9398e258af
Improved information about materials
2016-07-15 11:16:37 +02:00
d99f7be107
Workbench - Some progress on the GUI
2016-07-13 16:39:33 +02:00
149e2fd64a
Workbench - Basic TE and GUI
...
Only the storage part works at this time.
2016-07-13 14:02:44 +02:00
ac0c7be5f0
Workbench block
2016-07-13 12:39:40 +02:00
0b9a74c738
Smelting recipes for trap blocks
2016-07-12 22:50:12 +02:00
9f49d862aa
Fixed incorrect recipe for slabs and stairs
2016-07-12 22:43:15 +02:00
f44e8bd7b7
More refactoring
2016-07-12 20:56:55 +02:00
b972cd0987
Basalt / limestone / slate stairs
2016-07-12 18:48:25 +02:00
b35e3db181
Limestone / slate / basalt slabs
2016-07-12 18:37:43 +02:00
25a58e091b
Polished limestone / slate / basalt
2016-07-12 18:20:40 +02:00
70a00a4c85
Doors - Missing recipe + fixed text
2016-07-12 17:40:20 +02:00
e616e01762
Hevea / bamboo doors
2016-07-12 17:17:26 +02:00
8615a169a2
Have gradle handle the version number in the code
2016-07-12 15:08:45 +02:00
75abf8b9d3
REFACTOR ALL THE THINGS!
2016-07-12 14:49:11 +02:00
56685f1c87
Trying to fix decaying heveas
...
+ Big heveas should make more branches
+ Utility to add logs in the leaves when a leaf block is too far from
any wood
+ Big/mega heveas use the above
2016-07-11 21:50:26 +02:00
219d95dc39
Tropical forests
2016-07-11 17:34:01 +02:00
c929569cd4
Some tweaks and clean-up on trees
2016-07-11 16:49:24 +02:00
f7b5e3df23
Giant heveas
2016-07-11 16:41:08 +02:00
9b3f4b7c0c
Tree generators renamed
2016-07-11 14:28:29 +02:00
085707ee58
Big heveas
2016-07-11 14:22:00 +02:00
2d65b714da
Removed debugging trace
2016-07-11 13:54:38 +02:00
b9ea3aaebd
Hevea / bamboo fence gates
2016-07-11 13:06:58 +02:00
c1635ea943
Bamboo / hevea fences
2016-07-11 10:30:21 +02:00
3d9be8923d
Bamboo / hevea thrones
2016-07-11 10:06:42 +02:00
ccdb7ab5e0
Hevea / bamboo chairs
2016-07-11 09:37:48 +02:00
7410640d4b
Hevea / bamboo tables
2016-07-11 09:27:39 +02:00
b6c259e4ac
Bamboo and hevea stairs and slabs
2016-07-11 01:04:05 +02:00
07fc30e06f
Fixed chaotic areas in limestone mountains
2016-07-10 23:45:34 +02:00
a203d00cad
Custom wood now gives "Getting Wood!"
2016-07-10 22:42:44 +02:00
46920572db
Fixed missing leaves in heveas
2016-07-10 21:33:53 +02:00
102d9120f5
Added display parameters for bamboo logs
2016-07-10 21:21:45 +02:00
6435d985e0
Bamboo planks textures / models
2016-07-10 21:18:06 +02:00
b90b53cbe0
Improved basalt around lava
2016-07-10 21:10:28 +02:00
d0df8a3941
Bamboo forest biome
2016-07-10 20:53:46 +02:00
614c8e0ac4
Trap blocks are no longer mixed in a single trap spot
2016-07-10 16:01:36 +02:00
7ba899b576
Quicksand that can replace dirt or grass
2016-07-10 15:28:59 +02:00
ae03058d20
Mud trap for swamps and tropical swamps
2016-07-10 14:43:58 +02:00
d1aa93b171
Trap block generation
...
Only works in deserts for now due to only having quicksand
2016-07-10 14:04:20 +02:00
cffe5b6728
Quicksand
2016-07-10 12:56:45 +02:00
bba4e3f3b1
Tropical swamps - Bamboo patches
2016-07-10 10:46:43 +02:00
81148c7c0a
Some clean-up on the new tree stuff
2016-07-10 00:58:56 +02:00
e24b927f1d
Tropical swamps
...
Include both hevea and bamboo.
2016-07-10 00:36:59 +02:00
c1ae3235eb
Bamboo - text
2016-07-09 23:35:48 +02:00
2a0e58a343
Trees - Fixed requirements / replacements
2016-07-09 23:30:50 +02:00
86a0a14605
Fixed "bad" class names
2016-07-09 22:47:21 +02:00
967017631c
Bamboo, initial version
2016-07-09 22:32:32 +02:00
76e75957f5
Materials refactoring
...
Now with stuff like "Materials.ORE.BAUXITE"
2016-07-09 17:43:52 +02:00
cd1b6438b5
Hevea sapling texture + JSON
2016-07-09 16:44:01 +02:00
b1e237400c
Tree generation stuff moved to specific package
2016-07-09 16:26:07 +02:00
304323d949
Havea generator + a few fixes
2016-07-09 16:22:07 +02:00
40af906c16
Saplings logic, hopefully
2016-07-09 14:09:35 +02:00
b4aa443c7b
Block, item and block item tints handling
2016-07-09 10:05:06 +02:00
8b1455c8fd
Leaves fixes
...
+ No longer decay when placed
+ Render using settings from Blocks.LEAVES
2016-07-09 09:26:58 +02:00
a90bd955fb
Leaves, partial
...
Logic is hopefully there, rendering is incorrect (it needs a color
handler).
Also, shit is going to happen w.r.t. "fancy graphics".
2016-07-09 01:01:46 +02:00
74dc1e1ff5
Hevea blocks and textures
...
Really, really bad textures. Ah well.
2016-07-08 23:34:41 +02:00
aba216b087
Support for custom wood types
...
+ Log and plank blocks
+ Common recipes (log -> planks, charcoal, various wooden items from
vanilla)
2016-07-08 22:51:54 +02:00
5f43e79474
Saltpeter
...
Also recipe for gunpowder using charcoal, sulphur and saltpeter.
2016-07-08 21:06:05 +02:00
8f5e7d5fa9
Silver ore
2016-07-08 14:18:07 +02:00
ab01a3c607
Sulphur
2016-07-08 14:00:41 +02:00
570e273004
Removed specific classes for the various ores
2016-07-08 13:14:35 +02:00
b7995fa4a1
Imperfect but mostly working basalt generator
...
Generates near lava, but has trouble with chunk boundaries
Also fixed MRock
2016-07-08 10:33:44 +02:00
bb88579c9f
Basalt + better custom rocks
...
Avoid having classes for each type of rock, add generation conditions
from the Materials directly.
2016-07-08 09:09:38 +02:00
c390ed74f2
Cinnabar
2016-07-07 17:08:16 +02:00
d946f110d0
Bauxite - Fixed gen (hopefully)
2016-07-07 16:17:23 +02:00
b79698d65e
Galena
2016-07-07 16:06:04 +02:00
3a5ba9fbfd
Bauxite
2016-07-07 15:35:13 +02:00
42a455d4c0
Rock salt
2016-07-07 14:50:21 +02:00
d8a224e0fa
Throne - Missing rotation methods
2016-07-07 14:07:28 +02:00
36c2d9cda8
Throne - Other wood types + texts
2016-07-07 13:22:49 +02:00
071165f45c
Throne - Item(s)
...
Holy shit that was annoying.
Wood is not properly aligned on item model, but fuck it. With a
chainsaw.
2016-07-07 12:19:37 +02:00
9edf2c80fc
Thrones - Clean item names
...
Used to have ".bottom" in them due to being auto-registered.
2016-07-05 16:01:52 +02:00
ba3de96d04
Thrones - Fuck states, use different blocktypes.
2016-07-05 15:54:39 +02:00
805f041a4a
Throne - Textures and models for oak variant
2016-07-05 11:07:04 +02:00
cab22724ea
Throne - Recipes
...
Base recipe + dyeing recipe
2016-07-04 17:37:53 +02:00
510ecab1ac
Throne, very partial
...
2-high block with state (i.e. direction and colour) stored partially on
both blocks.
Placement, removal by player and automatic removal work, as does sitting
on it.
Everything display-related is missing.
2016-07-04 15:53:24 +02:00
c66d3dd748
Registry - handle coloured blocks
2016-07-04 14:51:37 +02:00
47b663ae14
Some renaming in mmm.deco
2016-07-04 10:14:01 +02:00
e02bf94c74
Slate
2016-07-03 21:04:32 +02:00
c9671c0382
Replaced chalk texture
2016-07-03 18:49:53 +02:00
e8bb5d1d54
Chalk - generated in limestone biomes
2016-07-03 18:45:58 +02:00
479e014f34
Chalk (no gen)
2016-07-03 18:18:14 +02:00
0e3cb6fd1a
Moving stuff around
2016-07-03 17:56:49 +02:00
033b927dc0
Better limestone mountains
2016-07-03 17:52:58 +02:00
6b7e5c6e28
A few server mode fixes
2016-07-03 12:54:02 +02:00
5033217643
Moved ore generator to world.gen
2016-07-03 09:20:29 +02:00
0b2e45d2a2
Helper for custom biomes
2016-07-02 15:22:38 +02:00
5779ba020e
Limestone world gen - More testing
...
+ Feature where limestone is above ground, creating holes and pillars,
sometimes with water in them.
2016-07-02 14:04:29 +02:00
bfc69183fc
First attempt at a limestone hill / mountain biome
2016-06-30 15:27:35 +02:00
2c40f5d0a2
Sphalerite + zinc
2016-06-30 14:08:58 +02:00
59d3f51576
Steel armor
2016-06-30 13:18:30 +02:00
57d5123a1e
Steel tools
2016-06-30 09:25:52 +02:00
ba62ae1348
Steel
2016-06-30 08:22:43 +02:00
82db0f476d
Pig iron
2016-06-29 21:50:05 +02:00
d979339ee9
Bronze armor
2016-06-29 21:13:44 +02:00
b9c874943a
Bronze tools
2016-06-29 20:57:43 +02:00
7de05978f0
Bronze alloy
2016-06-29 20:37:19 +02:00
a0fe4b5511
Tin and cassiterite
2016-06-29 15:32:49 +02:00
c6155b176e
Limestone
2016-06-29 14:15:30 +02:00
fa79a85fd9
Alloy furnace - Preserve custom name when removed
...
... And that should be all for the fucking alloy furnace. Nice (if
true).
2016-06-29 11:49:44 +02:00
63e3c2dbc3
Alloy furnace - Comparator output control
2016-06-29 11:02:28 +02:00