lib = $lib; $this->db = $this->lib->game->db; $this->fleets = $this->lib->game->getLib('beta5/fleet'); $this->sales = $this->lib->game->getLib('beta5/sale'); } // Assigns the player a new planet after he loses all of his function run($player, $name) { // Delete fleets $list = array_keys($this->lib->call('getFleets', $player)); foreach ($list as $fId) { $this->fleets->call('disband', $fId, true); } // Cancel all sales from this player $q = $this->db->query("SELECT id,player,finalized,sold_to FROM sale WHERE player=$player OR sold_to=$player"); while ($r = dbFetchArray($q)) { list($sid,$seller,$fin,$buyer) = $r; if (is_null($fin)) { $ga = 'cancel'; } else { $ga = 'cancelTransfer'; if ($seller == $id) { $tInc = 0; $fInc = 1; $t = $buyer; } else { $tInc = 1; $fInc = 0; $t = $seller; } } $this->sales->call($ga, $seller, $sid); } // Delete probes // FIXME // Assign new planet $n = addslashes($name); $plid = $this->lib->call('assign', $player, $n); $this->db->query("UPDATE player SET first_planet=$plid WHERE id=$player"); return $plid; } } ?>