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2 commits

Author SHA1 Message Date
bf6bea5a79 Extracted quantities update as soon as possible
* The quantities of resources extracted from mines will now be updated
as soon as they have a reason to. This includes planet assignment,
abandonment, ownership changes, and updates to mining priorities.

* The mining update will now remove the current resource income from the
providers, and only then re-compute all extracted quantities. This is
more logical and corresponds to the way the other game updates work.

* Fixed bug in extraction computation where the size of the planet's
happy population was used instead of the happy/total ratio when
adjusting the mining production for riots.

* The following SQL scripts must be re-executed to upgrade a database:
  -> 040-functions/040-empire.sql
  -> 040-functions/145-resource-providers.sql
  -> 040-functions/147-empire-mining.sql
  -> 050-updates/120-planet-mining.sql
2012-02-09 10:54:00 +01:00
e64f847ec3 Planet mining settings interface
* Modified owned planet view to include a field which indicates whether
mining settings are specific to the planet or come from the empire;
modified "simple" game components accordingly

* Modified stored procedures to only allow planet-specific mining
settings updates when the planet actually uses planet-specific settings,
and added a stored procedure which toggles the source of a planet's
settings

* Added corresponding parts to mining settings DAO and resources
controller

* Added session commands and server command handlers that toggle the
source of the settings and that upload the settings

* Split planet page template into multiple files for clarity and added
the mining priorities form to the natural resources tab
2012-02-07 17:03:55 +01:00