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lwb6/legacyworlds-server-main/data/buildables.xml
Emmanuel BENOîT 4e1bb91780 Resource database structures
* Added structures for resource definitions, natural resources
definitions, resource providers, empire resources and empire mining
settings (both empire-wide and planet-specific).

* Added a few common utility functions to the SQL test suite. These
functions allow test initialisation to be a little shorter.

* Added "MINE" production type and an associated building definition.
The production will not be added to the XML dump or to the output of the
planets summary page, as this is extremely temporary.
2011-12-19 11:57:08 +01:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<buildables xmlns="http://www.deepclone.com/lw/b6/m1/buildables" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.deepclone.com/lw/b6/m1/buildables buildables.xsd">
<building name="milFactory" description="milFactoryDescription" type="WORK" output="1" workers="200">
<cost build="100" upkeep="10" work="4800" />
</building>
<building name="mine" description="mineDescription" type="MINE" output="1" workers="50">
<cost build="100" upkeep="10" work="4800" />
</building>
<building name="turret" description="turretDescription" type="DEF" output="10" workers="5">
<cost build="40" upkeep="2" work="600" />
</building>
<building name="indFactory" description="indFactoryDescription" type="CASH" output="1" workers="500">
<cost build="500" upkeep="20" work="28800" />
<tech name="civTech" level="1" />
</building>
<building name="reanimationCentre" description="reanimationCentreDescription" type="POP" output="1" workers="300">
<cost build="4000" upkeep="200" work="57600" />
<tech name="civTech" level="2" />
</building>
<building name="superTurret" description="superTurretDescription" type="DEF" output="500" workers="1">
<cost build="4000" upkeep="10" work="20000" />
<tech name="civTech" level="3" />
</building>
<ship name="fighter" description="fighterDescription" time="3" power="10">
<cost build="100" upkeep="20" work="1000" />
</ship>
<ship name="cruiser" description="cruiserDescription" time="5" power="100">
<cost build="500" upkeep="80" work="5000" />
<tech name="milTech" level="1" />
</ship>
<ship name="bCruiser" description="bCruiserDescription" time="4" power="335">
<cost build="2500" upkeep="320" work="25000" />
<tech name="milTech" level="2" />
</ship>
<ship name="dreadnought" description="dreadnoughtDescription" time="6" power="5000">
<cost build="12500" upkeep="1280" work="125000" />
<tech name="milTech" level="3" />
</ship>
</buildables>