Emmanuel BENOîT
56eddcc4f0
* Added a set of tables which define game updates and their targets. These definitions replace the old enumerate type. Added a set of triggers which automatically create specific update tables, insert missing entries, etc... when game update types are being manipulated. * Removed manual insertion of game updates from empire creation function and universe generator. * Added registration of core update targets (i.e. planets and empires), updated all existing game update processing functions and added type registrations * Created Maven project for game updates control components, moved existing components from the -simple project, rewritten most of what they contained, added new components for server-side update batch processing
157 lines
5.6 KiB
PL/PgSQL
157 lines
5.6 KiB
PL/PgSQL
/*
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* We need rows in quite a few tables to make sure locking works as
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* advertised.
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*
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* - First we will need a planet with no resource providers. This one
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* shouldn't be selected at all.
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*
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* - We need a planet with resource providers, but no owning empire. The
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* planet will be selected, but all fields that are obtained from the
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* empire's data will be NULL.
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*
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* - We need a planet owned by an empire for which empire-wide settings
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* will be used.
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*
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* - We need a planet owned by an empire but that uses planet-specific
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* settings.
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*
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* - We need a planet with no resource providers owned by an empire. This
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* one shouldn't be selected.
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*
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* - Finally, we need a planet that matches the criterias but isn't
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* scheduled for an update at the time.
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*
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* FIXME: cannot test where the happiness column comes from until values
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* all use DOUBLE PRECISION.
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*/
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DELETE FROM sys.update_types
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WHERE updtype_name <> 'PlanetMining';
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\i utils/strings.sql
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\i utils/resources.sql
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\i utils/accounts.sql
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\i utils/naming.sql
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\i utils/universe.sql
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SELECT sys.uoc_constant( 'game.resources.weightBase' , '(test)' , 'Resources' , 10.0 );
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SELECT _create_natural_resources( 2 , 'resource' );
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SELECT _create_raw_planets( 6 , 'planet' );
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SELECT _create_emp_names( 4 , 'empire' );
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INSERT INTO emp.empires ( name_id , cash )
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SELECT id , 0 FROM naming.empire_names;
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/* Planet #2 */
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INSERT INTO verse.resource_providers (
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planet_id , resource_name_id , resprov_quantity_max ,
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resprov_quantity , resprov_difficulty , resprov_recovery
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) VALUES (
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_get_map_name( 'planet2' ) , _get_string( 'resource1' ) , 100 ,
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100 , 0.2 , 0.5
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) , (
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_get_map_name( 'planet2' ) , _get_string( 'resource2' ) , 100 ,
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100 , 0.2 , 0.5
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);
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/* Planet #3 */
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INSERT INTO verse.resource_providers (
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planet_id , resource_name_id , resprov_quantity_max ,
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resprov_quantity , resprov_difficulty , resprov_recovery
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) VALUES (
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_get_map_name( 'planet3' ) , _get_string( 'resource1' ) , 100 ,
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100 , 0.3 , 0.5
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) , (
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_get_map_name( 'planet3' ) , _get_string( 'resource2' ) , 100 ,
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100 , 0.3 , 0.5
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);
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INSERT INTO verse.planet_happiness ( planet_id , current , target )
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VALUES ( _get_map_name( 'planet3' ) , 0.3 , 0.3 );
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INSERT INTO emp.planets ( empire_id , planet_id )
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VALUES ( _get_emp_name( 'empire1' ) , _get_map_name( 'planet3' ) );
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INSERT INTO emp.mining_settings( empire_id , resource_name_id , empmset_weight )
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VALUES (
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_get_emp_name( 'empire1' ) , _get_string( 'resource1' ) , 2
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) , (
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_get_emp_name( 'empire1' ) , _get_string( 'resource2' ) , 2
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);
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/* Planet #4 */
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INSERT INTO verse.resource_providers (
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planet_id , resource_name_id , resprov_quantity_max ,
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resprov_quantity , resprov_difficulty , resprov_recovery
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) VALUES (
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_get_map_name( 'planet4' ) , _get_string( 'resource1' ) , 100 ,
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100 , 0.4 , 0.5
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) , (
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_get_map_name( 'planet4' ) , _get_string( 'resource2' ) , 100 ,
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100 , 0.4 , 0.5
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);
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INSERT INTO verse.planet_happiness ( planet_id , current , target )
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VALUES ( _get_map_name( 'planet4' ) , 0.4 , 0.4 );
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INSERT INTO emp.planets ( empire_id , planet_id )
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VALUES ( _get_emp_name( 'empire2' ) , _get_map_name( 'planet4' ) );
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INSERT INTO emp.mining_settings( empire_id , resource_name_id , empmset_weight )
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VALUES (
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_get_emp_name( 'empire2' ) , _get_string( 'resource1' ) , 2
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) , (
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_get_emp_name( 'empire2' ) , _get_string( 'resource2' ) , 2
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);
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INSERT INTO emp.planet_mining_settings(
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empire_id , planet_id , resource_name_id , emppmset_weight
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) VALUES (
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_get_emp_name( 'empire2' ) , _get_map_name( 'planet4' ) , _get_string( 'resource1' ) , 1
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) , (
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_get_emp_name( 'empire2' ) , _get_map_name( 'planet4' ) , _get_string( 'resource2' ) , 3
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);
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/* Planet #5 */
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INSERT INTO verse.planet_happiness ( planet_id , current , target )
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VALUES ( _get_map_name( 'planet5' ) , 0.5 , 0.5 );
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INSERT INTO emp.planets ( empire_id , planet_id )
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VALUES ( _get_emp_name( 'empire3' ) , _get_map_name( 'planet5' ) );
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INSERT INTO emp.mining_settings( empire_id , resource_name_id , empmset_weight )
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VALUES (
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_get_emp_name( 'empire3' ) , _get_string( 'resource1' ) , 2
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) , (
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_get_emp_name( 'empire3' ) , _get_string( 'resource2' ) , 2
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);
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/* Planet #6 */
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INSERT INTO verse.resource_providers (
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planet_id , resource_name_id , resprov_quantity_max ,
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resprov_quantity , resprov_difficulty , resprov_recovery
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) VALUES (
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_get_map_name( 'planet6' ) , _get_string( 'resource1' ) , 100 ,
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100 , 0.6 , 0.5
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) , (
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_get_map_name( 'planet6' ) , _get_string( 'resource2' ) , 100 ,
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100 , 0.6 , 0.5
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);
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INSERT INTO verse.planet_happiness ( planet_id , current , target )
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VALUES ( _get_map_name( 'planet6' ) , 0.6 , 0.6 );
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INSERT INTO emp.planets ( empire_id , planet_id )
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VALUES ( _get_emp_name( 'empire4' ) , _get_map_name( 'planet6' ) );
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INSERT INTO emp.mining_settings( empire_id , resource_name_id , empmset_weight )
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VALUES (
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_get_emp_name( 'empire4' ) , _get_string( 'resource1' ) , 2
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) , (
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_get_emp_name( 'empire4' ) , _get_string( 'resource2' ) , 2
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);
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/* Insert planet resource records */
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INSERT INTO verse.planet_resources ( planet_id , resource_name_id , pres_income , pres_upkeep )
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SELECT p.name_id , r.resource_name_id , 42 , 0
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FROM verse.planets p CROSS JOIN defs.resources r;
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/* Modify update records for the planets. Planet 6 is not to be processed.
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*/
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UPDATE sys.updates su
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SET update_state = 'PROCESSING' , update_last = 0
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FROM verse.planets_updates vu
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WHERE vu.update_id = su.update_id
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AND vu.name_id <> _get_map_name( 'planet6' );
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UPDATE sys.updates su
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SET update_state = 'PROCESSED' , update_last = 0
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FROM verse.planets_updates vu
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WHERE vu.update_id = su.update_id
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AND vu.name_id = _get_map_name( 'planet6' );
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