beta5 en Fleets Page
The Fleets page is the main entry point to manage fleets. This part of the manual will present this page more deeply. The fleet page consists in three different sections: This manual section will describe the two first parts of the page. Fleets actions are the topic of another manual section that you can access here.
In order to easily find a fleet you're interested in, you can either use the search feature or combine whatever set of filters. The filters and search features are described below.
This filter allows you to select fleets depending on the category of locations there are on or moving to. You can choose to display fleets located on:
  • All planets: no particular filter is applied
  • Own planets: only the fleets located on planets you own are displayed
  • Allied planets: only the fleets located on allied planets are displayed
  • Other planets: only the fleets located on other planets (that is to say planets or other stellar objects which don't fit in any other categories) are displayed
This filter allows you to select fleets depending on their status. You can choose to display fleets which status is:
  • Any: no particular filter is applied and all fleets are displayed
  • Idle: only the fleets that are orbiting a planet and can actually move are displayed
  • Unavailable: only the fleets that are orbiting a planet and can't be moved (because they are engaged in battle and so on) are displayed
  • Moving: only the fleets that are currently flying between planets are displayed
  • H.S. Stand-By: only the fleets that are currently standing by in Hyperspace are displayed
  • On Sale: only the fleets that you are currently selling are displayed
  • Sold: only the fleets that you have sold but haven't been transfered to their new owner yet are displayed
This filter allows you to select fleets according to the mode they are in. You can either diplay fleets whose mode is:
  • Any: no particular filter is applied and all fleets are displayed
  • Defending: only defending fleets are displayed
  • Attacking: only attacking fleets are displayed
This filters allows you to select fleets according to their owner. You can either display fleets whose owner is:
  • Any: no particular filter is applied and all fleets are displayed
  • Myself: only the fleets you own are displayed
  • Trusted Allies: only the fleets belonging to players who have you in their trusted allies list are displayed
  • Others: only the fleets of other players (neither you nor those who have you as trusted allies) are displayed
The fleets list part of the page is divided into several sections, depending on the location the fleets are at. Those sections consist in:
  • Own planets: you'll find here the list of all fleets located on planets you own
  • Allied planets: in this section are listed all fleets located on planets belonging to players who have you as trusted ally
  • Other planets: you'll find here all fleets located on other stellar objects, be it planets, planetary remains or nebula squares
  • Moving Fleets: in this section are displayed all fleets moving between different stellar objects
  • Fleets standing by: in this section are listed all fleets standing-by in hyperspace
For each of the previously described sections you'll find a table proving detailed fleets information for each location. The table includes:
  • Detailed information for the location
  • Detailed information for each fleet at this location
The next parapgraphs will describe both sections of the table.
The location part of the table provides a set of data on the location. Some are common to all stellar objects and others depend on the type of stellar object. All are listed in the next paragraphs.
For all stellar objects, the location description part of the table includes:
  • name: the name of the object
  • coordinates: the coordinates of the object on the map
For planets, the location description also displays:
  • alliance tag: tag of the alliance the owner of the planet belongs to
  • owner: the name of the owner if the planet isn't yours but belongs to one of your trusted allies
  • population: the total population of the planet
  • turrets: the number of turrets located on the planet
  • turrets' power: the total power of the turrets on the planet
When attacking, below the fleets present on the location, one sentense presents the level of control over the population the player with the more control has. It can be either:
  • "xxx could take the planet.": if all defenses were destroyed the player would have enough GA ships to gain control over the planet
  • "xxx would need x more GA Ships to take this planet.": even if the defenses are destroyed the player doesn't have enough GA sps to take over the planet
For other stellar objects, that is to say nebulas and planetary remains, the location description includes:
  • nature of the object: it can be either a nebula or planetary remains
  • opacity or class: this represents the level of opacity of the object, which gives an idea of the speed reduction of fleets going through it
Below the description of the location you'll find a list of fleets present at that location. The data included in this list are described in the next paragraphs.
The fleet list of a particular location first of all includes a set of general items:
  • a checkbox that you have to check in order to select the coresponding fleet if you have the ability to do so
  • Owner: name of the owner of the fleet
  • Name: name of the fleet
This part of the list indicates the haul status of the fleet. The values can be of two kinds:
  • N/A: this means the fleet doesn't include capital ships and that it can't carry any ship through hyperspace. Such a fleet can only travel to stellar objects located in the same stellar system it is currently located in
  • a percentage: this means the fleet includes capital ships that are hyperspace capable and the percentage represents how filled the hauls of those capital ships are. Two cases are then possible:
    • the percentage is equal to or below 100%: the fleet is fully hyperspace capable and can move to other stellar system as is
    • the percentage is above 100%: there are too many system ships to carry through hyperspace for the number of capital ships you have in the fleet. You either have to remove system ships or add capital ships to the fleet so that the percentage gets equal or lower than 100% if you intend to send the fleet through hyperspace
The table also provides information about the fleet's composition, including:
  • GA Ships: the total number of GA ships in the fleet
  • Fighters: the total number of fighters in the fleet
  • Cruisers: the total number of cruisers in the fleet
  • Battle Cruisers: the total number of battle cruisers in the fleet
  • Power: the total power of all the ships in the fleet
The table also indicates the current status of the fleet. This status is composed of two parts, separated with a comma:
  • First item: it indicates the battle mode of the fleet: either Defense or Attack
  • Second item: it indicates the availability of the fleet. You can either move it (Avail.) or have to wait before you can move it again (Unavail.)
A colour code for each fleet line is used in the fleet list to help you easily spot different categories of fleets:
  • green: your own fleets
  • blue: fleets belonging to any other player and that are in the same battle mode as your own fleets (defending along with you or attacking along with you)
  • red: enemy fleets, that is to say fleets that aren't in the same battle mode as you(defending while you're attacking or the other way around)
Two operations are possible on a particular fleet:
  • checking the checkbox at the beginning of the fleet's line allows to select the fleet and causes the list of available actions for the fleet to be displayed
  • clicking on the name of the fleet opens an alert window where you can type in a new name for the fleet and change it