* Modified mining settings stored procedures to use text identifiers
instead of numeric identifiers
* Added DAO for mining settings and controller for resource operations
* Added UpdateEmpireMiningSettingsCommand and associated command
delegate. The command always returns NullResponse.
* Overview page templates split into multiple files for clarity, added
priority update form to the empire economy view and associated web
server handler
* Added session records to carry resource information over to the
clients
* Added SQL support code for the various views
* Added interface and implementation of the resource information access
component
* Hooked resources information queries into both the empire and planet
management component
* Added resources display to planet and overview pages
* Added a set of tables which define game updates and their targets.
These definitions replace the old enumerate type. Added a set of
triggers which automatically create specific update tables, insert
missing entries, etc... when game update types are being manipulated.
* Removed manual insertion of game updates from empire creation
function and universe generator.
* Added registration of core update targets (i.e. planets and empires),
updated all existing game update processing functions and added type
registrations
* Created Maven project for game updates control components, moved
existing components from the -simple project, rewritten most of what
they contained, added new components for server-side update batch
processing
* Moved empire summary generator to a separate package, moved all empire
summary data classes to a sub-package of the former
* All row mappers for empire summary contents have been moved to
separate classes with default access
* Added comments to the component and to the mapper classes