Emmanuel BENOîT
56eddcc4f0
* Added a set of tables which define game updates and their targets. These definitions replace the old enumerate type. Added a set of triggers which automatically create specific update tables, insert missing entries, etc... when game update types are being manipulated. * Removed manual insertion of game updates from empire creation function and universe generator. * Added registration of core update targets (i.e. planets and empires), updated all existing game update processing functions and added type registrations * Created Maven project for game updates control components, moved existing components from the -simple project, rewritten most of what they contained, added new components for server-side update batch processing
88 lines
No EOL
3.1 KiB
PL/PgSQL
88 lines
No EOL
3.1 KiB
PL/PgSQL
/*
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* Test for the sys.process_planet_res_regen_updates() function
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*/
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BEGIN;
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/* Start by deleting all update types except for the one
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* we're interested in.
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*/
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DELETE FROM sys.update_types
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WHERE updtype_name <> 'ResourceRegeneration';
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/* We need to create a natural resource and a pair of planets */
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\i utils/strings.sql
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\i utils/resources.sql
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\i utils/accounts.sql
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\i utils/naming.sql
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\i utils/universe.sql
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SELECT _create_natural_resources( 1 , 'testResource' );
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SELECT _create_raw_planets( 3 , 'testPlanet' );
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/* Define the necessary constants using default values */
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SELECT sys.uoc_constant( 'game.resources.recovery' , '(test)' , 'Resources' , 0.01 );
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SELECT sys.uoc_constant( 'game.resources.recoveryDampening' , '(test)' , 'Resources' , 1.5 );
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/* Create resource providers */
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INSERT INTO verse.resource_providers ( planet_id , resource_name_id ,
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resprov_quantity_max , resprov_quantity ,
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resprov_difficulty , resprov_recovery )
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VALUES (
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_get_map_name( 'testPlanet1' ) , _get_string( 'testResource1' ) ,
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100 , 50 ,
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0.5 , 0.5
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) , (
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_get_map_name( 'testPlanet2' ) , _get_string( 'testResource1' ) ,
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100 , 100 ,
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0.5 , 0.5
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) , (
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_get_map_name( 'testPlanet3' ) , _get_string( 'testResource1' ) ,
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100 , 50 ,
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0.5 , 0.5
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);
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/* Modify update records for the planets. Planets 1 and 2 will be processed,
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* planet testPlanet3 will not.
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*/
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UPDATE sys.updates su
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SET update_state = 'PROCESSING' , update_last = 0
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FROM verse.planets_updates vu
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WHERE vu.update_id = su.update_id
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AND vu.name_id <> _get_map_name( 'testPlanet3' );
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UPDATE sys.updates su
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SET update_state = 'PROCESSED' , update_last = 0
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FROM verse.planets_updates vu
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WHERE vu.update_id = su.update_id
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AND vu.name_id = _get_map_name( 'testPlanet3' );
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/* Helper function that gets a provider's current quantity */
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CREATE FUNCTION _get_quantity( _planet TEXT )
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RETURNS DOUBLE PRECISION
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AS $$
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SELECT resprov_quantity FROM verse.resource_providers
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WHERE planet_id = _get_map_name( $1 )
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AND resource_name_id = _get_string( 'testResource1' );
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$$ LANGUAGE SQL;
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/****** TESTS BEGIN HERE ******/
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SELECT plan( 6 );
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SELECT sys.process_res_regen_updates( 10 );
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SELECT diag_test_name( 'PLANET_RES_REGEN update - Wrong update identifier (1/3)' );
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SELECT ok( _get_quantity( 'testPlanet1' ) = 50 );
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SELECT diag_test_name( 'PLANET_RES_REGEN update - Wrong update identifier (2/3)' );
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SELECT ok( _get_quantity( 'testPlanet2' ) = 100 );
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SELECT diag_test_name( 'PLANET_RES_REGEN update - Wrong update identifier (3/3)' );
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SELECT ok( _get_quantity( 'testPlanet3' ) = 50 );
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SELECT sys.process_res_regen_updates( 0 );
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SELECT diag_test_name( 'PLANET_RES_REGEN update - Processed planet with quantity < max.' );
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SELECT ok( _get_quantity( 'testPlanet1' ) > 50 );
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SELECT diag_test_name( 'PLANET_RES_REGEN update - Processed planet with quantity = max.' );
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SELECT ok( _get_quantity( 'testPlanet2' ) = 100 );
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SELECT diag_test_name( 'PLANET_RES_REGEN update - Already processed planet' );
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SELECT ok( _get_quantity( 'testPlanet3' ) = 50 );
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SELECT * FROM finish( );
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ROLLBACK; |