Commit graph

3 commits

Author SHA1 Message Date
56eddcc4f0 Game updates improvements
* Added a set of tables which define game updates and their targets.
These definitions replace the old enumerate type. Added a set of
triggers which automatically create specific update tables, insert
missing entries, etc... when game update types are being manipulated.

* Removed manual insertion of game updates from empire creation
function and universe generator.

* Added registration of core update targets (i.e. planets and empires),
updated all existing game update processing functions and added type
registrations

* Created Maven project for game updates control components, moved
existing components from the -simple project, rewritten most of what
they contained, added new components for server-side update batch
processing
2012-02-03 16:25:03 +01:00
44b6ec1920 Fixed resource extraction
* Formula was mis-copied from the wiki, the result was multiplied by the
provider's current quantity

* Changed extraction per work unit from 1 to 10
2012-01-30 09:18:20 +01:00
74b6f2ab09 Mining computation update
* Added various views and helper functions used by the mining
computation but which may be re-used in other parts.

* Added mining computation update type and associated update function

* New constants: game.resources.weightBase (the value used to compute
weights from mining settings) and game.resources.extraction (the
quantity extracted in a day from a full provider at difficulty 0)
2012-01-16 12:35:20 +01:00