Tree generation stuff moved to specific package

This commit is contained in:
Emmanuel BENOîT 2016-07-09 16:26:07 +02:00
parent 304323d949
commit b1e237400c
4 changed files with 7 additions and 3 deletions

View file

@ -5,6 +5,7 @@ import java.util.Random;
import mmm.utils.I_URecipeRegistrar; import mmm.utils.I_URecipeRegistrar;
import mmm.utils.URegistry; import mmm.utils.URegistry;
import mmm.world.trees.A_MTreeGenerator;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor; import net.minecraft.block.material.MapColor;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;

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@ -10,6 +10,7 @@ import mmm.world.WLocation;
import mmm.world.WLocationInBiome; import mmm.world.WLocationInBiome;
import mmm.world.gen.WGOreCondition; import mmm.world.gen.WGOreCondition;
import mmm.world.gen.WGOreParameters; import mmm.world.gen.WGOreParameters;
import mmm.world.trees.MHeveaGenerator;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockStone; import net.minecraft.block.BlockStone;
import net.minecraft.block.material.MapColor; import net.minecraft.block.material.MapColor;

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@ -1,8 +1,9 @@
package mmm.materials; package mmm.world.trees;
import java.util.Random; import java.util.Random;
import mmm.materials.MWood;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
@ -140,7 +141,7 @@ public abstract class A_MTreeGenerator
} }
void setWood( final MWood wood ) public void setWood( final MWood wood )
{ {
this.wood = wood; this.wood = wood;
} }

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@ -1,8 +1,9 @@
package mmm.materials; package mmm.world.trees;
import java.util.Random; import java.util.Random;
import mmm.materials.MLeaves;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;