Empire mining settings
* Modified mining settings stored procedures to use text identifiers instead of numeric identifiers * Added DAO for mining settings and controller for resource operations * Added UpdateEmpireMiningSettingsCommand and associated command delegate. The command always returns NullResponse. * Overview page templates split into multiple files for clarity, added priority update form to the empire economy view and associated web server handler
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24 changed files with 1024 additions and 160 deletions
legacyworlds-server-interfaces/src/main/java/com/deepclone/lw/interfaces/game/resources
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package com.deepclone.lw.interfaces.game.resources;
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/**
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* Data access object for mining settings
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*
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* <p>
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* This interface provides methods which call stored procedures that control mining settings for
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* both empires and planets.
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*
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* @author <a href="mailto:tseeker@legacyworlds.com">E. Benoît</a>
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*/
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public interface MiningSettingsDAO
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{
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/**
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* Start an empire settings update
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*
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* <p>
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* Start an empire settings update by calling the <code>emp.mset_update_start(INT)</code> stored
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* procedure.
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*
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* @param empireId
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* the identifier of the empire whose settings will be updated
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*
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* @return <code>true</code> on success, <code>false</code> on failure
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*/
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public boolean startUpdate( int empireId );
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/**
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* Set the new extraction priority of a resource
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*
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* <p>
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* Call the <code>emp.mset_update_set(TEXT,INT)</code> stored procedure to set the new
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* extraction priority for some type of resources. An mining settings update (empire- or
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* planet-wide) must have been initiated before this method is called.
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*
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* @param resource
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* the identifier of the resource
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* @param priority
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* the new extraction priority for the resource
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*
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* @return <code>true</code> on success, <code>false</code> if the resource did not exist.
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*/
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public boolean setNewPriority( String resource , int priority );
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/**
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* Apply the current settings update
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*
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* <p>
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* This method applies a previously initiated mining settings update by calling the
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* <code>emp.mset_update_apply()</code> stored procedure.
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*
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* @return <code>true</code> on success, <code>false</code> if one of the priorities was
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* invalid.
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*/
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public boolean applyUpdate( );
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}
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package com.deepclone.lw.interfaces.game.resources;
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import java.util.Map;
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/**
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* Resources control interface
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*
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* <p>
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* This interface corresponds to the component which controls resources from the game's point of
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* view. It contains methods that update mining settings.
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*
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* @author <a href="mailto:tseeker@legacyworlds.com">E. Benoît</a>
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*/
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public interface ResourcesController
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{
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/**
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* Update an empire's mining settings
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*
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* @param empireId
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* the empire's identifier
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* @param settings
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* the new settings
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*/
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public void updateEmpireSettings( int empireId , Map< String , Integer > settings );
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}
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