Emmanuel BENOîT
56eddcc4f0
* Added a set of tables which define game updates and their targets. These definitions replace the old enumerate type. Added a set of triggers which automatically create specific update tables, insert missing entries, etc... when game update types are being manipulated. * Removed manual insertion of game updates from empire creation function and universe generator. * Added registration of core update targets (i.e. planets and empires), updated all existing game update processing functions and added type registrations * Created Maven project for game updates control components, moved existing components from the -simple project, rewritten most of what they contained, added new components for server-side update batch processing |
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010-get-table-pkey.sql | ||
020-tgf-speupd-before-insert.sql | ||
030-tgf-speupd-after-delete.sql | ||
040-insert-missing-updates.sql | ||
050-tgf-insert-missing-updates.sql | ||
060-tgf-updtype-after-insert-row.sql | ||
070-tgf-check-update-type-proc.sql | ||
080-tgf-reorder-update-types.sql | ||
090-tgf-updtgt-before-insert.sql | ||
100-tgf-updtgt-after-insert.sql | ||
110-tgf-updtgt-after-delete.sql | ||
120-register-update-type.sql |