Universe generator fix
* A function called by the initial universe generator was changed, but the call wasn't updated accordingly. This problem has been fixed. * Variable / procedure name errors in some of the old, untested functions.
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1 changed files with 4 additions and 4 deletions
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@ -264,12 +264,12 @@ DECLARE
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y INT;
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npics INT;
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BEGIN
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PERFORM verse.collect_resource_statistics( );
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PERFORM verse.collect_resprov_statistics( );
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npics := floor( sys.get_constant( 'game.universe.pictures' ) );
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FOR x IN _area.x0 .. area.x1
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FOR x IN _area.x0 .. _area.x1
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LOOP
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FOR y IN area.y0 .. area.y1
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FOR y IN _area.y0 .. _area.y1
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LOOP
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PERFORM verse.create_system( x , y , ipop , npics );
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END LOOP;
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@ -302,7 +302,7 @@ DECLARE
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BEGIN
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sz := floor( sys.get_constant( 'game.universe.initialSize' ) );
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pop := sys.get_constant( 'game.universe.initialPopulation' );
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PERFORM verse.create_systems( -sz , -sz , sz , sz , pop );
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PERFORM verse.create_systems( ROW( -sz , -sz , sz , sz ) , pop );
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END;
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$$ LANGUAGE plpgsql;
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