Workbench - Basic TE and GUI

Only the storage part works at this time.
This commit is contained in:
Emmanuel BENOîT 2016-07-13 14:02:10 +02:00
parent ac0c7be5f0
commit 149e2fd64a
9 changed files with 335 additions and 4 deletions

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graphics/workbench-gui.xcf Normal file

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@ -0,0 +1,43 @@
package mmm.tech.base.workbench;
import mmm.MmmTech;
import mmm.utils.gui.UGContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class TBWBContainer
extends UGContainer
{
public final TBWBTileEntity tileEntity;
public final World world;
public final BlockPos position;
public TBWBContainer( final InventoryPlayer playerInv , final TBWBTileEntity tileEntity )
{
this.tileEntity = tileEntity;
this.world = tileEntity.getWorld( );
this.position = tileEntity.getPos( );
this.addPlayerInventory( Slot::new , playerInv , 28 , 112 );
this.slotGroups.nextGroup( );
this.addGrid( Slot::new , tileEntity.storage , 8 , 13 );
this.slotGroups.endGroups( );
}
@Override
public boolean canInteractWith( final EntityPlayer player )
{
return this.world.getBlockState( this.position ).getBlock( ) == MmmTech.MACHINES.WORKBENCH
&& player.getDistanceSq( this.position.getX( ) + .5 , this.position.getY( ) + .5 ,
this.position.getZ( ) + .5 ) <= 64.;
}
}

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@ -0,0 +1,40 @@
package mmm.tech.base.workbench;
import mmm.Mmm;
import mmm.utils.gui.A_UGContainerScreen;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly( Side.CLIENT )
public class TBWBGui
extends A_UGContainerScreen< TBWBContainer >
{
private static final ResourceLocation BACKGROUND = new ResourceLocation( Mmm.ID , "textures/gui/workbench.png" );
public TBWBGui( final InventoryPlayer inventoryPlayer , final TBWBTileEntity tileEntity )
{
super( new TBWBContainer( inventoryPlayer , tileEntity ) );
this.container.slotGroups.showAll( );
this.xSize = 216;
this.ySize = 194;
}
@Override
protected void drawGuiContainerBackgroundLayer( final float partialTicks , final int mouseX , final int mouseY )
{
GlStateManager.color( 1f , 1f , 1f , 1f );
GlStateManager.enableBlend( );
GlStateManager.disableLighting( );
this.mc.getTextureManager( ).bindTexture( TBWBGui.BACKGROUND );
this.drawTexturedModalRect( this.guiLeft , this.guiTop , 0 , 0 , this.xSize , this.ySize );
}
}

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@ -0,0 +1,143 @@
package mmm.tech.base.workbench;
import mmm.MmmTech;
import mmm.utils.UInventoryGrid;
import net.minecraft.block.state.IBlockState;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IWorldNameable;
import net.minecraft.world.World;
import net.minecraftforge.common.util.Constants.NBT;
public class TBWBTileEntity
extends TileEntity
implements IWorldNameable
{
private class Inventory
extends UInventoryGrid
{
public Inventory( final String name , final int width , final int height )
{
super( name , width , height );
}
@Override
public void markDirty( )
{
TBWBTileEntity.this.markDirty( );
}
}
public final UInventoryGrid storage;
private String customName;
public TBWBTileEntity( )
{
super( );
this.storage = new Inventory( "Storage" , 3 , 5 );
}
@Override
public String getName( )
{
return this.hasCustomName( ) ? this.customName : "tile.mmm.tech.base.workbench.name";
}
@Override
public boolean hasCustomName( )
{
return this.customName != null && !this.customName.isEmpty( );
}
public void setCustomName( final String name )
{
this.customName = name;
}
@Override
public boolean shouldRefresh( final World world , final BlockPos pos , final IBlockState oldState ,
final IBlockState newSate )
{
return newSate.getBlock( ) != MmmTech.MACHINES.WORKBENCH;
}
@Override
public SPacketUpdateTileEntity getUpdatePacket( )
{
final NBTTagCompound compound = new NBTTagCompound( );
this.writeSyncData( compound );
return new SPacketUpdateTileEntity( this.pos , 0 , compound );
}
@Override
public NBTTagCompound getUpdateTag( )
{
final NBTTagCompound compound = new NBTTagCompound( );
this.writeToNBT( compound );
return compound;
}
@Override
public void onDataPacket( final NetworkManager net , final SPacketUpdateTileEntity pkt )
{
if ( this.worldObj.isRemote ) {
this.readSyncData( pkt.getNbtCompound( ) );
final IBlockState state = this.worldObj.getBlockState( this.pos );
this.worldObj.notifyBlockUpdate( this.pos , state , state , 3 );
}
}
@Override
public void readFromNBT( final NBTTagCompound compound )
{
super.readFromNBT( compound );
if ( compound.hasKey( "CustomName" , 8 ) ) {
this.customName = compound.getString( "CustomName" );
}
this.storage.deserializeNBT( compound.getTagList( "Storage" , NBT.TAG_COMPOUND ) );
this.readSyncData( compound );
}
private void readSyncData( final NBTTagCompound compound )
{
// TODO Auto-generated method stub
}
@Override
public NBTTagCompound writeToNBT( final NBTTagCompound compound )
{
super.writeToNBT( compound );
if ( this.hasCustomName( ) ) {
compound.setString( "CustomName" , this.customName );
}
compound.setTag( "Storage" , this.storage.serializeNBT( ) );
this.writeSyncData( compound );
return compound;
}
private void writeSyncData( final NBTTagCompound compound )
{
// TODO Auto-generated method stub
}
}

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@ -1,10 +1,10 @@
package mmm.tech.base.workbench;
import mmm.core.CGui;
import mmm.core.CRegistry;
import mmm.core.api.I_RecipeRegistrar;
import mmm.tech.base.alloy_furnace.TBAFBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
@ -13,10 +13,17 @@ import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
@ -24,7 +31,7 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
public class TBWorkbench
extends Block
extends BlockContainer
implements I_RecipeRegistrar
{
public static final PropertyDirection FACING = BlockHorizontal.FACING;
@ -44,6 +51,10 @@ public class TBWorkbench
CRegistry.setIdentifiers( this , "tech" , "base" , "workbench" );
CRegistry.addBlock( this );
GameRegistry.registerTileEntity( TBWBTileEntity.class , "mmm:tech/base/workbench" );
CGui.registerTileEntityGUI( TBWBTileEntity.class , //
"mmm.tech.base.workbench.TBWBContainer" , //
"mmm.tech.base.workbench.TBWBGui" );
}
@ -84,6 +95,60 @@ public class TBWorkbench
final EntityLivingBase placer , final ItemStack stack )
{
worldIn.setBlockState( pos , state.withProperty( //
TBAFBlock.FACING , placer.getHorizontalFacing( ).getOpposite( ) ) , 2 );
TBWorkbench.FACING , placer.getHorizontalFacing( ).getOpposite( ) ) , 2 );
}
@Override
public IBlockState withRotation( final IBlockState state , final Rotation rot )
{
return state.withProperty( TBWorkbench.FACING , rot.rotate( state.getValue( TBWorkbench.FACING ) ) );
}
@Override
public IBlockState withMirror( final IBlockState state , final Mirror mirrorIn )
{
return state.withRotation( mirrorIn.toRotation( state.getValue( TBWorkbench.FACING ) ) );
}
@Override
public TileEntity createNewTileEntity( final World worldIn , final int meta )
{
return new TBWBTileEntity( );
}
@Override
public EnumBlockRenderType getRenderType( final IBlockState state )
{
return EnumBlockRenderType.MODEL;
}
@Override
public boolean onBlockActivated( final World worldIn , final BlockPos pos , final IBlockState state ,
final EntityPlayer playerIn , final EnumHand hand , final ItemStack heldItem , final EnumFacing side ,
final float hitX , final float hitY , final float hitZ )
{
final TileEntity te = worldIn.getTileEntity( pos );
if ( ! ( te instanceof TBWBTileEntity ) || playerIn.isSneaking( ) ) {
return false;
}
CGui.openTileEntityGUI( playerIn , worldIn , pos );
return true;
}
@Override
public void breakBlock( final World worldIn , final BlockPos pos , final IBlockState state )
{
final TileEntity tileEntity = worldIn.getTileEntity( pos );
if ( tileEntity instanceof TBWBTileEntity ) {
final TBWBTileEntity wbte = (TBWBTileEntity) tileEntity;
InventoryHelper.dropInventoryItems( worldIn , pos , wbte.storage );
}
super.breakBlock( worldIn , pos , state );
}
}

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@ -1,6 +1,7 @@
package mmm.utils.gui;
import mmm.utils.UInventoryGrid;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
@ -33,6 +34,24 @@ public abstract class UGContainer
}
public void addGrid( final I_SlotFactory slotAdder , final UInventoryGrid inv , final int x , final int y )
{
this.addGrid( slotAdder , inv , x , y , 2 , 2 );
}
public void addGrid( final I_SlotFactory slotAdder , final UInventoryGrid inv , final int x , final int y ,
final int xSpacing , final int ySpacing )
{
for ( int row = 0 , i = 0 ; row < inv.height ; ++row ) {
for ( int column = 0 ; column < inv.width ; ++column , ++i ) {
this.addSlotToContainer( slotAdder.createSlot( inv , i , //
x + column * ( 16 + xSpacing ) , y + row * ( 16 + ySpacing ) ) );
}
}
}
public void addPlayerInventory( final I_SlotFactory slotAdder , final IInventory inv , final int x , final int y ,
final int spacing )
{

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@ -44,6 +44,25 @@ public class UGSlotGroups
}
public void hideAll( )
{
for ( int i = 0 ; i < this.slotX.length ; i++ ) {
final Slot slot = this.slots.get( i );
slot.xDisplayPosition = slot.yDisplayPosition = -4000;
}
}
public void showAll( )
{
for ( int i = 0 ; i < this.slotX.length ; i++ ) {
final Slot slot = this.slots.get( i );
slot.xDisplayPosition = this.slotX[ i ];
slot.yDisplayPosition = this.slotY[ i ];
}
}
public UGSlotGroups showGroup( final int index )
{
final int first = this.firstSlots.getInt( index );

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@ -80,6 +80,8 @@ tile.mmm.materials.trap.mud.name=Mud
tile.mmm.materials.trap.swamp_pit.name=Silty Quicksand
tile.mmm.tech.base.workbench.name=Workbench
tile.mmm.tech.base.alloy_furnace.inactive.name=Alloy Furnace
container.mmm.alloy_furnace.contents=Furnace Contents
container.mmm.alloy_furnace.recipe=Alloy Selection

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