Removed useless GL debug callback

I ended up not using GL's debug stuff, but forgot to remove some of the
code.
This commit is contained in:
Emmanuel BENOîT 2015-03-11 08:18:03 +01:00
parent bbee7612d4
commit 60d4dc7652

View file

@ -44,15 +44,6 @@ static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
static PFNGLDELETEPROGRAMPROC glDeleteProgram;
static void debugCallback( GLenum source , GLenum type , GLuint id ,
GLenum severity , GLsizei length , GLchar const* message ,
void const* userParam )
{
fprintf( stderr , "%x %x %x %x %s\n" , source , type , id , severity ,
message );
}
static int initContext( )
{
PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs;