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lwb6/legacyworlds-server/legacyworlds-server-main/data/i18n-text.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<lw-text-data xmlns="http://www.deepclone.com/lw/b6/m1/i18n-text" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.deepclone.com/lw/b6/m1/i18n-text i18n-text.xsd">
<include>text/buildings.xml</include>
<include>text/mail.xml</include>
<include>text/preferences.xml</include>
<include>text/technologies.xml</include>
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<language id="en" name="English">
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<inline-string id="instantNotification">
<value>
***
From: ${from}
To: ${to}
Subject: ${subject}
${text}
</value>
</inline-string>
<inline-string id="recapsMessage">
<value>* ${subject}
from ${from}
received ${time}</value>
</inline-string>
<inline-string id="recapsEmpire">
<value>Private messages:</value>
</inline-string>
<inline-string id="recapsAlliance">
<value>Alliance messages:</value>
</inline-string>
<inline-string id="recapsInternal">
<value>Internal messages:</value>
</inline-string>
<inline-string id="recapsAdministrator">
<value>Messages from administrators:</value>
</inline-string>
<inline-string id="fighter">
<value>Fighter</value>
</inline-string>
<inline-string id="fighterDescription">
<value>Give a boy a gun and he will become a man. Give a man a ship and he will dominate planets. A Fighter is a light and fast space superiority weapon that alone is inconspicuous and in vast hordes are terrifying. Transport them around the galaxy and you will have all you desire.</value>
</inline-string>
<inline-string id="cruiser">
<value>Cruiser</value>
</inline-string>
<inline-string id="cruiserDescription">
<value>A Cruiser is a compact yet powerful capital ship. It has space-to-space and space-to-ground weapons, as well as a decent number of cup holders.</value>
</inline-string>
<inline-string id="bCruiser">
<value>Battlecruiser</value>
</inline-string>
<inline-string id="bCruiserDescription">
<value>A BattleCruiser is a capital ship, faster and sleeker than a cruiser. It is much faster than his smaller sibling but still packs a lot of firepower for your money. A worthy addition for any warlord's fleet.</value>
</inline-string>
<inline-string id="dreadnought">
<value>Dreadnought</value>
</inline-string>
<inline-string id="dreadnoughtDescription">
<value>Bring the Dread. The Dreadnought is a large capital ship with awesome power and capabilities, expensive and slow but the ultimate in space domination.</value>
</inline-string>
<inline-string id="mapSizeSmall">
<value>Small (3x3)</value>
</inline-string>
<inline-string id="mapSizeMedium">
<value>Medium (5x5)</value>
</inline-string>
<inline-string id="mapSizeLarge">
<value>Large (7x7)</value>
</inline-string>
<inline-string id="mailPrefNo">
<value>No notification</value>
</inline-string>
<inline-string id="mailPrefRecap">
<value>Include in daily recap</value>
</inline-string>
<inline-string id="mailPrefInstant">
<value>Instant notification</value>
</inline-string>
<!-- Sender names for internal messages -->
<inline-string id="imSenderEco">
<value>Ministry of Economy</value>
</inline-string>
<inline-string id="imSenderWar">
<value>Ministry of War</value>
</inline-string>
<inline-string id="imSenderSec">
<value>Ministry of Peace</value>
</inline-string>
<inline-string id="imSenderSci">
<value>Ministry of Research</value>
</inline-string>
<inline-string id="imSenderAdmin">
<value>Legacy Worlds staff</value>
</inline-string>
<inline-string id="imSenderBugtracker">
<value>Bug tracker</value>
</inline-string>
<!-- Internal messages - civilian queues -->
<inline-string id="imtEmptyCivQueues">
<value>Empty civilian queues</value>
</inline-string>
<inline-string id="imEmptyCivQueues">
<value>Some of your planets have finished constructing or destroying buildings:</value>
</inline-string>
<inline-string id="imtEmptyCivQueue">
<value>Empty civilian queue at ${location}</value>
</inline-string>
<inline-string id="imEmptyCivQueue">
<value>Planet ${location} has finished constructing or destroying buildings.</value>
</inline-string>
<!-- Internal messages - military queues -->
<inline-string id="imtEmptyMilQueues">
<value>Empty military queues</value>
</inline-string>
<inline-string id="imEmptyMilQueues">
<value>Some of your planets have finished constructing ships:</value>
</inline-string>
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<inline-string id="imtEmptyMilQueue">
<value>Empty military queue at ${location}</value>
</inline-string>
<inline-string id="imEmptyMilQueue">
<value>Planet ${location} has finished constructing ships.</value>
</inline-string>
<!-- Internal messages - battles -->
<inline-string id="imtBattleStart">
<value>Battle started at ${location}</value>
</inline-string>
<inline-string id="imBattleStart">
<value>{{battle:${battleId} Battle #${battleId}}} has started at ${location}.</value>
</inline-string>
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<inline-string id="imtBattleEnd">
<value>Battle ended at ${location}</value>
</inline-string>
<inline-string id="imBattleEnd">
<value>{{battle:${battleId} Battle #${battleId}}} has ended at ${location}.</value>
</inline-string>
<!-- Internal messages - strikes -->
<inline-string id="imtStrikeStart">
<value>The citizens of ${location} are on strike</value>
</inline-string>
<inline-string id="imStrikeStart">
<value>The citizens of ${location} are in a really bad mood and have started leaving their posts... We'd better do something about this.</value>
</inline-string>
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<inline-string id="imtStrikeEnd">
<value>Situation back to normal on ${location}</value>
</inline-string>
<inline-string id="imStrikeEnd">
<value>The citizens of ${location} have resumed working.</value>
</inline-string>
<!-- Internal messages - planet lost or abandoned -->
<inline-string id="imtLostPlanet">
<value>Planet ${location} lost</value>
</inline-string>
<inline-string id="imLostPlanet">
<value>We have lost control of ${location}, which was taken from us by ${taker}.</value>
</inline-string>
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<inline-string id="imtAbandonPlanet">
<value>Planet ${location} abandoned</value>
</inline-string>
<inline-string id="imAbandonPlanet">
<value>Our forces have completed the evacuation of ${location}; the citizens of this world are left to fend for themselves.</value>
</inline-string>
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<!-- Internal messages - planet taken -->
<inline-string id="imtTakePlanet">
<value>Planet ${location} conquered</value>
</inline-string>
<inline-string id="imTakePlanetNeutral">
<value>We have seized control of planet ${location} from the local (lack of) government.</value>
</inline-string>
<inline-string id="imTakePlanet">
<value>We have seized control of planet ${location} from the clutches of ${owner}.</value>
</inline-string>
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<!-- Empire messages -->
<inline-string id="imtTechAvailable">
<value>${tech} available</value>
</inline-string>
<inline-string id="imTechAvailable">
<value>A new technology, ${tech}, has been fully researched and is ready to be implemented.</value>
</inline-string>
<inline-string id="imtDebtStart">
<value>Out of money!!!!11111</value>
</inline-string>
<inline-string id="imDebtStart">
<value>With all due respect, what the hell were you thinking, Sir?! We are so poor we can't even pay for our fleets and buildings anymore! Some of your ministers are even considering prostituting themselves!</value>
</inline-string>
<inline-string id="imtDebtEnd">
<value>Economic situation resolved</value>
</inline-string>
<inline-string id="imDebtEnd">
<value>Good to see that our money problems are over, Sir. Good job. Well, of course it'd been better if these problems had never started... Sir? What are you doing with this handgu-</value>
</inline-string>
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<!-- Alliance messages -->
<inline-string id="imtPendingRequest">
<value>Pending alliance request</value>
</inline-string>
<inline-string id="imPendingRequest">
<value>${empire} is requesting to join the alliance.</value>
</inline-string>
<inline-string id="imtRequestAccepted">
<value>Alliance request accepted</value>
</inline-string>
<inline-string id="imRequestAccepted">
<value>Our request to join ${alliance} has been accepted!.</value>
</inline-string>
<inline-string id="imtRequestRejected">
<value>Alliance request rejected</value>
</inline-string>
<inline-string id="imRequestRejected">
<value>Our request to join ${alliance} has been rejected.</value>
</inline-string>
<inline-string id="imtLeaderChange">
<value>Leadership change</value>
</inline-string>
<inline-string id="imLeaderChange">
<value>${leader} has stepped down as the alliance's leader.</value>
</inline-string>
<inline-string id="imtKickedSelf">
<value>Kicked!</value>
</inline-string>
<inline-string id="imKickedSelf">
<value>We have been kicked out of ${alliance}.</value>
</inline-string>
<inline-string id="imtKicked">
<value>${empire} kicked</value>
</inline-string>
<inline-string id="imKicked">
<value>${empire} has been kicked from the alliance.</value>
</inline-string>
<inline-string id="imtLeftAlliance">
<value>${empire} has left</value>
</inline-string>
<inline-string id="imLeftAlliance">
<value>${empire} has left the alliance.</value>
</inline-string>
<inline-string id="imtAllianceDisbanded">
<value>Alliance disbanded!</value>
</inline-string>
<inline-string id="imAllianceDisbanded">
<value>The leader has left and the alliance was disbanded.</value>
</inline-string>
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<!-- Fleets -->
<inline-string id="imtFleetArrival">
<value>Fleets have arrived at ${location}</value>
</inline-string>
<inline-string id="imFleetArrival">
<value>The following fleet(s) have arrived at ${location}:</value>
</inline-string>
<inline-string id="imtFleetDeparture">
<value>Fleets have left orbit at ${location}</value>
</inline-string>
<inline-string id="imFleetDeparture">
<value>The following fleet(s) have left orbit at ${location}:</value>
</inline-string>
<inline-string id="imtFleetSwitch">
<value>Fleets mode change at ${location}</value>
</inline-string>
<inline-string id="imFleetSwitch">
<value>The following fleet(s) have changed mode at ${location}:</value>
</inline-string>
<inline-string id="imtFleetELSwitch">
<value>Fleets switched to attack at ${location}</value>
</inline-string>
<inline-string id="imFleetELSwitch">
<value>Our fleets at ${location} have been forced to attack!</value>
</inline-string>
<inline-string id="imfOwnUnnamed">
<value>our unnamed fleet (power: ${power})</value>
</inline-string>
<inline-string id="imfOwnNamed">
<value>our fleet named ${fleet} (power: ${power})</value>
</inline-string>
<inline-string id="imfFriendlyUnnamed">
<value>a friendly, unnamed fleet (power: ${power}) owned by ${owner}</value>
</inline-string>
<inline-string id="imfFriendlyNamed">
<value>a friendly fleet named ${fleet} (power: ${power}) owned by ${owner}</value>
</inline-string>
<inline-string id="imfHostileUnnamed">
<value>a hostile, unnamed fleet (power: ${power}) owned by ${owner}</value>
</inline-string>
<inline-string id="imfHostileNamed">
<value>a hostile fleet named ${fleet} (power: ${power}) owned by ${owner}</value>
</inline-string>
<inline-string id="imfSource">
<value> - coming from ${source}</value>
</inline-string>
<inline-string id="imfUnnamed">
<value>an unnamed fleet (power: ${power}) owned by ${owner}</value>
</inline-string>
<inline-string id="imfNamed">
<value>a fleet named ${fleet} (power: ${power}) owned by ${owner}</value>
</inline-string>
<inline-string id="imfSwitchAttack">
<value>: switched to attack</value>
</inline-string>
<inline-string id="imfSwitchDefence">
<value>: switched to defence</value>
</inline-string>
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<!-- Administration messages -->
<inline-string id="imAdminWarning">
<value>You currently have ${warnings} warning(s). Please note that, upon reaching 3 warnings, the administration team will consider banning you.</value>
</inline-string>
<inline-string id="imtAdminPlanet">
<value>Warning - planet name ${oldName}</value>
</inline-string>
<inline-string id="imAdminPlanet">
<value>This is an official warning from the Legacy Worlds moderation team.
One of the planets you own, {{planet:${locationId} ${oldName}}}, had a name that was considered either vulgar, disrespectful or discriminating.
The planet's name has been changed to ${newName}.</value>
</inline-string>
<inline-string id="imtAdminEmpire">
<value>Warning - your empire '${oldName}'</value>
</inline-string>
<inline-string id="imAdminEmpire">
<value>This is an official warning from the Legacy Worlds moderation team.
Your empire, ${oldName}, had a name that was considered either vulgar, disrespectful or discriminating.
It was forcibly renamed to ${newName}.</value>
</inline-string>
<inline-string id="imtAdminAlliance">
<value>Warning - your alliance '${oldName}'</value>
</inline-string>
<inline-string id="imAdminAlliance">
<value>This is an official warning from the Legacy Worlds moderation team.
Your alliance, ${oldName}, had a name that was considered either vulgar, disrespectful or discriminating.
It was disbanded.</value>
</inline-string>
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<!-- Bug tracker -->
<inline-string id="imtBugReportUpdate">
<value>Bug report #${id} updated</value>
</inline-string>
<inline-string id="imBugReportUpdateAdmin">
<value>Bug report ${bug} has been updated by administrator ${submitter}.</value>
</inline-string>
<inline-string id="imBugReportUpdateEmpire">
<value>Bug report ${bug} has been updated by the owner of empire ${submitter}.</value>
</inline-string>
</language>
<language id="fr" name="Français">
<inline-string id="instantNotification">
<value>
***
De : ${from}
À : ${to}
Sujet : ${subject}
${text}
</value>
</inline-string>
<inline-string id="recapsMessage">
<value>* ${subject}
de ${from}
date/heure de réception ${time}</value>
</inline-string>
<inline-string id="recapsEmpire">
<value>Messages privés :</value>
</inline-string>
<inline-string id="recapsAlliance">
<value>Messages d'alliance :</value>
</inline-string>
<inline-string id="recapsInternal">
<value>Messages internes :</value>
</inline-string>
<inline-string id="recapsAdministrator">
<value>Messages des administrateurs :</value>
</inline-string>
<inline-string id="fighter">
<value>Chasseur</value>
</inline-string>
<inline-string id="fighterDescription">
<value>Donnez un pistolet à un adolescent et il deviendra un homme. Donnez un vaisseau à un homme et il dominera des planètes. Un chasseur est un vaisseau léger et rapide qui seul reste insignifiant mais en vaste horde peut devenir terrifiant. Déplacez les d'un bout à l'autre de la galaxie et vous aurez tout ce que vous désirez.</value>
</inline-string>
<inline-string id="cruiser">
<value>Croiseur</value>
</inline-string>
<inline-string id="cruiserDescription">
<value>Un croisseur est un gros vaisseau compact mais puissant. Il dispose d'armes espace-espace et espace-sol, ainsi que d'un bon nombre de porte-gobelets.</value>
</inline-string>
<inline-string id="bCruiser">
<value>Croiseur lourd</value>
</inline-string>
<inline-string id="bCruiserDescription">
<value>Un croiseur lourd est gros vaisseau plus rapide et plus racé qu'un croiseur. Il est bien plus rapide que son petit frère et embarque toujours assez d'armes pour en avoir pour son argent. Une addition pertinente à la flotte de tout seigneur de guerre.</value>
</inline-string>
<inline-string id="dreadnought">
<value>Cuirassé</value>
</inline-string>
<inline-string id="dreadnoughtDescription">
<value>Amenez la cuirasse. Le cuirassé est un énorme vaisseau aux performances et à la puissance impressionantes, cher et lent, mais le nec plus ultra de la domination spatiale.</value>
</inline-string>
<inline-string id="mapSizeSmall">
<value>Petite (3x3)</value>
</inline-string>
<inline-string id="mapSizeMedium">
<value>Moyenne (5x5)</value>
</inline-string>
<inline-string id="mapSizeLarge">
<value>Grande (7x7)</value>
</inline-string>
<inline-string id="mailPrefNo">
<value>Pas de notification</value>
</inline-string>
<inline-string id="mailPrefRecap">
<value>Inclure dans le récapitulatif</value>
</inline-string>
<inline-string id="mailPrefInstant">
<value>Notification immédiate</value>
</inline-string>
<!-- Sender names for internal messages -->
<inline-string id="imSenderEco">
<value>Ministère de l'Économie</value>
</inline-string>
<inline-string id="imSenderWar">
<value>Ministère de la Guerre</value>
</inline-string>
<inline-string id="imSenderSec">
<value>Ministère de la Paix</value>
</inline-string>
<inline-string id="imSenderSci">
<value>Ministère de la Recherche</value>
</inline-string>
<inline-string id="imSenderAdmin">
<value>L'Équipe de Legacy Worlds</value>
</inline-string>
<inline-string id="imSenderBugtracker">
<value>Suivi de bugs</value>
</inline-string>
<!-- Internal messages - civilian queues -->
<inline-string id="imtEmptyCivQueues">
<value>Listes de construction civiles vides</value>
</inline-string>
<inline-string id="imEmptyCivQueues">
<value>Certaines de vos planètes ont fini de construir ou détruire des bâtiments :</value>
</inline-string>
<inline-string id="imtEmptyCivQueue">
<value>Liste de construction civile sur ${location}</value>
</inline-string>
<inline-string id="imEmptyCivQueue">
<value>La planète ${location} a fini de construire ou détruire des bâtiments.</value>
</inline-string>
<!-- Internal messages - military queues -->
<inline-string id="imtEmptyMilQueues">
<value>Listes de construction militaires vides</value>
</inline-string>
<inline-string id="imEmptyMilQueues">
<value>Certaines de vos planètes ont fini de construire des vaisseaux :</value>
</inline-string>
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<inline-string id="imtEmptyMilQueue">
<value>Liste de construction militaire vide sur ${location}</value>
</inline-string>
<inline-string id="imEmptyMilQueue">
<value>La planète ${location} a fini de construire des vaisseaux.</value>
</inline-string>
<!-- Internal messages - battles -->
<inline-string id="imtBattleStart">
<value>Bataille commencée sur ${location}</value>
</inline-string>
<inline-string id="imBattleStart">
<value>{{battle:${battleId} La bataille #${battleId}}} a commencé sur ${location}.</value>
</inline-string>
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<inline-string id="imtBattleEnd">
<value>Bataille terminée sur ${location}</value>
</inline-string>
<inline-string id="imBattleEnd">
<value>{{battle:${battleId} La bataille #${battleId}}} s'est terminée sur ${location}.</value>
</inline-string>
<!-- Internal messages - strikes -->
<inline-string id="imtStrikeStart">
<value>Les habitants de ${location} sont en grève</value>
</inline-string>
<inline-string id="imStrikeStart">
<value>Les habitants de ${location} sont de très mauvaise humeur et ont commencé à quitter leurs postes... Nous devrions faire quelque chose à ce sujet.</value>
</inline-string>
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<inline-string id="imtStrikeEnd">
<value>Situation revenue à la normale sur ${location}</value>
</inline-string>
<inline-string id="imStrikeEnd">
<value>Les habitants de ${location} sont de retour au travail.</value>
</inline-string>
<!-- Internal messages - planet lost or abandoned -->
<inline-string id="imtLostPlanet">
<value>Perte de la planète ${location}</value>
</inline-string>
<inline-string id="imLostPlanet">
<value>Nous avons perdu le contrôle de ${location}, qui nous a été prise par ${taker}.</value>
</inline-string>
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<inline-string id="imtAbandonPlanet">
<value>Abandon de la planète ${location}</value>
</inline-string>
<inline-string id="imAbandonPlanet">
<value>Nos forces ont terminé l'évacutation de ${location}; les habitants de ce monde sont livrés à eux-mêmes.</value>
</inline-string>
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<!-- Internal messages - planet taken -->
<inline-string id="imtTakePlanet">
<value>Conquête de la planète${location}</value>
</inline-string>
<inline-string id="imTakePlanetNeutral">
<value>Nous avons pris le contrôle de la planète ${location} des mains de l'(absence de) gouvernement local.</value>
</inline-string>
<inline-string id="imTakePlanet">
<value>Nous avons pris le contrôle de la planète ${location} des griffes de ${owner}.</value>
</inline-string>
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<!-- Empire messages -->
<inline-string id="imtTechAvailable">
<value>${tech} disponible</value>
</inline-string>
<inline-string id="imTechAvailable">
<value>Une nouvelle technologie, ${tech}, a été complétement recherchée et est prête à être appliquée.</value>
</inline-string>
<inline-string id="imtDebtStart">
<value>Fauché!!!!11111</value>
</inline-string>
<inline-string id="imDebtStart">
<value>Respectueusement, à quoi vous donc vous avez bien pu penser, Chef?! Nous sommes si pauvres que nous ne pouvons même plus payer la maintenance de nos flottes et bâtiments! Certains de vos ministres envisagent même de se prostituer!</value>
</inline-string>
<inline-string id="imtDebtEnd">
<value>Amélioration de la situation économique</value>
</inline-string>
<inline-string id="imDebtEnd">
<value>C'est bon de voir que nos problèmes d'argent sont résolus, Chef. Bien joué. Bien sûr, ça aurait été mieux si ces problèmes n'avaient jamais eu lieu... Chef, qu'est ce que vous faites avec ce pistol-</value>
</inline-string>
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<!-- Alliance messages -->
<inline-string id="imtPendingRequest">
<value>Demande d'alliance en attente</value>
</inline-string>
<inline-string id="imPendingRequest">
<value>${empire} demande à joindre l'alliance.</value>
</inline-string>
<inline-string id="imtRequestAccepted">
<value>Demande d'alliance acceptée</value>
</inline-string>
<inline-string id="imRequestAccepted">
<value>Notre demande de joindre ${alliance} a été acceptée.</value>
</inline-string>
<inline-string id="imtRequestRejected">
<value>Demande d'alliance rejetée</value>
</inline-string>
<inline-string id="imRequestRejected">
<value>Notre demande de joindre ${alliance} a été rejetée.</value>
</inline-string>
<inline-string id="imtLeaderChange">
<value>Changement de direction</value>
</inline-string>
<inline-string id="imLeaderChange">
<value>${leader} s'est retiré de sa position de dirigeant de l'alliance.</value>
</inline-string>
<inline-string id="imtKickedSelf">
<value>Expulsé!</value>
</inline-string>
<inline-string id="imKickedSelf">
<value>Nous avons été expulsés de ${alliance}.</value>
</inline-string>
<inline-string id="imtKicked">
<value>${empire} expulsé</value>
</inline-string>
<inline-string id="imKicked">
<value>${empire} a été expulsé de l'alliance.</value>
</inline-string>
<inline-string id="imtLeftAlliance">
<value>Départ de ${empire}</value>
</inline-string>
<inline-string id="imLeftAlliance">
<value>${empire} a quitté alliance.</value>
</inline-string>
<inline-string id="imtAllianceDisbanded">
<value>Alliance dissoute!</value>
</inline-string>
<inline-string id="imAllianceDisbanded">
<value>Le dirigeant est parti et l'alliance a été dissoute.</value>
</inline-string>
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<!-- Fleets -->
<inline-string id="imtFleetArrival">
<value>Arrivée de flottes sur ${location}</value>
</inline-string>
<inline-string id="imFleetArrival">
<value>La(les) flotte(s) suivante(s) est(sont) arrivée(s) sur ${location}:</value>
</inline-string>
<inline-string id="imtFleetDeparture">
<value>Des flottes ont quitté l'orbite de ${location}</value>
</inline-string>
<inline-string id="imFleetDeparture">
<value>La(les) flotte(s) suivante(s) a(ont) quitté l'orbite de ${location}:</value>
</inline-string>
<inline-string id="imtFleetSwitch">
<value>Changement de mode de flottes sur ${location}</value>
</inline-string>
<inline-string id="imFleetSwitch">
<value>La(les) flotte(s) suivante(s) a(ont) changé de mode sur ${location}:</value>
</inline-string>
<inline-string id="imtFleetELSwitch">
<value>Des flottes sont passées en attaque sur ${location}</value>
</inline-string>
<inline-string id="imFleetELSwitch">
<value>Nos flottes sur ${location} ont été forcées d'attaquer!</value>
</inline-string>
<inline-string id="imfOwnUnnamed">
<value>notre flotte sans nom (puissance : ${power})</value>
</inline-string>
<inline-string id="imfOwnNamed">
<value>notre flotte nommée ${fleet} (puissance : ${power})</value>
</inline-string>
<inline-string id="imfFriendlyUnnamed">
<value>une flotte alliées sans nom (puissance : ${power}) possédée par ${owner}</value>
</inline-string>
<inline-string id="imfFriendlyNamed">
<value>une flotte alliée nommée ${fleet} (puissance : ${power}) possédée par ${owner}</value>
</inline-string>
<inline-string id="imfHostileUnnamed">
<value>une flotte hostile sans nom (puissance : ${power}) possédée par ${owner}</value>
</inline-string>
<inline-string id="imfHostileNamed">
<value>une flotte hostile nommée ${fleet} (puissance : ${power}) possédée par ${owner}</value>
</inline-string>
<inline-string id="imfSource">
<value> - venant de ${source}</value>
</inline-string>
<inline-string id="imfUnnamed">
<value>une flotte sans nom (puissance : ${power}) possédée par ${owner}</value>
</inline-string>
<inline-string id="imfNamed">
<value>une flotte nommée ${fleet} (puissance : ${power}) possédée par ${owner}</value>
</inline-string>
<inline-string id="imfSwitchAttack">
<value>: est passée en attaque</value>
</inline-string>
<inline-string id="imfSwitchDefence">
<value>: est passée en défensee</value>
</inline-string>
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<!-- Administration messages -->
<inline-string id="imAdminWarning">
<value>Vous avez actuellement ${warnings} avertissement(s). Veuillez noter que, lorsque vous atteindrez 3 avertissements, l'équipe d'administration va envisager votre expulsion.</value>
</inline-string>
<inline-string id="imtAdminPlanet">
<value>Avertissement - nom de planète ${oldName}</value>
</inline-string>
<inline-string id="imAdminPlanet">
<value>Ceci est un avertissement officiel de l'équipe de modération de Legacy Worlds.
Une des planètes que vous possédez, {{planet:${locationId} ${oldName}}}, avait un nom qui a été considéré comme vulgaire, irrespectueux ou disciminatoire.
Le nom de la planète a été changé en ${newName}.</value>
</inline-string>
<inline-string id="imtAdminEmpire">
<value>Avertissement - votre empire '${oldName}'</value>
</inline-string>
<inline-string id="imAdminEmpire">
<value>Ceci est un avertissement officiel de l'équipe de modération de Legacy Worlds.
Votre empire, ${oldName}, avait un nom qui a été considéré comme vulgaire, irrespectueux ou disciminatoire.
Il a été changé de force en ${newName}.</value>
</inline-string>
<inline-string id="imtAdminAlliance">
<value>Avertissement - votre alliance '${oldName}'</value>
</inline-string>
<inline-string id="imAdminAlliance">
<value>Ceci est un avertissement officiel de l'équipe de modération de Legacy Worlds.
Votre alliance, ${oldName}, avait un nom qui a été considéré comme vulgaire, irrespectueux ou disciminatoire.
Elle a été dissoute.</value>
</inline-string>
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<!-- Bug tracker -->
<inline-string id="imtBugReportUpdate">
<value>Rapport de bug #${id} mis à jour</value>
</inline-string>
<inline-string id="imBugReportUpdateAdmin">
<value>Le rapport de bug ${bug} a été mis à jour par l'administrateur ${submitter}.</value>
</inline-string>
<inline-string id="imBugReportUpdateEmpire">
<value>Le rapport de bug ${bug} a été mis à jour par le propriétaire de l'empire ${submitter}.</value>
</inline-string>
</language>
</lw-text-data>