Bamboo forest biome
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614c8e0ac4
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4 changed files with 156 additions and 2 deletions
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@ -5,6 +5,7 @@ import java.util.ArrayList;
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import mmm.utils.I_UOreGenerationRegistrar;
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import mmm.utils.URegistry;
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import mmm.world.biome.WBBambooForest;
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import mmm.world.biome.WBLimestoneMountains;
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import mmm.world.biome.WBLimestonePlateau;
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import mmm.world.biome.WBTropicalSwamp;
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@ -76,6 +77,18 @@ public class World
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.setWaterColor( 0xe0ffae ) // Same as vanilla swamps
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.setType( BiomeType.WARM , 3 ) //
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.register( );
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helper = new WBiomeHelper( WBBambooForest::new );
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helper.setNames( "Bamboo Forest" , "forest/bamboo" ) //
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.setElevation( .1f , .1f ) //
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.setWeather( .95f , .9f ) //
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.setType( BiomeType.WARM , 3 ) //
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.register( );
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helper.startMutation( );
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helper.setNames( "Dense Bamboo Forest" , "forest/bamboo/dense" ) //
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.setType( BiomeType.WARM , 1 ) //
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.setExtraProperty( "Dense" )
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.register( );
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}
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142
src/java/mmm/world/biome/WBBambooForest.java
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142
src/java/mmm/world/biome/WBBambooForest.java
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@ -0,0 +1,142 @@
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package mmm.world.biome;
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import java.util.Random;
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import mmm.materials.Materials;
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import mmm.world.WBiomeHelper;
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import mmm.world.gen.WGBambooPatch;
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import mmm.world.trees.A_WTTreeGenerator;
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import mmm.world.trees.WTBambooGenerator;
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import net.minecraft.block.BlockFlower;
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import net.minecraft.block.BlockLeaves;
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import net.minecraft.block.BlockTallGrass;
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import net.minecraft.entity.passive.EntityRabbit;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import net.minecraft.world.gen.feature.WorldGenTallGrass;
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import net.minecraft.world.gen.feature.WorldGenVines;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class WBBambooForest
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extends Biome
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{
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private static final A_WTTreeGenerator TG_BAMBOO_BIG = new WTBambooGenerator( true , false );
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private static final A_WTTreeGenerator TG_BAMBOO = new WTBambooGenerator( false , false );
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private static final WorldGenShrub TG_SHRUB = new WorldGenShrub( //
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Materials.TREE.BAMBOO.LOG.getDefaultState( ) , //
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Materials.TREE.BAMBOO.LEAVES.getDefaultState( ).withProperty( BlockLeaves.CHECK_DECAY , false ) );
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private final int bigThreshold;
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public WBBambooForest( final WBiomeHelper helper )
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{
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super( helper.getProperties( ) );
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this.theBiomeDecorator.treesPerChunk = 10;
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this.theBiomeDecorator.grassPerChunk = 2;
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this.theBiomeDecorator.flowersPerChunk = 5;
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this.spawnableCreatureList.add( new Biome.SpawnListEntry( EntityRabbit.class , 4 , 2 , 3 ) );
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if ( helper.hasExtraProperty( "Dense" ) ) {
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this.theBiomeDecorator.treesPerChunk *= 2;
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this.bigThreshold = 10;
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} else {
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this.bigThreshold = 2;
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}
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}
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@Override
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public WorldGenAbstractTree genBigTreeChance( final Random rand )
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{
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final int r = rand.nextInt( 50 );
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if ( r < this.bigThreshold ) {
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return WBBambooForest.TG_BAMBOO_BIG;
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} else if ( r < this.bigThreshold + 5 ) {
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return WBBambooForest.TG_SHRUB;
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} else {
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return WBBambooForest.TG_BAMBOO;
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}
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}
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@Override
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public WorldGenerator getRandomWorldGenForGrass( final Random rand )
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{
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return rand.nextInt( 4 ) == 0
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? new WorldGenTallGrass( BlockTallGrass.EnumType.FERN )
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: new WorldGenTallGrass( BlockTallGrass.EnumType.GRASS );
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}
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@Override
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public void decorate( final World worldIn , final Random rand , final BlockPos pos )
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{
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System.err.println( pos.toString( ) );
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for ( int cx = pos.getX( ) ; cx < pos.getX( ) + 16 ; cx++ ) {
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for ( int cz = pos.getZ( ) ; cz < pos.getZ( ) + 16 ; cz++ ) {
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final double noise = Biome.GRASS_COLOR_NOISE.getValue( cz * 0.25D , cx * 0.25D );
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if ( noise > .75 ) {
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for ( int y = 255 ; y >= 0 ; y-- ) {
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final BlockPos bp = new BlockPos( cx , y , cz );
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if ( this.checkGround( worldIn , bp ) ) {
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if ( this.checkGround( worldIn , bp.north( ) ) //
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&& this.checkGround( worldIn , bp.south( ) ) //
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&& this.checkGround( worldIn , bp.east( ) ) //
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&& this.checkGround( worldIn , bp.west( ) )
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&& this.checkGround( worldIn , bp.down( ) ) ) {
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worldIn.setBlockState( bp , Biome.WATER );
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}
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break;
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}
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}
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}
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}
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}
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super.decorate( worldIn , rand , pos );
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if ( rand.nextInt( 20 ) == 0 ) {
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new WGBambooPatch( ).generate( worldIn , rand , pos );
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}
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final WorldGenVines worldgenvines = new WorldGenVines( );
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for ( int i = 0 ; i < 50 ; i++ ) {
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final int x = rand.nextInt( 16 ) + 8;
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final int z = rand.nextInt( 16 ) + 8;
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worldgenvines.generate( worldIn , rand , pos.add( x , 128 , z ) );
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}
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}
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@Override
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public void addDefaultFlowers( )
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{
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this.addFlower( Blocks.RED_FLOWER.getDefaultState( ) , 10 );
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this.addFlower(
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Blocks.RED_FLOWER.getDefaultState( ) //
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.withProperty( Blocks.RED_FLOWER.getTypeProperty( ) , BlockFlower.EnumFlowerType.ALLIUM ) ,
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10 );
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this.addFlower(
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Blocks.RED_FLOWER.getDefaultState( ) //
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.withProperty( Blocks.RED_FLOWER.getTypeProperty( ) , BlockFlower.EnumFlowerType.BLUE_ORCHID ) ,
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1 );
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this.addFlower( Blocks.YELLOW_FLOWER.getDefaultState( ) , 5 );
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}
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private boolean checkGround( final World world , final BlockPos pos )
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{
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return world.getBlockState( pos ).getBlock( ) == Blocks.GRASS
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|| world.getBlockState( pos ).getBlock( ) == Blocks.DIRT
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|| world.getBlockState( pos ).getBlock( ) == Blocks.WATER;
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}
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}
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@ -43,7 +43,7 @@ public class WBTropicalSwamp
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.withProperty( BlockOldLog.VARIANT , BlockPlanks.EnumType.OAK );
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private static final IBlockState OAK_LEAF = Blocks.LEAVES.getDefaultState( ) //
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.withProperty( BlockOldLeaf.VARIANT , BlockPlanks.EnumType.OAK ) //
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.withProperty( BlockLeaves.CHECK_DECAY , Boolean.valueOf( false ) );
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.withProperty( BlockLeaves.CHECK_DECAY , false );
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private static final IBlockState WATER_LILY = Blocks.WATERLILY.getDefaultState( );
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@ -96,7 +96,6 @@ public class WGTrapBlocks
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}
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String trapType = types.get( rand.nextInt( types.size( ) ) );
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System.err.println( "Trap at " + bp + " -> " + trapType );
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for ( int x = -radius ; x <= radius ; x++ ) {
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for ( int y = -radius ; y <= radius ; y++ ) {
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for ( int z = -radius ; z <= radius ; z++ ) {
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