120 lines
3.2 KiB
C++
120 lines
3.2 KiB
C++
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/******************************************************************************/
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/* ABSTRACT SYNTAX TREE *******************************************************/
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/******************************************************************************/
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#ifndef _H_EBCL_SYNTAXTREE
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#define _H_EBCL_SYNTAXTREE
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#include <ebcl/Types.hh>
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#include <ebcl/Arrays.hh>
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namespace ebcl {
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/*= SYNTAX TREE ==============================================================*/
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/*
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* A syntax tree has typed nodes; each nodes may have 0, 1 or more children
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* of various types. In addition, a node may carry additional data. The type
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* of the data associated to a given node is not known.
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*
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* Nodes are accessed using integer indices. The tree's root node is always at
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* index 0.
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*/
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template<
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// Node type (should be an enum)
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typename NodeType ,
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// Data storage size
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size_t InPlaceSize = sizeof( void* )
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> class T_SyntaxTree
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{
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public:
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using E_Node = NodeType;
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using T_Self = T_SyntaxTree< NodeType , InPlaceSize >;
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static constexpr size_t StorageSize
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= T_VariantExt< InPlaceSize >::StorageSize;
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private:
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struct T_Node_
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{
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// Node type
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E_Node type;
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// Index of the parent node
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uint32_t parent;
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// Indices of the node's children
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T_AutoArray< uint32_t , 8 > children;
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// Extra data storage
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T_VariantExt< StorageSize > data;
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explicit T_Node_( E_Node type ,
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uint32_t parent ) noexcept;
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T_Node_( T_Node_ const& ) = delete;
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T_Node_& operator =( T_Node_ const& ) = delete;
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T_Node_( T_Node_&& other ) noexcept;
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T_Node_& operator =( T_Node_&& other ) noexcept;
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};
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T_Array< T_Node_ > nodes_;
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public:
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M_TEMPLATE_POINTERS( T_SyntaxTree );
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// Create the syntax tree, specifying the type of the root node
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explicit T_SyntaxTree( E_Node rootType ) noexcept;
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// Copy is disabled
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T_SyntaxTree( T_Self const& ) = delete;
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T_Self& operator =( T_Self const& other ) = delete;
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// Move construction / assignment
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T_SyntaxTree( T_Self&& other ) noexcept;
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T_Self& operator =( T_Self&& other ) noexcept;
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// Swapping
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T_Self& swap( T_Self& other ) noexcept;
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//----------------------------------------------------------------------
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// Get the type of a node
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E_Node typeOf( uint32_t node ) const noexcept;
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// Returns the index of a node's parent. The root node will always
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// return its own index.
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uint32_t parentOf( uint32_t node ) const noexcept;
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// Access the list of children for a node
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T_AutoArray< uint32_t , 8 > const& childrenOf(
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uint32_t node ) const noexcept;
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// Check whether some node contains data
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bool hasData( uint32_t node ) const noexcept;
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// Access the data stored inside a node
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template< typename D >
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D const& dataOf( uint32_t node ) const;
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//----------------------------------------------------------------------
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// Add a new child, return its index
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uint32_t addChild(
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uint32_t parent ,
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E_Node type ) noexcept;
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// Add data to a node
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template< typename D , typename ... Args >
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D& newData( uint32_t node , Args&& ... args );
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// Access the data stored inside a node
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template< typename D >
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D& dataOf( uint32_t node );
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};
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template< typename T , size_t S >
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void swap( T_SyntaxTree< T , S >& lhs , T_SyntaxTree< T , S >& rhs ) noexcept;
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}
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#endif // _H_EBCL_SYNTAXTREE
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#include <ebcl/inline/SyntaxTree.hh>
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