Brass
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11 changed files with 41 additions and 3 deletions
3
TODO.txt
3
TODO.txt
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@ -31,8 +31,7 @@ food No Extra recipes
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Various mashes
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-------------------------------------------------------------------------------------------------------
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materials No Alloys
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Brass
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Alnico or some variant thereof (iron + aluminium + redstone?)
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Alnico or some variant thereof (iron/steel + aluminium + redstone?)
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materials No Metal from slag
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-> in metal recycler
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materials No Black sand
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@ -14,6 +14,7 @@ public class MAlloys
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implements I_RecipeRegistrar
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{
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public final MMetal BRONZE;
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public final MMetal BRASS;
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public final MMetal STEEL;
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// public static final MMetal RED_COPPER;
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@ -23,6 +24,7 @@ public class MAlloys
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CRegistry.addRecipeRegistrar( this );
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this.BRONZE = new MMetal( "bronze" , 0f , 5f , 1 , MapColor.BROWN );
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this.BRASS = new MMetal( "brass" , 0f , 4f , 1 , MapColor.GOLD );
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this.STEEL = new MMetal( "steel" , 0f , 7f , 2 , MapColor.LIGHT_BLUE ) //
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.setBlockResistance( 12f );
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// RED_COPPER = new MMetal( "red_copper" , 0f , 2f , 1 , MapColor.RED );
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@ -33,12 +35,19 @@ public class MAlloys
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public void registerRecipes( )
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{
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// Bronze
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MAlloyRecipe.build( ).setName( "materials/bronze" ).setBurnTime( 400 ) //
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MAlloyRecipe.build( ).setName( "materials/bronze" ).setBurnTime( 200 ) //
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.addInput( MmmMaterials.METAL.COPPER.INGOT ) //
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.addInput( MmmMaterials.METAL.TIN.NUGGET ) //
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.setOutput( this.BRONZE.INGOT ).setSlag( 1 ) //
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.register( );
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// Brass
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MAlloyRecipe.build( ).setName( "materials/brass" ).setBurnTime( 200 ) //
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.addInput( MmmMaterials.METAL.COPPER.INGOT , 2 ) //
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.addInput( MmmMaterials.METAL.ZINC.INGOT ) //
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.setOutput( this.BRASS.INGOT , 2 ).setSlag( 1 ) //
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.register( );
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// Pig iron
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MAlloyRecipe.build( ).setName( "materials/pig_iron/from_ingot" ).setBurnTime( 1600 ) //
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.addInput( MmmMaterials.METAL.IRON.INGOT ) //
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@ -0,0 +1,5 @@
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{
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"variants": {
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"normal": { "model": "mmm:materials/block/brass" }
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}
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}
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@ -54,6 +54,10 @@ item.mmm.materials.ingot.bronze.name=Bronze Ingot
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item.mmm.materials.nugget.bronze.name=Bronze Nugget
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tile.mmm.materials.block.bronze.name=Bronze Block
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item.mmm.materials.ingot.brass.name=Brass Ingot
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item.mmm.materials.nugget.brass.name=Brass Nugget
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tile.mmm.materials.block.brass.name=Brass Block
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item.mmm.materials.ingot.steel.name=Steel Ingot
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item.mmm.materials.nugget.steel.name=Steel Nugget
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tile.mmm.materials.block.steel.name=Steel Block
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@ -0,0 +1,6 @@
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{
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"parent": "minecraft:block/cube_all",
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"textures": {
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"all": "mmm:blocks/materials/block/brass"
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}
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}
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@ -0,0 +1,3 @@
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{
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"parent": "mmm:block/materials/block/brass"
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}
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@ -0,0 +1,6 @@
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{
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"parent": "minecraft:item/generated",
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"textures": {
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"layer0": "mmm:items/materials/ingots/brass"
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}
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}
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@ -0,0 +1,6 @@
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{
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"parent": "minecraft:item/generated",
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"textures": {
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"layer0": "mmm:items/materials/nuggets/brass"
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}
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}
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