Emmanuel BENOîT
56eddcc4f0
* Added a set of tables which define game updates and their targets. These definitions replace the old enumerate type. Added a set of triggers which automatically create specific update tables, insert missing entries, etc... when game update types are being manipulated. * Removed manual insertion of game updates from empire creation function and universe generator. * Added registration of core update targets (i.e. planets and empires), updated all existing game update processing functions and added type registrations * Created Maven project for game updates control components, moved existing components from the -simple project, rewritten most of what they contained, added new components for server-side update batch processing |
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000-typedefs.sql | ||
010-i18n.sql | ||
020-prefs.sql | ||
030-users.sql | ||
035-session.sql | ||
040-admin.sql | ||
050-accounts.sql | ||
055-bugs.sql | ||
060-naming.sql | ||
070-constants.sql | ||
075-resources.sql | ||
080-techs.sql | ||
090-buildables.sql | ||
100-universe.sql | ||
110-empires.sql | ||
120-construction.sql | ||
130-fleets.sql | ||
140-status.sql | ||
145-updates.sql | ||
150-logs.sql | ||
160-battle.sql | ||
170-events.sql | ||
180-messages.sql |