lib = $lib; $this->db = $this->lib->game->db; } // Returns complete information about a message function run($mId, $pid) { $q = $this->db->query("SELECT * FROM message WHERE id=$mId AND NOT deleted"); if (!($q && dbCount($q) == 1)) { return null; } $a1 = dbFetchHash($q); $a = array( "id" => $a1['id'], "player" => $a1['player'], "ftype" => trim($a1['ftype']), "cfid" => $a1['fcustom'], "replyto" => $al['reply_to'], "received" => $a1['sent_on'] ); $new = ($a1['is_new'] == 't'); if (!$new) { $q2 = $this->db->query("SELECT COUNT(*) <> 0 FROM message WHERE reply_to=$mId AND player=$pid"); list($replied) = dbFetchArray($q2); } $q2 = $this->db->query("SELECT * FROM msg_".$a1['mtype']." WHERE id=$mId"); if (!($q2 && dbCount($q2))) { return $a; } $lg = getLanguage(); $f = $this->lib->mainClass->loadFormat($a1['mtype'], $lg, $pid); if (is_null($f)) { return $a; } if (dbCount($q2) == 1) { $f->data = dbFetchHash($q2); } else { $f->data = array(); while ($r2 = dbFetchHash($q2)) array_push($f->data, $r2); } $a["from"] = $f->getSender(); $a["to"] = $f->getRecipient(); $a["subject"] = $f->getSubject(); $a["slink"] = $f->getSLink(); $a["rlink"] = $f->getRLink(); $a["replink"] = $f->getReplyLink(); $a["text"] = $f->getContents(); $a["status"] = $new ? "N" : ($replied ? "R" : "r"); return $a; } } ?>