Emmanuel BENOîT
ce57d85007
Adding '// separable: yes' in a shader's source will cause it to be checked as a separable shader.
70 lines
1.7 KiB
VimL
70 lines
1.7 KiB
VimL
if exists("g:loaded_syntastic_glsl_driver_checker")
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finish
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endif
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let g:loaded_syntastic_glsl_driver_checker = 1
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let s:save_cpo = &cpo
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set cpo&vim
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function! SyntaxCheckers_glsl_driver_GetLocList() dict
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let makeprg = self.makeprgBuild({
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\ 'args_before': s:GetShaderType() })
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let errorformat =
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\ "%E%f: 0(%l) : error %m," .
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\ "%W%f: 0(%l) : warning %m," .
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\ "%E%f: (0) : error %m," .
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\ "%W%f: (0) : warning %m"
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return SyntasticMake({
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\ 'makeprg': makeprg,
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\ 'errorformat': errorformat })
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endfunction
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function! s:GetShaderType()
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let save_view = winsaveview()
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let old_foldenable = &foldenable
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let old_lazyredraw = &lazyredraw
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let &lazyredraw = 1
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let &foldenable = 0
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call cursor(1, 1)
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let type_magic = '\m\C^// type:\s*'
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let sep_magic = '\m\C^// separable:\s*'
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let type_line = search(type_magic, 'c')
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let sep_line = search(sep_magic, 'c')
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call winrestview(save_view)
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let &foldenable = old_foldenable
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let &lazyredraw = old_lazyredraw
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if type_line
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let profile = matchstr(getline(type_line), type_magic . '\zs.*')
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else
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let profile = 'v'
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endif
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if sep_line
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let separable = matchstr( getline( sep_line ) , sep_magic . '\zs.*' )
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else
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let separable = 'no'
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endif
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let separable = ( separable ==? 'yes' ) ? '/ ' : ''
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return separable . profile
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endfunction
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call g:SyntasticRegistry.CreateAndRegisterChecker({
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\'filetype': 'glsl',
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\'name': 'driver',
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\'exec': 'check-glsl'})
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let s:ownpath = expand( '<sfile>:p:h:h:h' )
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let g:syntastic_glsl_driver_exec = s:ownpath . '/check-glsl'
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let &cpo = s:save_cpo
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unlet s:save_cpo
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" vim: set sw=4 sts=4 et fdm=marker:
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