game = $game; $this->players = $game->getLib('beta5/player'); } function getSender() { return 'Head of Intelligence'; } function getSLink() { return ""; } function getRecipient() { $pinf = $this->players->call('getName', $this->player); return utf8entities($pinf,ENT_COMPAT); } function getRLink() { return ""; } function getSubject() { return "Planet " . utf8entities($this->data['old_name'],ENT_COMPAT) . " has been renamed"; } function getReplyLink() { return ""; } function getContents() { $str = "Sir! A planet we were "; switch ($this->data['status']) : case 'ORBIT': $str .= "orbitting"; break; case 'MOVE': $str .= "moving towards"; break; case 'PROBE': $str .= "shamelessly spying on with our probes"; break; endswitch; $str .= ", " . utf8entities($this->data['old_name'],ENT_COMPAT) . ", has been renamed " . "by its owner to " . utf8entities($this->data['new_name'],ENT_COMPAT) . "."; return $str; } } ?>