lib = $lib; $this->game = $this->lib->game; $this->db = $this->game->db; } public function run($player) { // Get alliance $pInfo = $this->game->getLib('beta5/player')->call('get', $player); $alliance = $pInfo['aid']; // Get the player's technologies $techLib = $this->game->getLib('beta5/tech'); $implemented = $techLib->call('getTopics', $player, 1); $completed = $techLib->call('getTopics', $player, 0); $foreseen = $techLib->call('getTopics', $player, -1); $laws = $techLib->call('getLaws', $player); // Delete previous tech submission $this->db->query("DELETE FROM tech_trade_list WHERE member = $player"); // Insert technologies for ($i = 0; $i < count($laws) / 2; $i ++) { $this->db->query( "INSERT INTO tech_trade_list (alliance, member, tech, status) " . "VALUES ($alliance, $player, {$laws[$i * 2]}, 'L')" ); } for ($i = 0; $i < count($completed); $i ++) { $this->db->query( "INSERT INTO tech_trade_list (alliance, member, tech, status) " . "VALUES ($alliance, $player, {$completed[$i]}, 'N')" ); } for ($i = 0; $i < count($implemented); $i ++) { $this->db->query( "INSERT INTO tech_trade_list (alliance, member, tech, status) " . "VALUES ($alliance, $player, {$implemented[$i]}, 'I')" ); } for ($i = 0; $i < count($foreseen) / 2; $i ++) { $this->db->query( "INSERT INTO tech_trade_list (alliance, member, tech, status) " . "VALUES ($alliance, $player, {$foreseen[$i * 2]}, 'F')" ); } // Update request list $this->lib->call('updateRequests', $player); } } ?>