/* * We need rows in quite a few tables to make sure locking works as * advertised. * * - First we will need a planet with no resource providers. This one * shouldn't be selected at all. * * - We need a planet with resource providers, but no owning empire. The * planet will be selected, but all fields that are obtained from the * empire's data will be NULL. * * - We need a planet owned by an empire for which empire-wide settings * will be used. * * - We need a planet owned by an empire but that uses planet-specific * settings. * * - We need a planet with no resource providers owned by an empire. This * one shouldn't be selected. * * - Finally, we need a planet that matches the criterias but isn't * scheduled for an update at the time. * * FIXME: cannot test where the happiness column comes from until values * all use DOUBLE PRECISION. */ DELETE FROM sys.update_types WHERE updtype_name <> 'PlanetMining'; \i utils/strings.sql \i utils/resources.sql \i utils/accounts.sql \i utils/naming.sql \i utils/universe.sql SELECT sys.uoc_constant( 'game.resources.weightBase' , '(test)' , 'Resources' , 10.0 ); SELECT _create_natural_resources( 2 , 'resource' ); SELECT _create_raw_planets( 6 , 'planet' ); SELECT _create_emp_names( 5 , 'empire' ); INSERT INTO emp.empires ( name_id , cash ) SELECT id , 0 FROM naming.empire_names; /* Planet #2 */ INSERT INTO verse.resource_providers ( planet_id , resource_name_id , resprov_quantity_max , resprov_quantity , resprov_difficulty , resprov_recovery ) VALUES ( _get_map_name( 'planet2' ) , _get_string( 'resource1' ) , 100 , 100 , 0.2 , 0.5 ) , ( _get_map_name( 'planet2' ) , _get_string( 'resource2' ) , 100 , 100 , 0.2 , 0.5 ); /* Planet #3 */ INSERT INTO verse.resource_providers ( planet_id , resource_name_id , resprov_quantity_max , resprov_quantity , resprov_difficulty , resprov_recovery ) VALUES ( _get_map_name( 'planet3' ) , _get_string( 'resource1' ) , 100 , 100 , 0.3 , 0.5 ) , ( _get_map_name( 'planet3' ) , _get_string( 'resource2' ) , 100 , 100 , 0.3 , 0.5 ); INSERT INTO verse.planet_happiness ( planet_id , current , target ) VALUES ( _get_map_name( 'planet3' ) , 0.3 , 0.3 ); INSERT INTO emp.planets ( empire_id , planet_id ) VALUES ( _get_emp_name( 'empire1' ) , _get_map_name( 'planet3' ) ); INSERT INTO emp.mining_settings( empire_id , resource_name_id , empmset_weight ) VALUES ( _get_emp_name( 'empire1' ) , _get_string( 'resource1' ) , 2 ) , ( _get_emp_name( 'empire1' ) , _get_string( 'resource2' ) , 2 ); /* Planet #4 */ INSERT INTO verse.resource_providers ( planet_id , resource_name_id , resprov_quantity_max , resprov_quantity , resprov_difficulty , resprov_recovery ) VALUES ( _get_map_name( 'planet4' ) , _get_string( 'resource1' ) , 100 , 100 , 0.4 , 0.5 ) , ( _get_map_name( 'planet4' ) , _get_string( 'resource2' ) , 100 , 100 , 0.4 , 0.5 ); INSERT INTO verse.planet_happiness ( planet_id , current , target ) VALUES ( _get_map_name( 'planet4' ) , 0.4 , 0.4 ); INSERT INTO emp.planets ( empire_id , planet_id ) VALUES ( _get_emp_name( 'empire2' ) , _get_map_name( 'planet4' ) ); INSERT INTO emp.mining_settings( empire_id , resource_name_id , empmset_weight ) VALUES ( _get_emp_name( 'empire2' ) , _get_string( 'resource1' ) , 2 ) , ( _get_emp_name( 'empire2' ) , _get_string( 'resource2' ) , 2 ); INSERT INTO emp.planet_mining_settings( empire_id , planet_id , resource_name_id , emppmset_weight ) VALUES ( _get_emp_name( 'empire2' ) , _get_map_name( 'planet4' ) , _get_string( 'resource1' ) , 1 ) , ( _get_emp_name( 'empire2' ) , _get_map_name( 'planet4' ) , _get_string( 'resource2' ) , 3 ); /* Planet #5 */ INSERT INTO verse.planet_happiness ( planet_id , current , target ) VALUES ( _get_map_name( 'planet5' ) , 0.5 , 0.5 ); INSERT INTO emp.planets ( empire_id , planet_id ) VALUES ( _get_emp_name( 'empire3' ) , _get_map_name( 'planet5' ) ); INSERT INTO emp.mining_settings( empire_id , resource_name_id , empmset_weight ) VALUES ( _get_emp_name( 'empire3' ) , _get_string( 'resource1' ) , 2 ) , ( _get_emp_name( 'empire3' ) , _get_string( 'resource2' ) , 2 ); /* Planet #6 */ INSERT INTO verse.resource_providers ( planet_id , resource_name_id , resprov_quantity_max , resprov_quantity , resprov_difficulty , resprov_recovery ) VALUES ( _get_map_name( 'planet6' ) , _get_string( 'resource1' ) , 100 , 100 , 0.6 , 0.5 ) , ( _get_map_name( 'planet6' ) , _get_string( 'resource2' ) , 100 , 100 , 0.6 , 0.5 ); INSERT INTO verse.planet_happiness ( planet_id , current , target ) VALUES ( _get_map_name( 'planet6' ) , 0.6 , 0.6 ); INSERT INTO emp.planets ( empire_id , planet_id ) VALUES ( _get_emp_name( 'empire4' ) , _get_map_name( 'planet6' ) ); INSERT INTO emp.mining_settings( empire_id , resource_name_id , empmset_weight ) VALUES ( _get_emp_name( 'empire4' ) , _get_string( 'resource1' ) , 2 ) , ( _get_emp_name( 'empire4' ) , _get_string( 'resource2' ) , 2 ); /* Insert planet resource records */ INSERT INTO verse.planet_resources ( planet_id , resource_name_id , pres_income , pres_upkeep ) SELECT p.name_id , r.resource_name_id , 42 , 0 FROM verse.planets p CROSS JOIN defs.resources r; /* Modify update records for the planets. Planet 6 is not to be processed. */ UPDATE sys.updates su SET update_state = 'PROCESSING' , update_last = 0 FROM verse.planets_updates vu WHERE vu.update_id = su.update_id AND vu.name_id <> _get_map_name( 'planet6' ); UPDATE sys.updates su SET update_state = 'PROCESSED' , update_last = 0 FROM verse.planets_updates vu WHERE vu.update_id = su.update_id AND vu.name_id = _get_map_name( 'planet6' );