beta5 en Manual Topics
This section of the manual presents some general information about the game including account creation and games management along with a presentation of the main interface and overview page.
Your empire is composed of a set of planets. Starting at first with one it will grow through conquest of uninhabited planets or enemy ones. The overall technological advance of your empire can be improved through research. The fleets you build will provide it with defenses against hostiles and help with its expansion. Of course all of this costs money. But don't be too greedy because corruption might settle on your planets.
What makes great empires is their citizens. Population growth is as such essential. One major factor in LegacyWorlds is happiness. It reflects the overall satisfaction of your citizens. Be careful to keep them happy or they might revolt.
Fleets are sets of ships you can use either to defend yourself or attack other planets. Each fleet can be composed of ships of several different categories. Those fleets can be moved from planet to planet according to a particular set of rules. When faced with enemy fleets they of course engage in battle.
In order to have fleets you first of all have to build them. You also have to possess the required technologies.
Technology allows you to improve your empire as a whole. A certain amount of research points is granted to you each day tick according to your empire's population. Using those points in various research fields allows for new scientific breakthroughs. Implementing those newly discovered technologies allows your whole empire to benefit from them. Scientific knowledge also provides you access to laws that you can choose to enact or not. Those laws and technologies apply modifiers to various parameters in the game, either positively or negatively.
Not all research topics may be accessible to your empire and you might have to use diplomatic exchanges to acquire some technologies.
Legacy Worlds' universe is a galaxy far far away where the suvivors from the Earth's annihilation are trying to rebuild their civilisation. Maps of the area are available.
Legacy Worlds being a tick based game, information about the various ticks is also part of the universe. The various rankings of the players are also present along with the manual you're reading now.
Diplomacy covers a lot of concepts concerning in game interactions of players outside of the direct communication means. The major element is the alliance system which allows players to build up teams. The diplomatic section of the game also allows you to manage list of enemy and trusted players. Diplomacy is also a way to acquire technologies you can't research on your own.
There are two major means of communication in LegacyWorlds: a messaging system and forums. Those allow you to keep in touch with other players both inside your own alliance and outside of it.
Various elements in Legacy Worlds can be customised. Some preferences are specific to one account and others are in-game features that are defined on a per game basis.
As in every game there are rules. Those rules are to be agreed upon and followed by both sides: players and people running the game. Those are the topic of this section.
Some general elements that didn't fit in any other section of the manual are also presented here.
A glossary, that is a list of terms along with their definition, is provided so that you can grasp the meaning of a concept used in the LegacyWorlds' universe at a glace.