Alloy furnace - Alloying!
This commit is contained in:
parent
b68a081350
commit
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6 changed files with 382 additions and 7 deletions
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@ -7,6 +7,7 @@ import java.util.HashMap;
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import mmm.Mmm;
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import mmm.Mmm;
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import mmm.utils.UItemId;
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import mmm.utils.UItemId;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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@ -234,4 +235,33 @@ public class MAlloyRecipe
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return this.output.getItem( ).getItemStackDisplayName( this.output );
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return this.output.getItem( ).getItemStackDisplayName( this.output );
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}
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}
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public boolean checkInventory( final IInventory input )
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{
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return this.checkInventory( input , 0 , input.getSizeInventory( ) );
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}
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public boolean checkInventory( final IInventory input , final int first , final int last )
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{
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for ( int i = 0 ; i < this.inputs.length ; i++ ) {
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final ItemStack inputStack = this.inputs[ i ];
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int found = 0;
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for ( int slot = first ; slot < last ; slot++ ) {
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final ItemStack stackInSlot = input.getStackInSlot( slot );
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if ( stackInSlot == null || !inputStack.isItemEqual( stackInSlot ) ) {
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continue;
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}
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found += stackInSlot.stackSize;
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if ( found >= inputStack.stackSize ) {
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break;
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}
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}
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if ( found < inputStack.stackSize ) {
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return false;
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}
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}
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return true;
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}
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}
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}
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@ -22,6 +22,7 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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@ -50,6 +51,8 @@ public class TBAlloyFurnaceBlock
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public static final PropertyDirection FACING = BlockHorizontal.FACING;
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public static final PropertyDirection FACING = BlockHorizontal.FACING;
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private static boolean keepInventory = false;
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public final boolean active;
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public final boolean active;
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@ -79,6 +82,32 @@ public class TBAlloyFurnaceBlock
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}
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}
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public static void setState( final boolean burning , final World world , final BlockPos pos )
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{
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final IBlockState iblockstate = world.getBlockState( pos );
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final TileEntity tileentity = world.getTileEntity( pos );
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TBAlloyFurnaceBlock.keepInventory = true;
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if ( burning ) {
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world.setBlockState( pos , TechBase.ALLOY_FURNACE_BLOCK_ACTIVE.getDefaultState( ).withProperty(
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TBAlloyFurnaceBlock.FACING , iblockstate.getValue( TBAlloyFurnaceBlock.FACING ) ) , 3 );
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world.setBlockState( pos , TechBase.ALLOY_FURNACE_BLOCK_ACTIVE.getDefaultState( ).withProperty(
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TBAlloyFurnaceBlock.FACING , iblockstate.getValue( TBAlloyFurnaceBlock.FACING ) ) , 3 );
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} else {
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world.setBlockState( pos , TechBase.ALLOY_FURNACE_BLOCK_INACTIVE.getDefaultState( ).withProperty(
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TBAlloyFurnaceBlock.FACING , iblockstate.getValue( TBAlloyFurnaceBlock.FACING ) ) , 3 );
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world.setBlockState( pos , TechBase.ALLOY_FURNACE_BLOCK_INACTIVE.getDefaultState( ).withProperty(
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TBAlloyFurnaceBlock.FACING , iblockstate.getValue( TBAlloyFurnaceBlock.FACING ) ) , 3 );
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}
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TBAlloyFurnaceBlock.keepInventory = false;
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if ( tileentity != null ) {
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tileentity.validate( );
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world.setTileEntity( pos , tileentity );
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}
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}
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// *************************************************************************************************
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// *************************************************************************************************
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// RENDERING AND COLLISIONS
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// RENDERING AND COLLISIONS
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// *************************************************************************************************
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// *************************************************************************************************
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@ -265,10 +294,11 @@ public class TBAlloyFurnaceBlock
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// *************************************************************************************************
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// *************************************************************************************************
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@Override
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@Override
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public boolean onBlockActivated( World worldIn , BlockPos pos , IBlockState state , EntityPlayer playerIn ,
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public boolean onBlockActivated( final World worldIn , final BlockPos pos , final IBlockState state ,
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EnumHand hand , ItemStack heldItem , EnumFacing side , float hitX , float hitY , float hitZ )
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final EntityPlayer playerIn , final EnumHand hand , final ItemStack heldItem , final EnumFacing side ,
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final float hitX , final float hitY , final float hitZ )
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{
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{
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TileEntity te = worldIn.getTileEntity( pos );
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final TileEntity te = worldIn.getTileEntity( pos );
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if ( ! ( te instanceof TBAlloyFurnaceTileEntity ) || playerIn.isSneaking( ) ) {
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if ( ! ( te instanceof TBAlloyFurnaceTileEntity ) || playerIn.isSneaking( ) ) {
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return false;
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return false;
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}
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}
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@ -276,4 +306,22 @@ public class TBAlloyFurnaceBlock
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return true;
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return true;
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}
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}
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@Override
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public void breakBlock( final World worldIn , final BlockPos pos , final IBlockState state )
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{
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if ( !TBAlloyFurnaceBlock.keepInventory ) {
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final TileEntity tileEntity = worldIn.getTileEntity( pos );
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if ( tileEntity instanceof TBAlloyFurnaceTileEntity ) {
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final TBAlloyFurnaceTileEntity afte = (TBAlloyFurnaceTileEntity) tileEntity;
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InventoryHelper.dropInventoryItems( worldIn , pos , afte.input );
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InventoryHelper.dropInventoryItems( worldIn , pos , afte.fuel );
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InventoryHelper.dropInventoryItems( worldIn , pos , afte.output );
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}
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}
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super.breakBlock( worldIn , pos , state );
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}
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}
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}
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@ -12,6 +12,7 @@ import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@ -194,6 +195,27 @@ public class TBAlloyFurnaceGui
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this.mc.getTextureManager( ).bindTexture( TBAlloyFurnaceGui.TEXTURES[ this.selectedTab.ordinal( ) ] );
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this.mc.getTextureManager( ).bindTexture( TBAlloyFurnaceGui.TEXTURES[ this.selectedTab.ordinal( ) ] );
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this.drawTexturedModalRect( this.guiLeft , this.guiTop , 0 , 0 , this.xSize , this.ySize );
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this.drawTexturedModalRect( this.guiLeft , this.guiTop , 0 , 0 , this.xSize , this.ySize );
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if ( this.selectedTab == Tab.MAIN ) {
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int x = ( this.width - this.xSize ) / 2;
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int y = ( this.height - this.ySize ) / 2;
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TileEntity atPos = this.container.world.getTileEntity( this.container.position );
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if ( atPos instanceof TBAlloyFurnaceTileEntity ) {
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TBAlloyFurnaceTileEntity te = (TBAlloyFurnaceTileEntity) atPos;
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// Burn
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if ( te.isBurning( ) ) {
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int burn = te.getBurnProgress( 13 );
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this.drawTexturedModalRect( x + 89 , y + 38 + 13 - burn , 176 , 28 - burn , 14 , burn + 1 );
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}
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// Alloying progress
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if ( te.isAlloying( ) ) {
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int alloy = te.getAlloyingProgress( 47 );
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this.drawTexturedModalRect( x + 73 , y + 17 , 176 , 29 , alloy + 1 , 16 );
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}
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}
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}
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// Active tab
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// Active tab
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this.mc.getTextureManager( ).bindTexture( TBAlloyFurnaceGui.TEXTURES[ 0 ] );
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this.mc.getTextureManager( ).bindTexture( TBAlloyFurnaceGui.TEXTURES[ 0 ] );
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this.drawTab( this.selectedTab );
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this.drawTab( this.selectedTab );
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@ -4,10 +4,13 @@ package mmm.tech.base;
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import mmm.materials.MAlloyRecipe;
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import mmm.materials.MAlloyRecipe;
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import mmm.utils.UInventoryGrid;
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import mmm.utils.UInventoryGrid;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.play.server.SPacketUpdateTileEntity;
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import net.minecraft.network.play.server.SPacketUpdateTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityFurnace;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.util.Constants.NBT;
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import net.minecraftforge.common.util.Constants.NBT;
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@ -15,6 +18,7 @@ import net.minecraftforge.common.util.Constants.NBT;
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public class TBAlloyFurnaceTileEntity
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public class TBAlloyFurnaceTileEntity
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extends TileEntity
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extends TileEntity
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implements ITickable
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{
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{
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public final UInventoryGrid input;
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public final UInventoryGrid input;
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@ -23,6 +27,11 @@ public class TBAlloyFurnaceTileEntity
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public MAlloyRecipe recipe;
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public MAlloyRecipe recipe;
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private MAlloyRecipe alloying;
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private int alloyCurrent;
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private int burnCurrent;
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private int burnTotal;
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public TBAlloyFurnaceTileEntity( )
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public TBAlloyFurnaceTileEntity( )
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{
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{
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@ -52,7 +61,6 @@ public class TBAlloyFurnaceTileEntity
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compound.setTag( "Fuel" , this.fuel.serializeNBT( ) );
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compound.setTag( "Fuel" , this.fuel.serializeNBT( ) );
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compound.setTag( "Output" , this.output.serializeNBT( ) );
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compound.setTag( "Output" , this.output.serializeNBT( ) );
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this.writeSyncData( compound );
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this.writeSyncData( compound );
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System.err.println( "tag " + compound.toString( ) );
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return compound;
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return compound;
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}
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}
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@ -86,6 +94,61 @@ public class TBAlloyFurnaceTileEntity
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}
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}
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@Override
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public void update( )
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{
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if ( this.worldObj.isRemote ) {
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return;
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}
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final boolean wasBurning = this.isBurning( );
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boolean dirty = false;
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if ( wasBurning ) {
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dirty = true;
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this.burnCurrent--;
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if ( this.alloying != null ) {
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this.alloyCurrent--;
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if ( this.alloyCurrent == 0 ) {
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this.addOutput( );
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if ( this.canAlloy( ) ) {
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this.startAlloying( );
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} else {
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this.alloying = null;
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}
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}
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}
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if ( this.burnCurrent == 0 ) {
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if ( this.alloying != null ) {
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if ( !this.startBurning( this.alloyCurrent ) ) {
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// XXX produce slag
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this.alloying = null;
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this.alloyCurrent = this.burnCurrent = this.burnTotal = 0;
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}
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} else {
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this.burnTotal = this.burnCurrent = 0;
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}
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}
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} else if ( this.canAlloy( ) && this.startBurning( this.recipe.burnTime ) ) {
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this.startAlloying( );
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dirty = true;
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}
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if ( this.isBurning( ) != wasBurning ) {
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TBAlloyFurnaceBlock.setState( this.isBurning( ) , this.worldObj , this.pos );
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}
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if ( dirty ) {
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this.markDirty( );
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final IBlockState state = this.worldObj.getBlockState( this.pos );
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this.worldObj.notifyBlockUpdate( this.pos , state , state , 3 );
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}
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}
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public void setRecipe( final ResourceLocation location )
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public void setRecipe( final ResourceLocation location )
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{
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{
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MAlloyRecipe recipe = MAlloyRecipe.REGISTRY.getRecipe( location );
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MAlloyRecipe recipe = MAlloyRecipe.REGISTRY.getRecipe( location );
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}
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}
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public boolean isBurning( )
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{
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return this.burnTotal != 0;
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}
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public int getBurnProgress( int max )
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{
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int t = this.burnTotal;
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if ( t == 0 ) {
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t = 200;
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}
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return Math.min( max , this.burnCurrent * max / t );
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}
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/**
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* Find the most appropriate fuel for the specified burn time.
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*
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* @param requiredBurnTime
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* the burn time we need
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*
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* @return the fuel slot's index, or -1 if there is no fuel.
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*/
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private int getBestFuel( final int requiredBurnTime )
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{
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int bestStack = -1 , bestDiff = Integer.MAX_VALUE;
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for ( int i = 0 ; i < this.fuel.slotsCount ; i++ ) {
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final ItemStack fuel = this.fuel.inventoryContents[ i ];
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if ( fuel == null || fuel.stackSize == 0 ) {
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continue;
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}
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final int fuelBurnTime = TileEntityFurnace.getItemBurnTime( fuel );
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final int diff = Math.abs( requiredBurnTime - fuelBurnTime );
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if ( diff < bestDiff ) {
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bestStack = i;
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bestDiff = diff;
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}
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}
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return bestStack;
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}
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private boolean startBurning( final int requiredBurnTime )
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{
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final int fuelSlot = this.getBestFuel( requiredBurnTime );
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if ( fuelSlot == -1 ) {
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return false;
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}
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final ItemStack fuelStack = this.fuel.inventoryContents[ fuelSlot ];
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this.burnCurrent = this.burnTotal = TileEntityFurnace.getItemBurnTime( fuelStack );
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fuelStack.stackSize--;
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if ( fuelStack.stackSize == 0 ) {
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final ItemStack replace = fuelStack.getItem( ).getContainerItem( fuelStack );
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this.fuel.inventoryContents[ fuelSlot ] = replace;
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}
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return true;
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}
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/**
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* Checks if alloying is possible
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* <p>
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* In order to do that, we need to check that:
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* <ul>
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* <li>the current recipe's requirements are present in the input slot, AND
|
||||||
|
* <li>either there is a free output slot OR there is an output slot with the current output
|
||||||
|
* which can accept enough items.
|
||||||
|
* </ul>
|
||||||
|
*
|
||||||
|
* @return <code>true</code> if alloying is possible
|
||||||
|
*/
|
||||||
|
public boolean canAlloy( )
|
||||||
|
{
|
||||||
|
if ( !this.recipe.checkInventory( this.input ) ) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
final ItemStack output = this.recipe.output;
|
||||||
|
final int fullStack = Math.min( this.output.getInventoryStackLimit( ) , output.getMaxStackSize( ) );
|
||||||
|
int freeSpace = 0;
|
||||||
|
|
||||||
|
for ( int i = 0 ; i < this.output.slotsCount && freeSpace < output.stackSize ; i++ ) {
|
||||||
|
final ItemStack outputSlot = this.output.inventoryContents[ i ];
|
||||||
|
if ( outputSlot == null ) {
|
||||||
|
freeSpace += fullStack;
|
||||||
|
} else if ( outputSlot.isItemEqual( output ) ) {
|
||||||
|
freeSpace += fullStack - outputSlot.stackSize;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return freeSpace >= output.stackSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public boolean isAlloying( )
|
||||||
|
{
|
||||||
|
return this.alloying != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public int getAlloyingProgress( int max )
|
||||||
|
{
|
||||||
|
if ( this.alloying == null ) {
|
||||||
|
return max;
|
||||||
|
}
|
||||||
|
|
||||||
|
int t = this.alloying.burnTime;
|
||||||
|
if ( t == 0 ) {
|
||||||
|
t = 200;
|
||||||
|
}
|
||||||
|
return Math.min( max , ( t - this.alloyCurrent ) * max / t );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void startAlloying( )
|
||||||
|
{
|
||||||
|
this.removeRecipeInput( );
|
||||||
|
this.alloying = this.recipe;
|
||||||
|
this.alloyCurrent = this.recipe.burnTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void removeRecipeInput( )
|
||||||
|
{
|
||||||
|
final ItemStack[] rIn = this.recipe.inputs;
|
||||||
|
final int inSlots = this.input.slotsCount;
|
||||||
|
for ( int i = 0 ; i < rIn.length ; i++ ) {
|
||||||
|
final ItemStack inputStack = rIn[ i ];
|
||||||
|
int found = 0;
|
||||||
|
for ( int slot = 0 ; slot < inSlots ; slot++ ) {
|
||||||
|
final ItemStack stackInSlot = this.input.inventoryContents[ slot ];
|
||||||
|
if ( stackInSlot == null || !inputStack.isItemEqual( stackInSlot ) ) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
final int take = Math.min( inputStack.stackSize - found , stackInSlot.stackSize );
|
||||||
|
found += take;
|
||||||
|
stackInSlot.stackSize -= take;
|
||||||
|
if ( stackInSlot.stackSize == 0 ) {
|
||||||
|
final ItemStack replace = stackInSlot.getItem( ).getContainerItem( stackInSlot );
|
||||||
|
this.input.inventoryContents[ slot ] = replace;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( found == inputStack.stackSize ) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void addOutput( )
|
||||||
|
{
|
||||||
|
final ItemStack wanted = this.alloying.output;
|
||||||
|
final int maxStackSize = Math.min( this.output.getInventoryStackLimit( ) , wanted.getMaxStackSize( ) );
|
||||||
|
int added = 0;
|
||||||
|
for ( int i = 0 ; i < this.output.slotsCount ; i++ ) {
|
||||||
|
ItemStack outputStack = this.output.inventoryContents[ i ];
|
||||||
|
int canAdd;
|
||||||
|
if ( outputStack == null ) {
|
||||||
|
canAdd = maxStackSize;
|
||||||
|
outputStack = new ItemStack( wanted.getItem( ) , 0 , wanted.getItemDamage( ) );
|
||||||
|
this.output.inventoryContents[ i ] = outputStack;
|
||||||
|
|
||||||
|
} else if ( outputStack.isItemEqual( wanted ) ) {
|
||||||
|
canAdd = maxStackSize - outputStack.stackSize;
|
||||||
|
|
||||||
|
} else {
|
||||||
|
canAdd = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( canAdd == 0 ) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
final int doAdd = Math.min( canAdd , wanted.stackSize - added );
|
||||||
|
added += doAdd;
|
||||||
|
outputStack.stackSize += doAdd;
|
||||||
|
if ( added == wanted.stackSize ) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
private void readSyncData( final NBTTagCompound compound )
|
private void readSyncData( final NBTTagCompound compound )
|
||||||
{
|
{
|
||||||
final String recipeName = compound.getString( "Recipe" );
|
final String recipeName = compound.getString( "Recipe" );
|
||||||
|
@ -113,12 +365,35 @@ public class TBAlloyFurnaceTileEntity
|
||||||
if ( this.recipe == null ) {
|
if ( this.recipe == null ) {
|
||||||
this.recipe = MAlloyRecipe.REGISTRY.getRecipes( ).get( 0 );
|
this.recipe = MAlloyRecipe.REGISTRY.getRecipes( ).get( 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.burnCurrent = compound.getInteger( "BurnCurrent" );
|
||||||
|
this.burnTotal = compound.getInteger( "BurnTotal" );
|
||||||
|
|
||||||
|
final String alloyingRecipeName = compound.getString( "AlloyRecipe" );
|
||||||
|
if ( "".equals( alloyingRecipeName ) ) {
|
||||||
|
this.alloying = null;
|
||||||
|
} else {
|
||||||
|
this.alloying = MAlloyRecipe.REGISTRY.getRecipe( new ResourceLocation( recipeName ) );
|
||||||
|
}
|
||||||
|
if ( this.alloying == null ) {
|
||||||
|
this.alloyCurrent = 0;
|
||||||
|
} else {
|
||||||
|
this.alloyCurrent = compound.getInteger( "AlloyCurrent" );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private void writeSyncData( final NBTTagCompound compound )
|
private void writeSyncData( final NBTTagCompound compound )
|
||||||
{
|
{
|
||||||
compound.setString( "Recipe" , this.recipe.name.toString( ) );
|
compound.setString( "Recipe" , this.recipe.name.toString( ) );
|
||||||
|
if ( this.alloying != null ) {
|
||||||
|
compound.setString( "AlloyRecipe" , this.alloying.name.toString( ) );
|
||||||
|
compound.setInteger( "AlloyCurrent" , this.alloyCurrent );
|
||||||
|
}
|
||||||
|
if ( this.burnTotal != 0 ) {
|
||||||
|
compound.setInteger( "BurnTotal" , this.burnTotal );
|
||||||
|
compound.setInteger( "BurnCurrent" , this.burnCurrent );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,7 +32,7 @@ public class TechBase
|
||||||
URegistry.addServerMessage( TBAlloyFurnaceMessage.class );
|
URegistry.addServerMessage( TBAlloyFurnaceMessage.class );
|
||||||
|
|
||||||
// FIXME test, remove this later
|
// FIXME test, remove this later
|
||||||
MAlloyRecipe.build( ).setName( "test" ).setBurnTime( 200 ).setExperience( .05f )
|
MAlloyRecipe.build( ).setName( "test" ).setBurnTime( 50 ).setExperience( .05f )
|
||||||
.setOutput( Items.COOKED_CHICKEN , 10 ).addInput( Items.COOKED_BEEF ).addInput( Items.COOKED_PORKCHOP )
|
.setOutput( Items.COOKED_CHICKEN , 10 ).addInput( Items.COOKED_BEEF ).addInput( Items.COOKED_PORKCHOP )
|
||||||
.register( );
|
.register( );
|
||||||
}
|
}
|
||||||
|
|
|
@ -24,7 +24,7 @@ public class UInventoryGrid
|
||||||
public final int width;
|
public final int width;
|
||||||
public final int height;
|
public final int height;
|
||||||
public final int slotsCount;
|
public final int slotsCount;
|
||||||
private final ItemStack[] inventoryContents;
|
public final ItemStack[] inventoryContents;
|
||||||
|
|
||||||
|
|
||||||
public UInventoryGrid( final String name , final int width , final int height )
|
public UInventoryGrid( final String name , final int width , final int height )
|
||||||
|
|
Reference in a new issue