diff --git a/src/java/mmm/materials/MLeaves.java b/src/java/mmm/materials/MLeaves.java
index 6fd3d7f..e039854 100644
--- a/src/java/mmm/materials/MLeaves.java
+++ b/src/java/mmm/materials/MLeaves.java
@@ -12,12 +12,17 @@ import net.minecraft.block.BlockPlanks;
 import net.minecraft.block.properties.IProperty;
 import net.minecraft.block.state.BlockStateContainer;
 import net.minecraft.block.state.IBlockState;
+import net.minecraft.entity.EntityLivingBase;
 import net.minecraft.init.Blocks;
 import net.minecraft.item.Item;
 import net.minecraft.item.ItemStack;
+import net.minecraft.util.BlockRenderLayer;
+import net.minecraft.util.EnumFacing;
 import net.minecraft.util.math.BlockPos;
 import net.minecraft.world.IBlockAccess;
 import net.minecraft.world.World;
+import net.minecraftforge.fml.relauncher.Side;
+import net.minecraftforge.fml.relauncher.SideOnly;
 
 
 
@@ -31,10 +36,25 @@ public class MLeaves
 	public MLeaves( final MWood wood )
 	{
 		this.wood = wood;
+
+		this.setDefaultState( this.blockState.getBaseState( ) //
+				.withProperty( BlockLeaves.CHECK_DECAY , true )//
+				.withProperty( BlockLeaves.DECAYABLE , true ) );
+
 		URegistry.setIdentifiers( this , "materials" , "leaves" , wood.NAME );
 	}
 
 
+	@Override
+	public IBlockState onBlockPlaced( final World worldIn , final BlockPos pos , final EnumFacing facing ,
+			final float hitX , final float hitY , final float hitZ , final int meta , final EntityLivingBase placer )
+	{
+		return this.getDefaultState( ) //
+				.withProperty( BlockLeaves.CHECK_DECAY , false ) //
+				.withProperty( BlockLeaves.DECAYABLE , false );
+	}
+
+
 	@Override
 	public Item getItemDropped( final IBlockState state , final Random rand , final int fortune )
 	{
@@ -109,4 +129,28 @@ public class MLeaves
 		return meta;
 	}
 
+
+	@Override
+	@SideOnly( Side.CLIENT )
+	public BlockRenderLayer getBlockLayer( )
+	{
+		return Blocks.LEAVES.getBlockLayer( );
+	}
+
+
+	@Override
+	public boolean isOpaqueCube( final IBlockState state )
+	{
+		return Blocks.LEAVES.isOpaqueCube( state );
+	}
+
+
+	@Override
+	@SideOnly( Side.CLIENT )
+	public boolean shouldSideBeRendered( final IBlockState state , final IBlockAccess world , final BlockPos pos ,
+			final EnumFacing side )
+	{
+		return Blocks.LEAVES.shouldSideBeRendered( state , world , pos , side );
+	}
+
 }