Extracted quantities update as soon as possible
* The quantities of resources extracted from mines will now be updated as soon as they have a reason to. This includes planet assignment, abandonment, ownership changes, and updates to mining priorities. * The mining update will now remove the current resource income from the providers, and only then re-compute all extracted quantities. This is more logical and corresponds to the way the other game updates work. * Fixed bug in extraction computation where the size of the planet's happy population was used instead of the happy/total ratio when adjusting the mining production for riots. * The following SQL scripts must be re-executed to upgrade a database: -> 040-functions/040-empire.sql -> 040-functions/145-resource-providers.sql -> 040-functions/147-empire-mining.sql -> 050-updates/120-planet-mining.sql
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legacyworlds-server-data/db-structure/tests/utils/common-setup
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@ -37,7 +37,7 @@ DELETE FROM sys.update_types
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SELECT sys.uoc_constant( 'game.resources.weightBase' , '(test)' , 'Resources' , 10.0 );
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SELECT _create_natural_resources( 2 , 'resource' );
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SELECT _create_raw_planets( 6 , 'planet' );
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SELECT _create_emp_names( 4 , 'empire' );
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SELECT _create_emp_names( 5 , 'empire' );
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INSERT INTO emp.empires ( name_id , cash )
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SELECT id , 0 FROM naming.empire_names;
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