A few server mode fixes
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5033217643
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6b7e5c6e28
3 changed files with 8 additions and 5 deletions
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@ -4,6 +4,7 @@ package mmm.tech.base.alloy_furnace;
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import mmm.utils.UNetwork;
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import mmm.utils.UNetwork;
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import mmm.utils.URegistry;
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import mmm.utils.URegistry;
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import mmm.utils.gui.GUIUtils;
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import mmm.utils.gui.GUIUtils;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemBlock;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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@ -14,6 +15,8 @@ public enum AlloyFurnace {
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INSTANCE;
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INSTANCE;
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public final CreativeTabs CREATIVE_TAB = CreativeTabs.DECORATIONS;
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public final TBAFBlock INACTIVE;
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public final TBAFBlock INACTIVE;
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public final TBAFBlock ACTIVE;
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public final TBAFBlock ACTIVE;
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public final Item ITEM;
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public final Item ITEM;
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@ -22,11 +25,14 @@ public enum AlloyFurnace {
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private AlloyFurnace( )
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private AlloyFurnace( )
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{
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{
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this.INACTIVE = new TBAFBlock( false );
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this.INACTIVE = new TBAFBlock( false );
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this.INACTIVE.setCreativeTab( this.CREATIVE_TAB );
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this.ACTIVE = new TBAFBlock( true );
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this.ACTIVE = new TBAFBlock( true );
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this.ACTIVE.setCreativeTab( this.CREATIVE_TAB );
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this.ITEM = new ItemBlock( this.INACTIVE )//
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this.ITEM = new ItemBlock( this.INACTIVE )//
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.setMaxStackSize( 16 )//
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.setMaxStackSize( 16 )//
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.setCreativeTab( this.INACTIVE.getCreativeTabToDisplayOn( ) );
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.setCreativeTab( this.CREATIVE_TAB );
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URegistry.setIdentifiers( this.ITEM , "tech" , "base" , "alloy_furnace" );
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URegistry.setIdentifiers( this.ITEM , "tech" , "base" , "alloy_furnace" );
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URegistry.addBlock( this.INACTIVE , this.ITEM );
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URegistry.addBlock( this.INACTIVE , this.ITEM );
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@ -20,7 +20,6 @@ import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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@ -68,8 +67,6 @@ public class TBAFBlock
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super( Material.ROCK );
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super( Material.ROCK );
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this.active = active;
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this.active = active;
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this.setCreativeTab( CreativeTabs.DECORATIONS );
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this.setResistance( 17.5f );
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this.setResistance( 17.5f );
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this.setHardness( 3.5f );
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this.setHardness( 3.5f );
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this.setHarvestLevel( "pickaxe" , 0 );
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this.setHarvestLevel( "pickaxe" , 0 );
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@ -28,7 +28,7 @@ public class TTArmor
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{
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{
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String l0 , l1 , l2;
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String l0 , l1 , l2;
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switch ( this.getEquipmentSlot( ) ) {
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switch ( this.armorType ) {
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case CHEST:
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case CHEST:
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l0 = "I I";
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l0 = "I I";
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