lib = $lib; $this->db = $this->lib->game->db; } // Changes the successor for the current leader function run($aid, $sid) { $a = $this->lib->call('get', $aid); if (is_null($a) || $a['successor'] == $sid) { return; } $tag = addslashes($a['tag']); $tm = time(); if (!is_null($a['successor'])) { $id = $a['successor']; $this->db->query("INSERT INTO message(player,sent_on,mtype,ftype,is_new) VALUES($id,$tm,'alint','INT',TRUE)"); $q = $this->db->query("SELECT id FROM message WHERE player=$id AND sent_on=$tm AND ftype='INT' AND mtype='alint' ORDER BY id DESC LIMIT 1"); list($mid) = dbFetchArray($q); $this->db->query("INSERT INTO msg_alint VALUES($mid,$aid,'$tag',".$a['leader'].",2)"); } $this->db->query("UPDATE alliance SET successor=".(is_null($sid)?"NULL":$sid) . " WHERE id=$aid"); if (!is_null($sid)) { $this->db->query("INSERT INTO message(player,sent_on,mtype,ftype,is_new) VALUES($sid,$tm,'alint','INT',TRUE)"); $q = $this->db->query("SELECT id FROM message WHERE player=$sid AND sent_on=$tm AND ftype='INT' AND mtype='alint' ORDER BY id DESC LIMIT 1"); list($mid) = dbFetchArray($q); $this->db->query("INSERT INTO msg_alint VALUES($mid,$aid,'$tag',".$a['leader'].",3)"); } } } ?>