Materials refactoring
Now with stuff like "Materials.ORE.BAUXITE"
This commit is contained in:
parent
cd1b6438b5
commit
76e75957f5
19 changed files with 416 additions and 295 deletions
77
src/java/mmm/materials/MAlloys.java
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77
src/java/mmm/materials/MAlloys.java
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package mmm.materials;
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import mmm.utils.I_URecipeRegistrar;
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import mmm.utils.URegistry;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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public class MAlloys
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implements I_URecipeRegistrar
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{
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public final MMetal BRONZE;
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public final MMetal STEEL;
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// public static final MMetal RED_COPPER;
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MAlloys( )
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{
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URegistry.addRecipeRegistrar( this );
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BRONZE = new MMetal( "bronze" , 0f , 5f , 1 , MapColor.BROWN );
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STEEL = new MMetal( "steel" , 0f , 7f , 2 , MapColor.LIGHT_BLUE ) //
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.setBlockResistance( 12f );
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// RED_COPPER = new MMetal( "red_copper" , 0f , 2f , 1 , MapColor.RED );
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}
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@Override
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public void registerRecipes( )
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{
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// Bronze
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MAlloyRecipe.build( ).setName( "materials/bronze" ).setBurnTime( 400 ) //
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.addInput( Materials.METAL.COPPER.INGOT ) //
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.addInput( Materials.METAL.TIN.NUGGET ) //
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.setOutput( this.BRONZE.INGOT ).setSlag( 1 ) //
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.register( );
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// Pig iron
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MAlloyRecipe.build( ).setName( "materials/pig_iron/from_ingot" ).setBurnTime( 1600 ) //
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.addInput( Materials.METAL.IRON.INGOT ) //
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.addInput( Materials.ROCK.LIMESTONE ) //
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.addInput( Materials.ITEM.COKE ) //
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.setOutput( Materials.ITEM.PIG_IRON_INGOT , 2 ).setSlag( 3 ) //
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.register( );
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MAlloyRecipe.build( ).setName( "materials/pig_iron/from_ore" ).setBurnTime( 1600 ) //
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.addInput( Blocks.IRON_ORE ) //
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.addInput( Materials.ROCK.LIMESTONE ) //
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.addInput( Materials.ITEM.COKE ) //
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.setOutput( Materials.ITEM.PIG_IRON_INGOT ).setSlag( 5 ) //
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.register( );
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// Steel
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MAlloyRecipe.build( ).setName( "materials/steel/from_ingot" ).setBurnTime( 3200 ) //
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.addInput( Materials.METAL.IRON.INGOT ) //
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.addInput( Materials.ROCK.LIMESTONE ) //
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.addInput( Materials.ITEM.PIG_IRON_INGOT ) //
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.setOutput( this.STEEL.INGOT , 2 ).setSlag( 3 ) //
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.register( );
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MAlloyRecipe.build( ).setName( "materials/steel/from_ore" ).setBurnTime( 3200 ) //
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.addInput( Blocks.IRON_ORE ) //
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.addInput( Materials.ROCK.LIMESTONE ) //
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.addInput( Materials.ITEM.PIG_IRON_INGOT ) //
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.setOutput( this.STEEL.INGOT ).setSlag( 5 ) //
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.register( );
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// MAlloyRecipe.build( ).setName( "materials/red_copper" ).setBurnTime( 800 )
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// .addInput( Materials.COPPER.INGOT , 1 ).addInput( Items.REDSTONE , 2 )
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// .setOutput( Materials.RED_COPPER.INGOT ).setSlag( 1 ).register( );
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// XXX coke is not an alloy
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MAlloyRecipe.build( ).setName( "materials/coke" ).setBurnTime( 3200 ).addInput( Items.COAL , 2 )
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.setOutput( Materials.ITEM.COKE ).setSlag( 1 ).register( );
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}
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}
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63
src/java/mmm/materials/MItems.java
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63
src/java/mmm/materials/MItems.java
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package mmm.materials;
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import mmm.utils.I_URecipeRegistrar;
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import mmm.utils.URegistry;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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public class MItems
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implements I_URecipeRegistrar
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{
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public final Item SLAG;
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public final Item COKE;
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public final Item PIG_IRON_INGOT;
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public final Item MALACHITE;
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public final Item CUPRITE;
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public final Item CASSITERITE;
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public final Item SPHALERITE;
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public final Item ROCK_SALT;
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public final Item SULPHUR_POWDER;
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public final Item SALTPETER;
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MItems( )
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{
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URegistry.addRecipeRegistrar( this );
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// Items that do not correspond to metals or ores
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SLAG = Materials.makeItem( "slag" );
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COKE = Materials.makeFuel( "coke" , 9600 );
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PIG_IRON_INGOT = new MMetalItem( E_MMetalItemType.INGOT , "pig_iron" );
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URegistry.addItem( PIG_IRON_INGOT );
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// Ore drops
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MALACHITE = Materials.makeItem( "malachite" );
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CUPRITE = Materials.makeItem( "cuprite" );
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CASSITERITE = Materials.makeItem( "cassiterite" );
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SPHALERITE = Materials.makeItem( "sphalerite" );
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ROCK_SALT = Materials.makeItem( "rock_salt" );
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SULPHUR_POWDER = Materials.makeItem( "sulphur_powder" );
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SALTPETER = Materials.makeItem( "saltpeter_powder" );
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}
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@Override
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public void registerRecipes( )
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{
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// Green dye from malachite
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GameRegistry.addShapelessRecipe( new ItemStack( Items.DYE , 1 , 2 ) ,
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new ItemStack( Materials.ITEM.MALACHITE ) );
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// Gunpowder from saltpeter, sulphur and charcoal
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GameRegistry.addShapelessRecipe( new ItemStack( Items.GUNPOWDER ) , //
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new ItemStack( Materials.ITEM.SALTPETER ) , //
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new ItemStack( Materials.ITEM.SULPHUR_POWDER ) , //
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new ItemStack( Items.COAL , 1 , 1 ) );
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}
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}
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@ -37,10 +37,10 @@ public class MLeaves
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implements I_UTintedBlock , I_UTintedItem
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implements I_UTintedBlock , I_UTintedItem
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{
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{
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private final MWood wood;
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private final MTree wood;
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public MLeaves( final MWood wood )
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public MLeaves( final MTree wood )
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{
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{
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this.wood = wood;
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this.wood = wood;
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@ -14,10 +14,10 @@ public class MLog
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extends BlockLog
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extends BlockLog
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{
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{
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public final MWood wood;
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public final MTree wood;
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public MLog( final MWood wood )
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public MLog( final MTree wood )
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{
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{
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super( );
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super( );
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this.wood = wood;
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this.wood = wood;
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30
src/java/mmm/materials/MMetals.java
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30
src/java/mmm/materials/MMetals.java
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package mmm.materials;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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public class MMetals
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{
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public final MMetal GOLD;
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public final MMetal IRON;
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public final MMetal COPPER;
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public final MMetal TIN;
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public final MMetal ZINC;
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MMetals( )
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{
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GOLD = new MMetal( Blocks.GOLD_BLOCK , Items.GOLD_INGOT , Items.GOLD_NUGGET );
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IRON = new MMetal( Blocks.IRON_BLOCK , Items.IRON_INGOT , //
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new MMetalItem( E_MMetalItemType.NUGGET , "iron" ) );
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COPPER = new MMetal( "copper" , 0.4f , 4f , 1 , MapColor.DIRT );
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TIN = new MMetal( "tin" , 0.6f , 1f , 0 , MapColor.GRAY );
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ZINC = new MMetal( "zinc" , 0.4f , 4f , 1 , MapColor.GRAY );
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}
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}
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110
src/java/mmm/materials/MOres.java
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src/java/mmm/materials/MOres.java
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package mmm.materials;
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import java.util.List;
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import mmm.utils.I_UOreGenerationRegistrar;
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import mmm.utils.URegistry;
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import mmm.world.WLocation;
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import mmm.world.gen.WGOreCondition;
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import mmm.world.gen.WGOreParameters;
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import net.minecraft.block.state.pattern.BlockMatcher;
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import net.minecraft.init.Blocks;
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public class MOres
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implements I_UOreGenerationRegistrar
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{
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public final MOre COPPER;
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public final MOre MALACHITE;
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public final MOre CUPRITE;
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public final MOre CASSITERITE;
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public final MOre SPHALERITE;
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public final MOre ROCK_SALT;
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public final MOre BAUXITE;
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public final MOre GALENA;
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public final MOre CINNABAR;
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public final MOre SULPHUR;
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public final MOre SILVER;
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public final MOre SALTPETER;
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MOres( )
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{
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URegistry.addOreGenerationRegistrar( this );
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COPPER = new MOre( "copper" , 1 ) //
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.setMetal( Materials.METAL.COPPER );
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MALACHITE = new MOre( "malachite" , 1 )//
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.setMetal( Materials.METAL.COPPER ) //
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.setDrops( Materials.ITEM.MALACHITE ) //
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.setExperience( 1 , 3 );
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CUPRITE = new MOre( "cuprite" , 1 ) //
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.setMetal( Materials.METAL.COPPER , 2 ) //
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.setDrops( Materials.ITEM.CUPRITE ) //
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.setExperience( 2 , 5 );
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CASSITERITE = new MOre( "cassiterite" , 0 )//
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.setMetal( Materials.METAL.TIN , 1 , E_MMetalItemType.NUGGET ) //
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.setDrops( Materials.ITEM.CASSITERITE , 2 , 5 ) //
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.setExperience( 2 , 5 );
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SPHALERITE = new MOre( "sphalerite" , 1 ) //
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.setMetal( Materials.METAL.ZINC ) //
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.setDrops( Materials.ITEM.SPHALERITE ) //
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.setExperience( 1 , 3 );
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ROCK_SALT = new MOre( "rock_salt" , 0 ) //
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.setDrops( Materials.ITEM.ROCK_SALT , 2 , 5 ) //
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.setExperience( 0 , 1 );
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BAUXITE = new MOre( "bauxite" , 1 );
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GALENA = new MOre( "galena" , 1 );
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CINNABAR = new MOre( "cinnabar" , 1 );
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SULPHUR = new MOre( "sulphur" , 0 ) //
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.setResistance( 2.0f ) //
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.setHardness( 1.0f ) //
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.setDrops( Materials.ITEM.SULPHUR_POWDER , 3 , 6 ) //
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.setExperience( 1 , 2 );
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SILVER = new MOre( "silver" , 2 );
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SALTPETER = new MOre( "saltpeter" , 0 ) //
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.setDrops( Materials.ITEM.SALTPETER , 4 , 8 ) //
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.setExperience( 0 , 1 );
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}
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@Override
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public void addConditions( final List< WGOreCondition > conditions )
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{
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.COPPER , 20 , 9 , 0 , 128 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.COPPER , 10 , 17 , 40 , 60 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.MALACHITE , 5 , 9 , 80 , 255 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.CUPRITE , 10 , 9 , 0 , 60 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) ,
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new WGOreParameters( this.CASSITERITE , 5 , 9 , 45 , 80 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.SPHALERITE , 15 , 15 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.ROCK_SALT , 1 , 30 , 45 , 255 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.GALENA , 10 , 9 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.CINNABAR , 1 , 20 , 0 , 50 ) ) );
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conditions.add( new WGOreCondition( WLocation.inTheNether( ) , //
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new WGOreParameters( this.SULPHUR , 5 , 25 , //
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BlockMatcher.forBlock( Blocks.NETHERRACK ) ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.SILVER , 3 , 9 , 0 , 40 ) ) );
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conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
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new WGOreParameters( this.SALTPETER , 10 , 9 , 0 , 80 ) ) );
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}
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}
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@ -14,10 +14,10 @@ public class MPlanks
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extends Block
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extends Block
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{
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{
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public final MWood wood;
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public final MTree wood;
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public MPlanks( final MWood wood )
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public MPlanks( final MTree wood )
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{
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{
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super( Material.WOOD );
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super( Material.WOOD );
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this.wood = wood;
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this.wood = wood;
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53
src/java/mmm/materials/MRocks.java
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53
src/java/mmm/materials/MRocks.java
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package mmm.materials;
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import java.util.List;
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import mmm.utils.I_UOreGenerationRegistrar;
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import mmm.utils.URegistry;
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import mmm.world.WLocation;
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import mmm.world.WLocationInBiome;
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import mmm.world.gen.WGOreCondition;
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import mmm.world.gen.WGOreParameters;
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import net.minecraft.block.material.MapColor;
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import net.minecraft.world.biome.BiomePlains;
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import net.minecraft.world.biome.BiomeSwamp;
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public class MRocks
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implements I_UOreGenerationRegistrar
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{
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public final MRock LIMESTONE;
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public final MRock CHALK;
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public final MRock SLATE;
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public final MRock BASALT;
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MRocks( )
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{
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URegistry.addOreGenerationRegistrar( this );
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||||||
|
this.LIMESTONE = new MRock( "limestone" , MapColor.SNOW , 0 , 1f , 7.5f );
|
||||||
|
this.CHALK = new MRock( "chalk" , MapColor.SNOW , 0 , 1f , 5f );
|
||||||
|
this.SLATE = new MRock( "slate" , MapColor.BLACK );
|
||||||
|
this.BASALT = new MRock( "basalt" , MapColor.BLACK );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void addConditions( final List< WGOreCondition > conditions )
|
||||||
|
{
|
||||||
|
conditions.add( new WGOreCondition( //
|
||||||
|
WLocation.inOverworld( ) , //
|
||||||
|
new WGOreParameters( Materials.ROCK.LIMESTONE , 15 , 40 ) ) );
|
||||||
|
|
||||||
|
conditions.add( new WGOreCondition( //
|
||||||
|
new WLocationInBiome<>( BiomePlains.class ) , //
|
||||||
|
new WGOreParameters( Materials.ROCK.SLATE , 15 , 40 ) ) );
|
||||||
|
conditions.add( new WGOreCondition( //
|
||||||
|
new WLocationInBiome<>( BiomeSwamp.class ) , //
|
||||||
|
new WGOreParameters( Materials.ROCK.SLATE , 20 , 60 ) ) );
|
||||||
|
}
|
||||||
|
}
|
|
@ -31,10 +31,10 @@ public class MSapling
|
||||||
{
|
{
|
||||||
private static final PropertyInteger STAGE = PropertyInteger.create( "stage" , 0 , 15 );
|
private static final PropertyInteger STAGE = PropertyInteger.create( "stage" , 0 , 15 );
|
||||||
|
|
||||||
public final MWood wood;
|
public final MTree wood;
|
||||||
|
|
||||||
|
|
||||||
public MSapling( final MWood wood )
|
public MSapling( final MTree wood )
|
||||||
{
|
{
|
||||||
super( Material.PLANTS );
|
super( Material.PLANTS );
|
||||||
this.wood = wood;
|
this.wood = wood;
|
||||||
|
|
|
@ -22,7 +22,7 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public class MWood
|
public class MTree
|
||||||
implements I_URecipeRegistrar
|
implements I_URecipeRegistrar
|
||||||
{
|
{
|
||||||
public static interface I_SaplingChecker
|
public static interface I_SaplingChecker
|
||||||
|
@ -70,7 +70,7 @@ public class MWood
|
||||||
private WorldGenAbstractTree genMega;
|
private WorldGenAbstractTree genMega;
|
||||||
|
|
||||||
|
|
||||||
public MWood( final String name )
|
public MTree( final String name )
|
||||||
{
|
{
|
||||||
this.NAME = name;
|
this.NAME = name;
|
||||||
this.LOG = new MLog( this );
|
this.LOG = new MLog( this );
|
||||||
|
@ -80,28 +80,28 @@ public class MWood
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setBarkColor( final MapColor barkColor )
|
public MTree setBarkColor( final MapColor barkColor )
|
||||||
{
|
{
|
||||||
this.barkColor = barkColor;
|
this.barkColor = barkColor;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setPlankColor( final MapColor plankColor )
|
public MTree setPlankColor( final MapColor plankColor )
|
||||||
{
|
{
|
||||||
this.plankColor = plankColor;
|
this.plankColor = plankColor;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setSaplingDropChance( final int chance )
|
public MTree setSaplingDropChance( final int chance )
|
||||||
{
|
{
|
||||||
this.saplingDropChance = chance;
|
this.saplingDropChance = chance;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setFruit( final Item fruit , final float dropChance )
|
public MTree setFruit( final Item fruit , final float dropChance )
|
||||||
{
|
{
|
||||||
this.fruit = fruit;
|
this.fruit = fruit;
|
||||||
this.fruitDropChance = (int) ( 200 * dropChance );
|
this.fruitDropChance = (int) ( 200 * dropChance );
|
||||||
|
@ -109,7 +109,7 @@ public class MWood
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setBaseFireInfo( final int encouragement , final int flammability )
|
public MTree setBaseFireInfo( final int encouragement , final int flammability )
|
||||||
{
|
{
|
||||||
this.baseFireEncouragement = encouragement;
|
this.baseFireEncouragement = encouragement;
|
||||||
this.baseFlammability = flammability;
|
this.baseFlammability = flammability;
|
||||||
|
@ -117,28 +117,28 @@ public class MWood
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setSaplingGrowthStages( final int stages )
|
public MTree setSaplingGrowthStages( final int stages )
|
||||||
{
|
{
|
||||||
this.saplingGrowthStages = stages;
|
this.saplingGrowthStages = stages;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setBonemealChance( final float chance )
|
public MTree setBonemealChance( final float chance )
|
||||||
{
|
{
|
||||||
this.bonemealChance = chance;
|
this.bonemealChance = chance;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setGrowthChance( final float chance )
|
public MTree setGrowthChance( final float chance )
|
||||||
{
|
{
|
||||||
this.growthChance = chance;
|
this.growthChance = chance;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setGrowthLightConditions( final int min , final int max )
|
public MTree setGrowthLightConditions( final int min , final int max )
|
||||||
{
|
{
|
||||||
this.growthMinLight = min;
|
this.growthMinLight = min;
|
||||||
this.growthMaxLight = max;
|
this.growthMaxLight = max;
|
||||||
|
@ -146,14 +146,14 @@ public class MWood
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setSaplingCheck( final I_SaplingChecker check )
|
public MTree setSaplingCheck( final I_SaplingChecker check )
|
||||||
{
|
{
|
||||||
this.saplingCheck = check;
|
this.saplingCheck = check;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setTreeGenerator( final A_MTreeGenerator generator )
|
public MTree setTreeGenerator( final A_MTreeGenerator generator )
|
||||||
{
|
{
|
||||||
this.genNormal = generator;
|
this.genNormal = generator;
|
||||||
if ( generator != null ) {
|
if ( generator != null ) {
|
||||||
|
@ -163,13 +163,13 @@ public class MWood
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setBigTreeGenerator( final A_MTreeGenerator generator )
|
public MTree setBigTreeGenerator( final A_MTreeGenerator generator )
|
||||||
{
|
{
|
||||||
return this.setBigTreeGenerator( generator , .1f );
|
return this.setBigTreeGenerator( generator , .1f );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setBigTreeGenerator( final A_MTreeGenerator generator , final float chance )
|
public MTree setBigTreeGenerator( final A_MTreeGenerator generator , final float chance )
|
||||||
{
|
{
|
||||||
this.genBig = generator;
|
this.genBig = generator;
|
||||||
this.genBigChance = chance;
|
this.genBigChance = chance;
|
||||||
|
@ -180,7 +180,7 @@ public class MWood
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood setMegaTreeGenerator( final A_MTreeGenerator generator )
|
public MTree setMegaTreeGenerator( final A_MTreeGenerator generator )
|
||||||
{
|
{
|
||||||
this.genMega = generator;
|
this.genMega = generator;
|
||||||
if ( generator != null ) {
|
if ( generator != null ) {
|
||||||
|
@ -190,7 +190,7 @@ public class MWood
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood register( )
|
public MTree register( )
|
||||||
{
|
{
|
||||||
URegistry.addBlock( this.LOG );
|
URegistry.addBlock( this.LOG );
|
||||||
URegistry.addBlock( this.LEAVES );
|
URegistry.addBlock( this.LEAVES );
|
23
src/java/mmm/materials/MTrees.java
Normal file
23
src/java/mmm/materials/MTrees.java
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
package mmm.materials;
|
||||||
|
|
||||||
|
|
||||||
|
import mmm.world.trees.MHeveaGenerator;
|
||||||
|
import net.minecraft.block.material.MapColor;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public class MTrees
|
||||||
|
{
|
||||||
|
|
||||||
|
public final MTree HEVEA;
|
||||||
|
|
||||||
|
|
||||||
|
MTrees( )
|
||||||
|
{
|
||||||
|
HEVEA = new MTree( "hevea" ) //
|
||||||
|
.setBarkColor( MapColor.GRAY ) //
|
||||||
|
.setBaseFireInfo( 5 , 8 ) //
|
||||||
|
.setTreeGenerator( new MHeveaGenerator( true ) ) //
|
||||||
|
.register( );
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,160 +1,32 @@
|
||||||
package mmm.materials;
|
package mmm.materials;
|
||||||
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
import mmm.utils.I_UOreGenerationRegistrar;
|
|
||||||
import mmm.utils.I_URecipeRegistrar;
|
|
||||||
import mmm.utils.URegistry;
|
import mmm.utils.URegistry;
|
||||||
import mmm.world.WLocation;
|
|
||||||
import mmm.world.WLocationInBiome;
|
|
||||||
import mmm.world.gen.WGOreCondition;
|
|
||||||
import mmm.world.gen.WGOreParameters;
|
|
||||||
import mmm.world.trees.MHeveaGenerator;
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockStone;
|
import net.minecraft.block.BlockStone;
|
||||||
import net.minecraft.block.material.MapColor;
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.block.state.pattern.BlockMatcher;
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
import net.minecraft.init.Blocks;
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.init.Items;
|
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.world.biome.BiomePlains;
|
|
||||||
import net.minecraft.world.biome.BiomeSwamp;
|
|
||||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public class Materials
|
public class Materials
|
||||||
implements I_URecipeRegistrar , I_UOreGenerationRegistrar
|
|
||||||
{
|
{
|
||||||
public static final MRock ROCK_LIMESTONE;
|
public static final MRocks ROCK;
|
||||||
public static final MRock ROCK_CHALK;
|
public static final MMetals METAL;
|
||||||
public static final MRock ROCK_SLATE;
|
public static final MAlloys ALLOY;
|
||||||
public static final MRock ROCK_BASALT;
|
public static final MTrees TREE;
|
||||||
|
public static final MItems ITEM;
|
||||||
public static final MMetal METAL_GOLD;
|
public static final MOres ORE;
|
||||||
public static final MMetal METAL_IRON;
|
|
||||||
public static final MMetal METAL_COPPER;
|
|
||||||
public static final MMetal METAL_TIN;
|
|
||||||
public static final MMetal METAL_ZINC;
|
|
||||||
|
|
||||||
public static final MMetal METAL_BRONZE;
|
|
||||||
public static final MMetal METAL_STEEL;
|
|
||||||
// public static final MMetal RED_COPPER;
|
|
||||||
|
|
||||||
public static final MWood WOOD_HEVEA;
|
|
||||||
|
|
||||||
public static final Item ITEM_SLAG;
|
|
||||||
public static final Item ITEM_COKE;
|
|
||||||
public static final Item ITEM_PIG_IRON_INGOT;
|
|
||||||
public static final Item ITEM_MALACHITE;
|
|
||||||
public static final Item ITEM_CUPRITE;
|
|
||||||
public static final Item ITEM_CASSITERITE;
|
|
||||||
public static final Item ITEM_SPHALERITE;
|
|
||||||
public static final Item ITEM_ROCK_SALT;
|
|
||||||
public static final Item ITEM_SULPHUR_POWDER;
|
|
||||||
public static final Item ITEM_SALTPETER;
|
|
||||||
|
|
||||||
public static final MOre ORE_COPPER;
|
|
||||||
public static final MOre ORE_MALACHITE;
|
|
||||||
public static final MOre ORE_CUPRITE;
|
|
||||||
public static final MOre ORE_CASSITERITE;
|
|
||||||
public static final MOre ORE_SPHALERITE;
|
|
||||||
public static final MOre ORE_ROCK_SALT;
|
|
||||||
public static final MOre ORE_BAUXITE;
|
|
||||||
public static final MOre ORE_GALENA;
|
|
||||||
public static final MOre ORE_CINNABAR;
|
|
||||||
public static final MOre ORE_SULPHUR;
|
|
||||||
public static final MOre ORE_SILVER;
|
|
||||||
public static final MOre ORE_SALTPETER;
|
|
||||||
|
|
||||||
static {
|
static {
|
||||||
// Rocks
|
ROCK = new MRocks( );
|
||||||
ROCK_LIMESTONE = new MRock( "limestone" , MapColor.SNOW , 0 , 1f , 7.5f );
|
METAL = new MMetals( );
|
||||||
ROCK_CHALK = new MRock( "chalk" , MapColor.SNOW , 0 , 1f , 5f );
|
ALLOY = new MAlloys( );
|
||||||
ROCK_SLATE = new MRock( "slate" , MapColor.BLACK );
|
TREE = new MTrees( );
|
||||||
ROCK_BASALT = new MRock( "basalt" , MapColor.BLACK );
|
ITEM = new MItems( );
|
||||||
|
ORE = new MOres( );
|
||||||
// Vanilla metals
|
|
||||||
METAL_GOLD = new MMetal( Blocks.GOLD_BLOCK , Items.GOLD_INGOT , Items.GOLD_NUGGET );
|
|
||||||
METAL_IRON = new MMetal( Blocks.IRON_BLOCK , Items.IRON_INGOT , //
|
|
||||||
new MMetalItem( E_MMetalItemType.NUGGET , "iron" ) );
|
|
||||||
|
|
||||||
// Custom metals - pure
|
|
||||||
METAL_COPPER = new MMetal( "copper" , 0.4f , 4f , 1 , MapColor.DIRT );
|
|
||||||
METAL_TIN = new MMetal( "tin" , 0.6f , 1f , 0 , MapColor.GRAY );
|
|
||||||
METAL_ZINC = new MMetal( "zinc" , 0.4f , 4f , 1 , MapColor.GRAY );
|
|
||||||
|
|
||||||
// Custom metals - alloys
|
|
||||||
METAL_BRONZE = new MMetal( "bronze" , 0f , 5f , 1 , MapColor.BROWN );
|
|
||||||
METAL_STEEL = new MMetal( "steel" , 0f , 7f , 2 , MapColor.LIGHT_BLUE ) //
|
|
||||||
.setBlockResistance( 12f );
|
|
||||||
// RED_COPPER = new MMetal( "red_copper" , 0f , 2f , 1 , MapColor.RED );
|
|
||||||
|
|
||||||
// Custom wood types
|
|
||||||
WOOD_HEVEA = new MWood( "hevea" ) //
|
|
||||||
.setBarkColor( MapColor.GRAY ) //
|
|
||||||
.setBaseFireInfo( 5 , 8 ) //
|
|
||||||
.setTreeGenerator( new MHeveaGenerator( true ) ) //
|
|
||||||
.register( );
|
|
||||||
|
|
||||||
// Items that do not correspond to metals or ores
|
|
||||||
ITEM_SLAG = Materials.makeItem( "slag" );
|
|
||||||
ITEM_COKE = Materials.makeFuel( "coke" , 9600 );
|
|
||||||
ITEM_PIG_IRON_INGOT = new MMetalItem( E_MMetalItemType.INGOT , "pig_iron" );
|
|
||||||
URegistry.addItem( Materials.ITEM_PIG_IRON_INGOT );
|
|
||||||
|
|
||||||
// Ore drops
|
|
||||||
ITEM_MALACHITE = Materials.makeItem( "malachite" );
|
|
||||||
ITEM_CUPRITE = Materials.makeItem( "cuprite" );
|
|
||||||
ITEM_CASSITERITE = Materials.makeItem( "cassiterite" );
|
|
||||||
ITEM_SPHALERITE = Materials.makeItem( "sphalerite" );
|
|
||||||
ITEM_ROCK_SALT = Materials.makeItem( "rock_salt" );
|
|
||||||
ITEM_SULPHUR_POWDER = Materials.makeItem( "sulphur_powder" );
|
|
||||||
ITEM_SALTPETER = Materials.makeItem( "saltpeter_powder" );
|
|
||||||
|
|
||||||
// Actual ores
|
|
||||||
ORE_COPPER = new MOre( "copper" , 1 ) //
|
|
||||||
.setMetal( Materials.METAL_COPPER );
|
|
||||||
ORE_MALACHITE = new MOre( "malachite" , 1 )//
|
|
||||||
.setMetal( Materials.METAL_COPPER ) //
|
|
||||||
.setDrops( Materials.ITEM_MALACHITE ) //
|
|
||||||
.setExperience( 1 , 3 );
|
|
||||||
ORE_CUPRITE = new MOre( "cuprite" , 1 ) //
|
|
||||||
.setMetal( Materials.METAL_COPPER , 2 ) //
|
|
||||||
.setDrops( Materials.ITEM_CUPRITE ) //
|
|
||||||
.setExperience( 2 , 5 );
|
|
||||||
ORE_CASSITERITE = new MOre( "cassiterite" , 0 )//
|
|
||||||
.setMetal( Materials.METAL_TIN , 1 , E_MMetalItemType.NUGGET ) //
|
|
||||||
.setDrops( Materials.ITEM_CASSITERITE , 2 , 5 ) //
|
|
||||||
.setExperience( 2 , 5 );
|
|
||||||
ORE_SPHALERITE = new MOre( "sphalerite" , 1 ) //
|
|
||||||
.setMetal( Materials.METAL_ZINC ) //
|
|
||||||
.setDrops( Materials.ITEM_SPHALERITE ) //
|
|
||||||
.setExperience( 1 , 3 );
|
|
||||||
ORE_ROCK_SALT = new MOre( "rock_salt" , 0 ) //
|
|
||||||
.setDrops( Materials.ITEM_ROCK_SALT , 2 , 5 ) //
|
|
||||||
.setExperience( 0 , 1 );
|
|
||||||
ORE_BAUXITE = new MOre( "bauxite" , 1 );
|
|
||||||
ORE_GALENA = new MOre( "galena" , 1 );
|
|
||||||
ORE_CINNABAR = new MOre( "cinnabar" , 1 );
|
|
||||||
ORE_SULPHUR = new MOre( "sulphur" , 0 ) //
|
|
||||||
.setResistance( 2.0f ) //
|
|
||||||
.setHardness( 1.0f ) //
|
|
||||||
.setDrops( Materials.ITEM_SULPHUR_POWDER , 3 , 6 ) //
|
|
||||||
.setExperience( 1 , 2 );
|
|
||||||
ORE_SILVER = new MOre( "silver" , 2 );
|
|
||||||
ORE_SALTPETER = new MOre( "saltpeter" , 0 ) //
|
|
||||||
.setDrops( Materials.ITEM_SALTPETER , 4 , 8 ) //
|
|
||||||
.setExperience( 0 , 1 );
|
|
||||||
|
|
||||||
// Other recipes, ore generation parameters, etc.
|
|
||||||
final Materials materials = new Materials( );
|
|
||||||
URegistry.addRecipeRegistrar( materials );
|
|
||||||
URegistry.addOreGenerationRegistrar( materials );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -202,112 +74,4 @@ public class Materials
|
||||||
// EMPTY
|
// EMPTY
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void registerRecipes( )
|
|
||||||
{
|
|
||||||
// Green dye from malachite
|
|
||||||
GameRegistry.addShapelessRecipe( new ItemStack( Items.DYE , 1 , 2 ) ,
|
|
||||||
new ItemStack( Materials.ITEM_MALACHITE ) );
|
|
||||||
|
|
||||||
// Gunpowder from saltpeter, sulphur and charcoal
|
|
||||||
GameRegistry.addShapelessRecipe( new ItemStack( Items.GUNPOWDER ) , //
|
|
||||||
new ItemStack( ITEM_SALTPETER ) , //
|
|
||||||
new ItemStack( ITEM_SULPHUR_POWDER ) , //
|
|
||||||
new ItemStack( Items.COAL , 1 , 1 ) );
|
|
||||||
|
|
||||||
// Bronze
|
|
||||||
MAlloyRecipe.build( ).setName( "materials/bronze" ).setBurnTime( 400 ) //
|
|
||||||
.addInput( Materials.METAL_COPPER.INGOT ) //
|
|
||||||
.addInput( Materials.METAL_TIN.NUGGET ) //
|
|
||||||
.setOutput( Materials.METAL_BRONZE.INGOT ).setSlag( 1 ) //
|
|
||||||
.register( );
|
|
||||||
|
|
||||||
// Pig iron
|
|
||||||
MAlloyRecipe.build( ).setName( "materials/pig_iron/from_ingot" ).setBurnTime( 1600 ) //
|
|
||||||
.addInput( Materials.METAL_IRON.INGOT ) //
|
|
||||||
.addInput( Materials.ROCK_LIMESTONE ) //
|
|
||||||
.addInput( Materials.ITEM_COKE ) //
|
|
||||||
.setOutput( Materials.ITEM_PIG_IRON_INGOT , 2 ).setSlag( 3 ) //
|
|
||||||
.register( );
|
|
||||||
MAlloyRecipe.build( ).setName( "materials/pig_iron/from_ore" ).setBurnTime( 1600 ) //
|
|
||||||
.addInput( Blocks.IRON_ORE ) //
|
|
||||||
.addInput( Materials.ROCK_LIMESTONE ) //
|
|
||||||
.addInput( Materials.ITEM_COKE ) //
|
|
||||||
.setOutput( Materials.ITEM_PIG_IRON_INGOT ).setSlag( 5 ) //
|
|
||||||
.register( );
|
|
||||||
|
|
||||||
// Steel
|
|
||||||
MAlloyRecipe.build( ).setName( "materials/steel/from_ingot" ).setBurnTime( 3200 ) //
|
|
||||||
.addInput( Materials.METAL_IRON.INGOT ) //
|
|
||||||
.addInput( Materials.ROCK_LIMESTONE ) //
|
|
||||||
.addInput( Materials.ITEM_PIG_IRON_INGOT ) //
|
|
||||||
.setOutput( Materials.METAL_STEEL.INGOT , 2 ).setSlag( 3 ) //
|
|
||||||
.register( );
|
|
||||||
MAlloyRecipe.build( ).setName( "materials/steel/from_ore" ).setBurnTime( 3200 ) //
|
|
||||||
.addInput( Blocks.IRON_ORE ) //
|
|
||||||
.addInput( Materials.ROCK_LIMESTONE ) //
|
|
||||||
.addInput( Materials.ITEM_PIG_IRON_INGOT ) //
|
|
||||||
.setOutput( Materials.METAL_STEEL.INGOT ).setSlag( 5 ) //
|
|
||||||
.register( );
|
|
||||||
|
|
||||||
// MAlloyRecipe.build( ).setName( "materials/red_copper" ).setBurnTime( 800 )
|
|
||||||
// .addInput( Materials.COPPER.INGOT , 1 ).addInput( Items.REDSTONE , 2 )
|
|
||||||
// .setOutput( Materials.RED_COPPER.INGOT ).setSlag( 1 ).register( );
|
|
||||||
|
|
||||||
// XXX coke is not an alloy
|
|
||||||
MAlloyRecipe.build( ).setName( "materials/coke" ).setBurnTime( 3200 ).addInput( Items.COAL , 2 )
|
|
||||||
.setOutput( Materials.ITEM_COKE ).setSlag( 1 ).register( );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addConditions( final List< WGOreCondition > conditions )
|
|
||||||
{
|
|
||||||
conditions.add( new WGOreCondition( //
|
|
||||||
WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ROCK_LIMESTONE , 15 , 40 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( //
|
|
||||||
new WLocationInBiome<>( BiomePlains.class ) , //
|
|
||||||
new WGOreParameters( Materials.ROCK_SLATE , 15 , 40 ) ) );
|
|
||||||
conditions.add( new WGOreCondition( //
|
|
||||||
new WLocationInBiome<>( BiomeSwamp.class ) , //
|
|
||||||
new WGOreParameters( Materials.ROCK_SLATE , 20 , 60 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_COPPER , 20 , 9 , 0 , 128 ) ) );
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_COPPER , 10 , 17 , 40 , 60 ) ) );
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_MALACHITE , 5 , 9 , 80 , 255 ) ) );
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_CUPRITE , 10 , 9 , 0 , 60 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) ,
|
|
||||||
new WGOreParameters( Materials.ORE_CASSITERITE , 5 , 9 , 45 , 80 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_SPHALERITE , 15 , 15 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_ROCK_SALT , 1 , 30 , 45 , 255 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_GALENA , 10 , 9 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_CINNABAR , 1 , 20 , 0 , 50 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inTheNether( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_SULPHUR , 5 , 25 , //
|
|
||||||
BlockMatcher.forBlock( Blocks.NETHERRACK ) ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_SILVER , 3 , 9 , 0 , 40 ) ) );
|
|
||||||
|
|
||||||
conditions.add( new WGOreCondition( WLocation.inOverworld( ) , //
|
|
||||||
new WGOreParameters( Materials.ORE_SALTPETER , 10 , 9 , 0 , 80 ) ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -230,7 +230,7 @@ public class TBAFTileEntity
|
||||||
if ( this.alloyCurrent == 0 ) {
|
if ( this.alloyCurrent == 0 ) {
|
||||||
this.addOutput( this.alloying.output );
|
this.addOutput( this.alloying.output );
|
||||||
if ( this.alloying.slag != 0 ) {
|
if ( this.alloying.slag != 0 ) {
|
||||||
this.addOutput( new ItemStack( Materials.ITEM_SLAG , this.alloying.slag ) );
|
this.addOutput( new ItemStack( Materials.ITEM.SLAG , this.alloying.slag ) );
|
||||||
}
|
}
|
||||||
this.alloying = null;
|
this.alloying = null;
|
||||||
}
|
}
|
||||||
|
@ -325,7 +325,7 @@ public class TBAFTileEntity
|
||||||
public void cancelAlloying( )
|
public void cancelAlloying( )
|
||||||
{
|
{
|
||||||
if ( this.alloying != null ) {
|
if ( this.alloying != null ) {
|
||||||
this.addOutput( new ItemStack( Materials.ITEM_SLAG , this.alloying.getTotalInputItems( ) ) );
|
this.addOutput( new ItemStack( Materials.ITEM.SLAG , this.alloying.getTotalInputItems( ) ) );
|
||||||
this.alloying = null;
|
this.alloying = null;
|
||||||
this.alloyCurrent = 0;
|
this.alloyCurrent = 0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -18,18 +18,19 @@ public class TechTools
|
||||||
public static final TTArmorSet STEEL_ARMOR;
|
public static final TTArmorSet STEEL_ARMOR;
|
||||||
|
|
||||||
static {
|
static {
|
||||||
COPPER_TOOLS = new TTToolSet( "copper" , Materials.METAL_COPPER.INGOT , 2 , 192 , 5.0f , 1.5f , 16 , 7 , -3 );
|
COPPER_TOOLS = new TTToolSet( "copper" , Materials.METAL.COPPER.INGOT , 2 , 192 , 5.0f , 1.5f , 16 , 7 , -3 );
|
||||||
COPPER_ARMOR = new TTArmorSet( "copper" , Materials.METAL_COPPER.INGOT , 10 , new int[] {
|
COPPER_ARMOR = new TTArmorSet( "copper" , Materials.METAL.COPPER.INGOT , 10 , new int[] {
|
||||||
1 , 3 , 4 , 1
|
1 , 3 , 4 , 1
|
||||||
} , 15 , SoundEvents.ITEM_ARMOR_EQUIP_GENERIC , 0 );
|
} , 15 , SoundEvents.ITEM_ARMOR_EQUIP_GENERIC , 0 );
|
||||||
|
|
||||||
BRONZE_TOOLS = new TTToolSet( "bronze" , Materials.METAL_BRONZE.INGOT , 2 , 212 , 5.5f , 1.75f , 20 , 7.5f , -3.1f );
|
BRONZE_TOOLS = new TTToolSet( "bronze" , Materials.ALLOY.BRONZE.INGOT , 2 , 212 , 5.5f , 1.75f , 20 , 7.5f ,
|
||||||
BRONZE_ARMOR = new TTArmorSet( "bronze" , Materials.METAL_BRONZE.INGOT , 13 , new int[] {
|
-3.1f );
|
||||||
|
BRONZE_ARMOR = new TTArmorSet( "bronze" , Materials.ALLOY.BRONZE.INGOT , 13 , new int[] {
|
||||||
1 , 4 , 5 , 2
|
1 , 4 , 5 , 2
|
||||||
} , 20 , SoundEvents.ITEM_ARMOR_EQUIP_GENERIC , 0 );
|
} , 20 , SoundEvents.ITEM_ARMOR_EQUIP_GENERIC , 0 );
|
||||||
|
|
||||||
STEEL_TOOLS = new TTToolSet( "steel" , Materials.METAL_STEEL.INGOT , 3 , 800 , 7f , 2.5f , 12 , 8.0f , -3f );
|
STEEL_TOOLS = new TTToolSet( "steel" , Materials.ALLOY.STEEL.INGOT , 3 , 800 , 7f , 2.5f , 12 , 8.0f , -3f );
|
||||||
STEEL_ARMOR = new TTArmorSet( "steel" , Materials.METAL_STEEL.INGOT , 22 , new int[] {
|
STEEL_ARMOR = new TTArmorSet( "steel" , Materials.ALLOY.STEEL.INGOT , 22 , new int[] {
|
||||||
2 , 6 , 7 , 3
|
2 , 6 , 7 , 3
|
||||||
} , 9 , SoundEvents.ITEM_ARMOR_EQUIP_GENERIC , 1 );
|
} , 9 , SoundEvents.ITEM_ARMOR_EQUIP_GENERIC , 1 );
|
||||||
}
|
}
|
||||||
|
|
|
@ -68,12 +68,12 @@ public abstract class A_WBLimestone
|
||||||
public WGOreParameters[] getBiomeOres( final World worldIn )
|
public WGOreParameters[] getBiomeOres( final World worldIn )
|
||||||
{
|
{
|
||||||
final Predicate< IBlockState > stoneOrLimestone = Predicates.or( BlockMatcher.forBlock( Blocks.STONE ) ,
|
final Predicate< IBlockState > stoneOrLimestone = Predicates.or( BlockMatcher.forBlock( Blocks.STONE ) ,
|
||||||
BlockMatcher.forBlock( Materials.ROCK_LIMESTONE ) );
|
BlockMatcher.forBlock( Materials.ROCK.LIMESTONE ) );
|
||||||
return new WGOreParameters[] {
|
return new WGOreParameters[] {
|
||||||
new WGOreParameters( Materials.ROCK_CHALK.getDefaultState( ) , 15 , 20 , //
|
new WGOreParameters( Materials.ROCK.CHALK.getDefaultState( ) , 15 , 20 , //
|
||||||
worldIn.getSeaLevel( ) - 20 , 255 , //
|
worldIn.getSeaLevel( ) - 20 , 255 , //
|
||||||
stoneOrLimestone ) ,
|
stoneOrLimestone ) ,
|
||||||
new WGOreParameters( Materials.ORE_BAUXITE.getDefaultState( ) , 10 , 9 , 45 , 255 , stoneOrLimestone )
|
new WGOreParameters( Materials.ORE.BAUXITE.getDefaultState( ) , 10 , 9 , 45 , 255 , stoneOrLimestone )
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -18,7 +18,7 @@ import net.minecraftforge.fml.common.IWorldGenerator;
|
||||||
public class WGBasalt
|
public class WGBasalt
|
||||||
implements IWorldGenerator
|
implements IWorldGenerator
|
||||||
{
|
{
|
||||||
private static final IBlockState BS_BASALT = Materials.ROCK_BASALT.getDefaultState( );
|
private static final IBlockState BS_BASALT = Materials.ROCK.BASALT.getDefaultState( );
|
||||||
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -18,7 +18,7 @@ public class WGLimestoneChaos
|
||||||
extends WorldGenerator
|
extends WorldGenerator
|
||||||
{
|
{
|
||||||
|
|
||||||
private static final IBlockState BS_LIMESTONE = Materials.ROCK_LIMESTONE.getDefaultState( );
|
private static final IBlockState BS_LIMESTONE = Materials.ROCK.LIMESTONE.getDefaultState( );
|
||||||
private static final IBlockState BS_STONE = Blocks.STONE.getDefaultState( );
|
private static final IBlockState BS_STONE = Blocks.STONE.getDefaultState( );
|
||||||
private static final IBlockState BS_AIR = Blocks.AIR.getDefaultState( );
|
private static final IBlockState BS_AIR = Blocks.AIR.getDefaultState( );
|
||||||
private static final IBlockState BS_COARSE_DIRT = Blocks.DIRT.getDefaultState( ).withProperty( BlockDirt.VARIANT ,
|
private static final IBlockState BS_COARSE_DIRT = Blocks.DIRT.getDefaultState( ).withProperty( BlockDirt.VARIANT ,
|
||||||
|
@ -102,17 +102,17 @@ public class WGLimestoneChaos
|
||||||
final double sqd = dx * dx + dz * dz;
|
final double sqd = dx * dx + dz * dz;
|
||||||
|
|
||||||
if ( sqd < 1.0D ) {
|
if ( sqd < 1.0D ) {
|
||||||
int rnd = rand.nextInt( 20 );
|
final int rnd = rand.nextInt( 20 );
|
||||||
int out;
|
int out;
|
||||||
switch ( rnd ) {
|
switch ( rnd ) {
|
||||||
case 0:
|
case 0:
|
||||||
out = SB_DIRT;
|
out = WGLimestoneChaos.SB_DIRT;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
out = SB_GRAVEL;
|
out = WGLimestoneChaos.SB_GRAVEL;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
out = SB_LIMESTONE;
|
out = WGLimestoneChaos.SB_LIMESTONE;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
shape[ ( x * 16 + z ) * shapeHeight + y ] = out;
|
shape[ ( x * 16 + z ) * shapeHeight + y ] = out;
|
||||||
|
|
|
@ -32,7 +32,7 @@ public class WGLimestoneLayer
|
||||||
|
|
||||||
private static final IBlockState BS_GRAVEL = Blocks.GRAVEL.getDefaultState( );
|
private static final IBlockState BS_GRAVEL = Blocks.GRAVEL.getDefaultState( );
|
||||||
|
|
||||||
private static final IBlockState BS_LIMESTONE = Materials.ROCK_LIMESTONE.getDefaultState( );
|
private static final IBlockState BS_LIMESTONE = Materials.ROCK.LIMESTONE.getDefaultState( );
|
||||||
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -3,7 +3,7 @@ package mmm.world.trees;
|
||||||
|
|
||||||
import java.util.Random;
|
import java.util.Random;
|
||||||
|
|
||||||
import mmm.materials.MWood;
|
import mmm.materials.MTree;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
@ -126,7 +126,7 @@ public abstract class A_MTreeGenerator
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private MWood wood;
|
private MTree wood;
|
||||||
|
|
||||||
|
|
||||||
public A_MTreeGenerator( final boolean notify )
|
public A_MTreeGenerator( final boolean notify )
|
||||||
|
@ -135,13 +135,13 @@ public abstract class A_MTreeGenerator
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public MWood getWood( )
|
public MTree getWood( )
|
||||||
{
|
{
|
||||||
return this.wood;
|
return this.wood;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void setWood( final MWood wood )
|
public void setWood( final MTree wood )
|
||||||
{
|
{
|
||||||
this.wood = wood;
|
this.wood = wood;
|
||||||
}
|
}
|
||||||
|
|
Reference in a new issue