Commit graph

216 commits

Author SHA1 Message Date
982dc9b25d Workbench - Display recipes 2016-07-16 16:13:50 +02:00
8361ecb417 Recipe wrappers
+ General system for wrapping recipes
+ Wrappers for both shaped and shapeless recipes, include OreDict
replacement things
+ Actual crafting is not supported
2016-07-16 14:09:00 +02:00
6935b01458 Register various (mostly wooden) things to the ore dictionary 2016-07-16 13:24:41 +02:00
9398e258af Improved information about materials 2016-07-15 11:16:37 +02:00
d99f7be107 Workbench - Some progress on the GUI 2016-07-13 16:39:33 +02:00
149e2fd64a Workbench - Basic TE and GUI
Only the storage part works at this time.
2016-07-13 14:02:44 +02:00
ac0c7be5f0 Workbench block 2016-07-13 12:39:40 +02:00
0b9a74c738 Smelting recipes for trap blocks 2016-07-12 22:50:12 +02:00
9f49d862aa Fixed incorrect recipe for slabs and stairs 2016-07-12 22:43:15 +02:00
f44e8bd7b7 More refactoring 2016-07-12 20:56:55 +02:00
b972cd0987 Basalt / limestone / slate stairs 2016-07-12 18:48:25 +02:00
b35e3db181 Limestone / slate / basalt slabs 2016-07-12 18:37:43 +02:00
25a58e091b Polished limestone / slate / basalt 2016-07-12 18:20:40 +02:00
70a00a4c85 Doors - Missing recipe + fixed text 2016-07-12 17:40:20 +02:00
e616e01762 Hevea / bamboo doors 2016-07-12 17:17:26 +02:00
8615a169a2 Have gradle handle the version number in the code 2016-07-12 15:08:45 +02:00
75abf8b9d3 REFACTOR ALL THE THINGS! 2016-07-12 14:49:11 +02:00
56685f1c87 Trying to fix decaying heveas
+ Big heveas should make more branches
+ Utility to add logs in the leaves when a leaf block is too far from
any wood
+ Big/mega heveas use the above
2016-07-11 21:50:26 +02:00
219d95dc39 Tropical forests 2016-07-11 17:34:01 +02:00
c929569cd4 Some tweaks and clean-up on trees 2016-07-11 16:49:24 +02:00
f7b5e3df23 Giant heveas 2016-07-11 16:41:08 +02:00
9b3f4b7c0c Tree generators renamed 2016-07-11 14:28:29 +02:00
085707ee58 Big heveas 2016-07-11 14:22:00 +02:00
2d65b714da Removed debugging trace 2016-07-11 13:54:38 +02:00
b9ea3aaebd Hevea / bamboo fence gates 2016-07-11 13:06:58 +02:00
c1635ea943 Bamboo / hevea fences 2016-07-11 10:30:21 +02:00
3d9be8923d Bamboo / hevea thrones 2016-07-11 10:06:42 +02:00
ccdb7ab5e0 Hevea / bamboo chairs 2016-07-11 09:37:48 +02:00
7410640d4b Hevea / bamboo tables 2016-07-11 09:27:39 +02:00
b6c259e4ac Bamboo and hevea stairs and slabs 2016-07-11 01:04:05 +02:00
07fc30e06f Fixed chaotic areas in limestone mountains 2016-07-10 23:45:34 +02:00
a203d00cad Custom wood now gives "Getting Wood!" 2016-07-10 22:42:44 +02:00
46920572db Fixed missing leaves in heveas 2016-07-10 21:33:53 +02:00
102d9120f5 Added display parameters for bamboo logs 2016-07-10 21:21:45 +02:00
6435d985e0 Bamboo planks textures / models 2016-07-10 21:18:06 +02:00
b90b53cbe0 Improved basalt around lava 2016-07-10 21:10:28 +02:00
d0df8a3941 Bamboo forest biome 2016-07-10 20:53:46 +02:00
614c8e0ac4 Trap blocks are no longer mixed in a single trap spot 2016-07-10 16:01:36 +02:00
7ba899b576 Quicksand that can replace dirt or grass 2016-07-10 15:28:59 +02:00
ae03058d20 Mud trap for swamps and tropical swamps 2016-07-10 14:43:58 +02:00
d1aa93b171 Trap block generation
Only works in deserts for now due to only having quicksand
2016-07-10 14:04:20 +02:00
cffe5b6728 Quicksand 2016-07-10 12:56:45 +02:00
bba4e3f3b1 Tropical swamps - Bamboo patches 2016-07-10 10:46:43 +02:00
81148c7c0a Some clean-up on the new tree stuff 2016-07-10 00:58:56 +02:00
e24b927f1d Tropical swamps
Include both hevea and bamboo.
2016-07-10 00:36:59 +02:00
c1ae3235eb Bamboo - text 2016-07-09 23:35:48 +02:00
2a0e58a343 Trees - Fixed requirements / replacements 2016-07-09 23:30:50 +02:00
86a0a14605 Fixed "bad" class names 2016-07-09 22:47:21 +02:00
967017631c Bamboo, initial version 2016-07-09 22:32:32 +02:00
76e75957f5 Materials refactoring
Now with stuff like "Materials.ORE.BAUXITE"
2016-07-09 17:43:52 +02:00
cd1b6438b5 Hevea sapling texture + JSON 2016-07-09 16:44:01 +02:00
b1e237400c Tree generation stuff moved to specific package 2016-07-09 16:26:07 +02:00
304323d949 Havea generator + a few fixes 2016-07-09 16:22:07 +02:00
40af906c16 Saplings logic, hopefully 2016-07-09 14:09:35 +02:00
b4aa443c7b Block, item and block item tints handling 2016-07-09 10:05:06 +02:00
8b1455c8fd Leaves fixes
+ No longer decay when placed
+ Render using settings from Blocks.LEAVES
2016-07-09 09:26:58 +02:00
a90bd955fb Leaves, partial
Logic is hopefully there, rendering is incorrect (it needs a color
handler).

Also, shit is going to happen w.r.t. "fancy graphics".
2016-07-09 01:01:46 +02:00
74dc1e1ff5 Hevea blocks and textures
Really, really bad textures. Ah well.
2016-07-08 23:34:41 +02:00
aba216b087 Support for custom wood types
+ Log and plank blocks
+ Common recipes (log -> planks, charcoal, various wooden items from
vanilla)
2016-07-08 22:51:54 +02:00
5f43e79474 Saltpeter
Also recipe for gunpowder using charcoal, sulphur and saltpeter.
2016-07-08 21:06:05 +02:00
8f5e7d5fa9 Silver ore 2016-07-08 14:18:07 +02:00
ab01a3c607 Sulphur 2016-07-08 14:00:41 +02:00
570e273004 Removed specific classes for the various ores 2016-07-08 13:14:35 +02:00
b7995fa4a1 Imperfect but mostly working basalt generator
Generates near lava, but has trouble with chunk boundaries
Also fixed MRock
2016-07-08 10:33:44 +02:00
bb88579c9f Basalt + better custom rocks
Avoid having classes for each type of rock, add generation conditions
from the Materials directly.
2016-07-08 09:09:38 +02:00
c390ed74f2 Cinnabar 2016-07-07 17:08:16 +02:00
d946f110d0 Bauxite - Fixed gen (hopefully) 2016-07-07 16:17:23 +02:00
b79698d65e Galena 2016-07-07 16:06:04 +02:00
3a5ba9fbfd Bauxite 2016-07-07 15:35:13 +02:00
42a455d4c0 Rock salt 2016-07-07 14:50:21 +02:00
d8a224e0fa Throne - Missing rotation methods 2016-07-07 14:07:28 +02:00
36c2d9cda8 Throne - Other wood types + texts 2016-07-07 13:22:49 +02:00
071165f45c Throne - Item(s)
Holy shit that was annoying.
Wood is not properly aligned on item model, but fuck it. With a
chainsaw.
2016-07-07 12:19:37 +02:00
9edf2c80fc Thrones - Clean item names
Used to have ".bottom" in them due to being auto-registered.
2016-07-05 16:01:52 +02:00
ba3de96d04 Thrones - Fuck states, use different blocktypes. 2016-07-05 15:54:39 +02:00
805f041a4a Throne - Textures and models for oak variant 2016-07-05 11:07:04 +02:00
cab22724ea Throne - Recipes
Base recipe + dyeing recipe
2016-07-04 17:37:53 +02:00
510ecab1ac Throne, very partial
2-high block with state (i.e. direction and colour) stored partially on
both blocks.
Placement, removal by player and automatic removal work, as does sitting
on it.
Everything display-related is missing.
2016-07-04 15:53:24 +02:00
c66d3dd748 Registry - handle coloured blocks 2016-07-04 14:51:37 +02:00
47b663ae14 Some renaming in mmm.deco 2016-07-04 10:14:01 +02:00
e02bf94c74 Slate 2016-07-03 21:04:32 +02:00
c9671c0382 Replaced chalk texture 2016-07-03 18:49:53 +02:00
e8bb5d1d54 Chalk - generated in limestone biomes 2016-07-03 18:45:58 +02:00
479e014f34 Chalk (no gen) 2016-07-03 18:18:14 +02:00
0e3cb6fd1a Moving stuff around 2016-07-03 17:56:49 +02:00
033b927dc0 Better limestone mountains 2016-07-03 17:52:58 +02:00
6b7e5c6e28 A few server mode fixes 2016-07-03 12:54:02 +02:00
5033217643 Moved ore generator to world.gen 2016-07-03 09:20:29 +02:00
0b2e45d2a2 Helper for custom biomes 2016-07-02 15:22:38 +02:00
5779ba020e Limestone world gen - More testing
+ Feature where limestone is above ground, creating holes and pillars,
sometimes with water in them.
2016-07-02 14:04:29 +02:00
bfc69183fc First attempt at a limestone hill / mountain biome 2016-06-30 15:27:35 +02:00
2c40f5d0a2 Sphalerite + zinc 2016-06-30 14:08:58 +02:00
59d3f51576 Steel armor 2016-06-30 13:18:30 +02:00
57d5123a1e Steel tools 2016-06-30 09:25:52 +02:00
ba62ae1348 Steel 2016-06-30 08:22:43 +02:00
82db0f476d Pig iron 2016-06-29 21:50:05 +02:00
d979339ee9 Bronze armor 2016-06-29 21:13:44 +02:00
b9c874943a Bronze tools 2016-06-29 20:57:43 +02:00
7de05978f0 Bronze alloy 2016-06-29 20:37:19 +02:00
a0fe4b5511 Tin and cassiterite 2016-06-29 15:32:49 +02:00