-- LegacyWorlds Beta 6 -- PostgreSQL database scripts -- -- Game updates - control functions -- -- Copyright(C) 2004-2010, DeepClone Development -- -------------------------------------------------------- -- -- Start a tick -- CREATE OR REPLACE FUNCTION sys.start_tick( OUT tick_id BIGINT ) STRICT VOLATILE SECURITY DEFINER AS $$ DECLARE n_tick BIGINT; c_tick BIGINT; BEGIN -- Get next / current tick SELECT INTO n_tick , c_tick next_tick , current_tick FROM sys.status WHERE maintenance_start IS NULL FOR UPDATE; IF NOT FOUND OR c_tick IS NOT NULL THEN tick_id := NULL; RETURN; END IF; -- Prepare game updates UPDATE sys.updates SET last_tick = n_tick , status = 'FUTURE' WHERE last_tick < n_tick; -- Update system status UPDATE sys.status SET current_tick = n_tick , next_tick = n_tick + 1; tick_id := n_tick; END; $$ LANGUAGE plpgsql; GRANT EXECUTE ON FUNCTION sys.start_tick( ) TO :dbuser; -- -- Marks a tick as completed -- CREATE OR REPLACE FUNCTION sys.end_tick( IN tick_id BIGINT ) RETURNS VOID STRICT VOLATILE SECURITY INVOKER AS $$ BEGIN UPDATE events.events SET status = 'READY' WHERE status = 'TICK' AND tick = tick_id; UPDATE sys.status SET current_tick = NULL; PERFORM msgs.deliver_internal( ); END; $$ LANGUAGE plpgsql; -- -- Check if a tick got "stuck" -- CREATE OR REPLACE FUNCTION sys.check_stuck_tick( OUT tick_id BIGINT ) STRICT VOLATILE SECURITY DEFINER AS $$ DECLARE c_tick BIGINT; u_count INT; BEGIN -- Get next / current tick SELECT INTO c_tick current_tick FROM sys.status WHERE maintenance_start IS NULL FOR UPDATE; IF NOT FOUND OR c_tick IS NULL THEN tick_id := NULL; RETURN; END IF; -- Are there any updates left? SELECT INTO u_count count(*) FROM sys.updates WHERE status = 'FUTURE' AND last_tick = c_tick; IF u_count = 0 THEN PERFORM sys.end_tick( c_tick ); tick_id := NULL; ELSE tick_id := c_tick; END IF; END; $$ LANGUAGE plpgsql; GRANT EXECUTE ON FUNCTION sys.check_stuck_tick( ) TO :dbuser; -- -- Process game updates -- -- Parameters: -- c_tick Current tick -- -- Returns: -- TRUE if the function must be called again, FALSE otherwise -- CREATE OR REPLACE FUNCTION sys.process_updates( IN c_tick BIGINT , OUT has_more BOOLEAN ) STRICT VOLATILE SECURITY DEFINER AS $$ DECLARE b_size INT; p_utype update_type; utype update_type; uid BIGINT; BEGIN b_size := sys.get_constant( 'game.batchSize' ); p_utype := NULL; -- Mark at most b_size entries as being updated FOR uid , utype IN SELECT id , gu_type FROM sys.updates WHERE last_tick = c_tick AND status = 'FUTURE' ORDER BY gu_type LIMIT b_size LOOP IF p_utype IS NULL THEN p_utype := utype; END IF; EXIT WHEN utype <> p_utype; UPDATE sys.updates SET status = 'PROCESSING' WHERE id = uid; END LOOP; has_more := p_utype IS NOT NULL; IF has_more THEN -- Execute actual updates EXECUTE 'SELECT sys.process_' || lower( p_utype::TEXT ) || '_updates( $1 )' USING c_tick; UPDATE sys.updates SET status = 'PROCESSED' WHERE status = 'PROCESSING' AND last_tick = c_tick; ELSE -- If nothing was found, we're done PERFORM sys.end_tick( c_tick ); END IF; END; $$ LANGUAGE plpgsql; GRANT EXECUTE ON FUNCTION sys.process_updates( BIGINT ) TO :dbuser;