lib = $lib; $this->game = $this->lib->game; $this->db = $this->game->db; $this->planets = $this->game->getLib('beta5/planet'); } // Assign a planet to a player function run($pid, $planet) { $q = $this->db->query("SELECT id FROM system WHERE NOT assigned ORDER BY RANDOM() LIMIT 1"); list($sid) = dbFetchArray($q); $npl = 6; $porb = rand(0, $npl - 1); $tm = time(); $pQuery = ""; if ($this->game->params['victory'] == 0) { $fTick = $this->game->ticks['day']->first; $this->db->query("DELETE FROM pk_enemy WHERE until < UNIX_TIMESTAMP(NOW())"); $q = $this->db->query("SELECT * FROM pk_enemy WHERE player = $pid"); if ($tm - $fTick >= $this->game->params['prot_after'] * 86400 && dbCount($q) == 0) { $pQuery = ",prot = " . $this->game->params['prot_duration']; } } $p = addslashes($planet); $this->db->query( "UPDATE planet SET name = '$p', owner = $pid, renamed = $tm,mod_check = FALSE " . "WHERE system = $sid AND orbit = $porb" ); $this->db->query("UPDATE system SET assigned = TRUE$pQuery WHERE id=$sid"); $q = $this->db->query("SELECT id,pop FROM planet WHERE system=$sid AND orbit=$porb FOR UPDATE"); list($plid, $cPop) = dbFetchArray($q); $this->planets->call('updateHappiness', $plid); $this->planets->call('updateMaxPopulation', $plid, null, $pid); $this->db->query( "INSERT INTO planet_abandon_time (id, time_required) " . "VALUES ($plid, 6)" ); return $plid; } } ?>