Game updates improvements

* Added a set of tables which define game updates and their targets.
These definitions replace the old enumerate type. Added a set of
triggers which automatically create specific update tables, insert
missing entries, etc... when game update types are being manipulated.

* Removed manual insertion of game updates from empire creation
function and universe generator.

* Added registration of core update targets (i.e. planets and empires),
updated all existing game update processing functions and added type
registrations

* Created Maven project for game updates control components, moved
existing components from the -simple project, rewritten most of what
they contained, added new components for server-side update batch
processing
This commit is contained in:
Emmanuel BENOîT 2012-02-03 16:25:03 +01:00
parent ba6a1e2b41
commit 56eddcc4f0
93 changed files with 4004 additions and 578 deletions
legacyworlds-server-beans

View file

@ -21,15 +21,16 @@
</dependencies>
<modules>
<module>../legacyworlds-server-beans-i18n</module>
<module>../legacyworlds-server-beans-eventlog</module>
<module>../legacyworlds-server-beans-accounts</module>
<module>../legacyworlds-server-beans-bt</module>
<module>../legacyworlds-server-beans-eventlog</module>
<module>../legacyworlds-server-beans-i18n</module>
<module>../legacyworlds-server-beans-mailer</module>
<module>../legacyworlds-server-beans-system</module>
<module>../legacyworlds-server-beans-naming</module>
<module>../legacyworlds-server-beans-resources</module>
<module>../legacyworlds-server-beans-bt</module>
<module>../legacyworlds-server-beans-user</module>
<module>../legacyworlds-server-beans-simple</module>
<module>../legacyworlds-server-beans-system</module>
<module>../legacyworlds-server-beans-updates</module>
<module>../legacyworlds-server-beans-user</module>
</modules>
</project>