBCL_INLINE_SRDIO
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#define _H_EBCL_INLINE_SRDIO
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#include <ebcl/SRDIO.hh>
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namespace ebcl {
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/*= A_SRDWriter ==============================================================*/
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} // namespace
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#endif // _H_LW_LIB_INLINE_SRDIO
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#endif // _H_EBCL_INLINE_SRDIO
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/* SRD - PARSER CONFIGURATION - INLINE CODE ***********************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_SRDPARSERCONFIG
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#define _H_LW_LIB_INLINE_SRDPARSERCONFIG
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#include <lw/lib/SRDParserConfig.hh>
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namespace lw {
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#ifndef _H_EBCL_INLINE_SRDPARSERCONFIG
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#define _H_EBCL_INLINE_SRDPARSERCONFIG
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#include <ebcl/SRDParserConfig.hh>
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namespace ebcl {
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/*= T_SRDTransition ==========================================================*/
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} // namespace
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#endif // _H_LW_LIB_INLINE_SRDPARSERCONFIG
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#endif // _H_EBCL_INLINE_SRDPARSERCONFIG
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/* SRD - TEXT STORAGE - INLINE CODE *******************************************/
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/******************************************************************************/
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#ifndef _H_LW_LIB_INLINE_SRDTEXT
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#define _H_LW_LIB_INLINE_SRDTEXT
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#include <lw/lib/SRDText.hh>
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namespace lw {
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#ifndef _H_EBCL_INLINE_SRDTEXT
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#define _H_EBCL_INLINE_SRDTEXT
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#include <ebcl/SRDText.hh>
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namespace ebcl {
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inline void SRDWriteAsText( A_OutputStream& output , T_SRDList const& data )
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} // namespace
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#endif // _H_LW_LIB_INLINE_SRDTEXT
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#endif // _H_EBCL_INLINE_SRDTEXT
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