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Author SHA1 Message Date
56eddcc4f0 Game updates improvements
* Added a set of tables which define game updates and their targets.
These definitions replace the old enumerate type. Added a set of
triggers which automatically create specific update tables, insert
missing entries, etc... when game update types are being manipulated.

* Removed manual insertion of game updates from empire creation
function and universe generator.

* Added registration of core update targets (i.e. planets and empires),
updated all existing game update processing functions and added type
registrations

* Created Maven project for game updates control components, moved
existing components from the -simple project, rewritten most of what
they contained, added new components for server-side update batch
processing
2012-02-03 16:25:03 +01:00
e50775ec76 Database definition & tests organisation
* The main loader script has been updated to generate the list of files
it needs to load automatically. As a consequence, files that contained
manually-maintained lists of scripts have been removed, and definition
directories have been renamed accordingly.

* PostgreSQL extension loading and configuration has been moved to a
separate script to be loaded automatically in the main transaction.

* Data and function definition scripts that had the -data or -functions
suffix have been renamed (the suffix is unnecessary).

* Unit tests have been reorganised to follow the definition's structure.

* Documentation has been improved
2012-01-06 11:19:19 +01:00
Renamed from legacyworlds-server-data/db-structure/parts/updates/110-planet-money.sql (Browse further)