Added full source code
This commit is contained in:
commit
33f8586698
1377 changed files with 123808 additions and 0 deletions
scripts/game/beta5/msgformat/en
69
scripts/game/beta5/msgformat/en/abandon.inc
Normal file
69
scripts/game/beta5/msgformat/en/abandon.inc
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@ -0,0 +1,69 @@
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<?php
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class msgformat_abandon {
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function msgformat_abandon($game) {
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$this->game = $game;
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$this->players = $game->getLib('beta5/player');
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}
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function getSender() {
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return 'Military Advisor';
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}
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function getSLink() {
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return "";
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}
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function getRecipient() {
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$name = $this->players->call('getName', $this->player);
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return utf8entities($name);
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}
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function getRLink() {
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return "";
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}
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function getSubject() {
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if (is_array($this->data[0])) {
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$c = count($this->data);
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} else {
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$c = 1;
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}
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return "$c planet" . ($c>1?"s":"") . " abandoned";
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}
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function getReplyLink() {
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return "";
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}
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function getContents() {
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if (is_array($this->data[0])) {
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$data = $this->data;
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} else {
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$data = array($this->data);
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}
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$c = count($data);
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$str = "Sir! Our forces have completed the evacuation of planet" . ($c>1?"s":"") . " ";
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for ($i=0;$i<$c;$i++) {
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if ($i > 0) {
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if ($i == $c - 1) {
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$str .= ' and ';
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} else {
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$str .= ', ';
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}
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}
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$str .= "<a href='planet?id={$data[$i]['p_id']}'><b>"
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. utf8entities($data[$i]['p_name']) . "</b></a>";
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}
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$str .= ". The citizens of th" . ($c>1?"ese":"is") . " world" . ($c>1?"s":"")
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. " are left to fend for themselves.";
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return $str;
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}
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}
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?>
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47
scripts/game/beta5/msgformat/en/admin.inc
Normal file
47
scripts/game/beta5/msgformat/en/admin.inc
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<?php
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class msgformat_admin {
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private $contents = array();
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public function __construct($game) {
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$this->game = $game;
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$this->db = $game->db;
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$this->players = $game->getLib('beta5/player');
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$this->forums = $game->getLib('main/forums');
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}
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public function getRecipient() {
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return utf8entities($this->players->call('getName', $this->player),ENT_COMPAT);
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}
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public function getSender() { return 'LegacyWorlds Administrators'; }
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public function getSLink() { return ""; }
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public function getRLink() { return ""; }
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public function getReplyLink() { return ""; }
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public function getSubject() {
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$c = $this->readContents();
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return $c['subject'];
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}
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public function getContents() {
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$c = $this->readContents();
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return $this->forums->call('substitute', $c['contents'], 't', 'f');
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}
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private function readContents() {
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if (is_null($this->msgContents[$this->data['spam']])) {
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$q = $this->db->query("SELECT * FROM admin_spam WHERE id = {$this->data['spam']}");
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if (!($q && dbCount($q))) {
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return array();
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}
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$this->msgContents[$this->data['spam']] = dbFetchHash($q);
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}
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return $this->msgContents[$this->data['spam']];
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}
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}
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?>
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146
scripts/game/beta5/msgformat/en/alint.inc
Normal file
146
scripts/game/beta5/msgformat/en/alint.inc
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<?php
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class msgformat_alint {
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function msgformat_alint($game) {
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$this->game = $game;
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$this->players = $game->getLib('beta5/player');
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}
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function getPlayer() {
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if (is_null($this->data['player']))
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return null;
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return $this->players->call('get', $this->data['player']);
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}
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function getSender() {
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return "Alliance [".utf8entities($this->data['tag']) . "]";
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}
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function getSLink() {
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if (is_null($this->data['alliance'])) {
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return "";
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}
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return "2,".$this->data['alliance'];
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}
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function getRecipient() {
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$name = $this->players->call('getName', $this->player);
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return utf8entities($name);
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}
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function getRLink() {
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return "";
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}
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function getSubject() {
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$p = $this->getPlayer();
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switch ($this->data['msg_type']) :
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case 0: $s = "A player has requested to join the alliance!"; break;
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case 1: $s = "A player has cancelled his request to join!"; break;
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case 2: $s = "You have been removed as " . utf8entities($p['name']) ."'s successor"; break;
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case 3: $s = "You have been made " . utf8entities($p['name']) . "'s successor"; break;
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case 4: $s = "[".utf8entities($this->data['tag'])."] has become a democracy"; break;
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case 5: $s = "[".utf8entities($this->data['tag'])."] has become a dictature"; break;
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case 6: $s = "You have stepped down from the head of [".utf8entities($this->data['tag'])."]"; break;
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case 7: $s = "You are the new leader of [".utf8entities($this->data['tag'])."]"; break;
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case 8: $s = "Leadership change in [".utf8entities($this->data['tag'])."]"; break;
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case 9: $s = "A player has left the alliance"; break;
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case 10: $s = "Request granted!"; break;
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case 11: $s = "A player has been accepted into the alliance"; break;
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case 12: $s = "Request rejected!"; break;
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case 13: $s = "A request to join has been denied"; break;
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case 14: $s = "Leadership change in [".utf8entities($this->data['tag'])."]"; break;
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case 15: $s = "[".utf8entities($this->data['tag'])."] no longer has a leader!"; break;
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case 16: $s = "New candidate for presidency"; break;
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case 17: $s = "A candidate is no longer running for the alliance's presidency"; break;
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case 18: $s = "You have taken the alliance's presidency"; break;
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case 19: $s = "Leadership change in [".utf8entities($this->data['tag'])."]"; break;
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case 20: $s = "New technology trading orders issued"; break;
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endswitch;
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return $s;
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}
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function getReplyLink() {
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return "";
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}
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function getContents() {
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$p = $this->getPlayer();
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switch ($this->data['msg_type']) :
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case 0:
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$s = "Player <b>".utf8entities($p['name'])."</b> has sent a request to join the <b>[".utf8entities($this->data['tag'])."]</b> alliance.";
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// FIXME: link to admission page
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break;
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case 1:
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$s = "Player <b>".utf8entities($p['name'])."</b> has cancelled his request to join the <b>[".utf8entities($this->data['tag'])."]</b> alliance.";
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break;
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case 2:
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$s = "You are no longer <b>".utf8entities($p['name'])."</b>'s successor at the head of <b>[".utf8entities($this->data['tag'])."]</b>.";
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break;
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case 3:
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$s = "You have been designated by <b>".utf8entities($p['name'])."</b> to be his successor at the head of <b>[".utf8entities($this->data['tag'])."]</b>. ";
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$s .= "If <b>".utf8entities($p['name'])."</b> leaves the alliance, you will automatically be in charge.";
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break;
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case 4:
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$s = "By orders of <b>".utf8entities($p['name'])."</b>, the <b>[".utf8entities($this->data['tag'])."]</b> alliance has become a democracy.";
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break;
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case 5:
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$s = "By orders of <b>".utf8entities($p['name'])."</b>, the <b>[".utf8entities($this->data['tag'])."]</b> alliance has become a dictature.";
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break;
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case 6:
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$s = "You have stepped down from the head of the <b>[".utf8entities($this->data['tag'])."]</b> alliance.<br/><b>".utf8entities($p['name'])."</b>,";
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$s .= "your successor, has assumed control of the alliance.";
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break;
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case 7:
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$s = "<b>".utf8entities($p['name'])."</b>, who was the leader of the <b>[".utf8entities($this->data['tag'])."]</b> alliance, has stepped down from ";
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$s .= "power.<br/>As his successor, you are the new leader of the alliance.";
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break;
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case 8:
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$s = "The leader of the <b>[".utf8entities($this->data['tag'])."]</b> alliance has stepped down from power.<br/>";
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$s .= "<b>".utf8entities($p['name'])."</b>, his successor, is the new leader of the alliance.";
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break;
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case 9:
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$s = "<b>".utf8entities($p['name'])."</b> has left the <b>[".utf8entities($this->data['tag'])."]</b> alliance.";
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break;
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case 10:
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$s = "You have been accepted into the <b>[".utf8entities($this->data['tag'])."]</b> alliance.";
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break;
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case 11:
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$s = "Player <b>".utf8entities($p['name'])."</b> has been accepted into the <b>[".utf8entities($this->data['tag'])."]</b> alliance.";
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break;
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case 12:
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$s = "Your request to join the <b>[".utf8entities($this->data['tag'])."]</b> alliance has been rejected.";
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break;
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case 13:
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$s = "The request from player <b>".utf8entities($p['name'])."</b> to join the <b>[".utf8entities($this->data['tag'])."]</b> alliance has been rejected.";
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break;
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case 14:
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$s = "<b>[".utf8entities($this->data['tag'])."]</b>'s leader has left the alliance. His successor, <b>".utf8entities($p['name'])."</b>,";
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$s .= " has taken control of the alliance.";
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break;
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case 15:
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$s = "<b>[".utf8entities($this->data['tag'])."]</b>'s leader, <b>".utf8entities($p['name'])."</b>, has left the alliance. Since ";
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$s .= "<b>[".utf8entities($this->data['tag'])."]</b> no longer has a leader, all members can now vote to elect his successor.";
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break;
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case 16:
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$s = "<b>".utf8entities($p['name'])."</b> is now running for <b>[".utf8entities($this->data['tag'])."]</b>'s presidency.";
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break;
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case 17:
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$s = "<b>".utf8entities($p['name'])."</b> has cancelled his candidacy to <b>[".utf8entities($this->data['tag'])."]</b>'s presidency.";
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break;
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case 18:
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$s = "You have taken presidency of the <b>[".utf8entities($this->data['tag'])."]</b> alliance.";
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break;
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case 19:
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$s = "<b>".utf8entities($p['name'])."</b> has taken presidency of the <b>[".utf8entities($this->data['tag'])."]</b> alliance.";
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break;
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case 20:
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$s = "New technology trading orders have been issued!<br/>You should check the alliance's <a href='techtrade'>technology trading</a> page to find out how they affect you.";
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break;
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endswitch;
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return $s;
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}
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}
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||||
?>
|
51
scripts/game/beta5/msgformat/en/alliance.inc
Normal file
51
scripts/game/beta5/msgformat/en/alliance.inc
Normal file
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<?php
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class msgformat_alliance {
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function msgformat_alliance($game) {
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$this->game = $game;
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$this->players = $game->getLib('beta5/player');
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}
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function getSender() {
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return utf8entities($this->players->call('getName', $this->data['sender']));
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}
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function getSLink() {
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if ($this->data['sender'] == $this->player) {
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return "";
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}
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$pinf = $this->players->call('get', $this->data['sender']);
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if (is_null($pinf)) {
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||||
return "";
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||||
}
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return "0,".$this->data['sender'];
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||||
}
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||||
|
||||
function getRecipient() {
|
||||
return "Alliance [".utf8entities($this->data['tag']) . "]";
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||||
}
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||||
|
||||
function getRLink() {
|
||||
if (is_null($this->data['alliance']))
|
||||
return "";
|
||||
return "2,".$this->data['alliance'];
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return utf8entities($this->data['subject']);
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
if ($this->data['sender'] == $this->player || is_null($this->data['alliance'])) {
|
||||
return "";
|
||||
}
|
||||
return "2,".$this->data['alliance'].",".$this->data['id'];
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
return preg_replace('/\n/', '<br/>', utf8entities($this->data['message']));
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
139
scripts/game/beta5/msgformat/en/battle.inc
Normal file
139
scripts/game/beta5/msgformat/en/battle.inc
Normal file
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@ -0,0 +1,139 @@
|
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<?php
|
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|
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class msgformat_battle {
|
||||
var $sfn = array('gaships','fighters','cruisers','bcruisers');
|
||||
var $sdn = array('GA Ships','Fighters','Cruisers','Battle Cruisers');
|
||||
|
||||
function msgformat_battle($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Military Advisor';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Battle report for " . utf8entities($this->data['planet']);
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$vacation = ($this->data['o_power'] == 0);
|
||||
|
||||
$str = 'Sir! ' . ($vacation ? "Forces " : "Our forces ")
|
||||
. 'have been fighting in orbit around <a href="planet?id='.$this->data['planet_id'].'"><b>'
|
||||
. utf8entities($this->data['planet']) . "</b></a>. "
|
||||
. ($this->data['heroic_def'] == -1 ? 'The defending forces, overwhelmed, resisted to the last man. Their heroic actions have caused us unexpected losses. ' : '')
|
||||
. ($this->data['heroic_def'] == 1 ? 'While our forces were greatly outnumbered, they opposed the attacking forces heroically. ' : '')
|
||||
. "We have received an update on the latest casualties:</p>"
|
||||
. "<table class='breport'><tr><th class='sname' rowspan='2'> </th><th colspan='2' class='fown'>Own Troops</th>";
|
||||
if ($this->data['a_power'] > 0) {
|
||||
$str .= "<th colspan='2' class='fally'>Allied Troops</th>";
|
||||
}
|
||||
$str .= "<th colspan='2' class='fenemy'>Enemy Troops</th></tr><tr><th>Start</th><th>Lost</th><th>Start</th><th>Lost</th>";
|
||||
if ($this->data['a_power'] > 0) {
|
||||
$str .= "<th>Start</th><th>Lost</th>";
|
||||
}
|
||||
$str .= "</th>";
|
||||
|
||||
for ($i=0;$i<4;$i++) {
|
||||
$n = $this->sfn[$i];
|
||||
if ($this->data["o_$n"] + $this->data["a_$n"] + $this->data["e_$n"] == 0) {
|
||||
continue;
|
||||
}
|
||||
$str .= "<tr><th class='sname'>" . $this->sdn[$i] . "</th><td>" . number_format($this->data["o_$n"])
|
||||
. "</td><td>" . number_format($this->data["ol_$n"]) . "</td>";
|
||||
if ($this->data['a_power'] > 0)
|
||||
$str .= "<td>" . number_format($this->data["a_$n"]) . "</td><td>" . number_format($this->data["al_$n"]) . "</td>";
|
||||
$str .= "<td>" . number_format($this->data["e_$n"]) . "</td><td>" . number_format($this->data["el_$n"]) . "</td>";
|
||||
$str .= "</tr>";
|
||||
}
|
||||
|
||||
$tmode = $this->data['tmode'];
|
||||
if ($tmode != 0) {
|
||||
$str .= "<tr><th class='sname'>Turrets</th><td>";
|
||||
if ($tmode == 1)
|
||||
$str .= number_format($this->data["turrets"]) . "</td><td>" . number_format($this->data["l_turrets"]);
|
||||
else
|
||||
$str .= "-</td><td>-";
|
||||
|
||||
$str .= "</td><td>";
|
||||
if ($tmode == 2)
|
||||
$str .= number_format($this->data["turrets"]) . "</td><td>" . number_format($this->data["l_turrets"]) . "</td><td>";
|
||||
elseif ($this->data['a_power'] > 0)
|
||||
$str .= "-</td><td>-</td><td>";
|
||||
|
||||
if ($tmode == 3)
|
||||
$str .= number_format($this->data["turrets"]) . "</td><td>" . number_format($this->data["l_turrets"]);
|
||||
else
|
||||
$str .= "-</td><td>-";
|
||||
$str .= "</td></tr>";
|
||||
}
|
||||
|
||||
$str .= "<tr><th class='sname'>Fleet Power</th><td>" . number_format($this->data['o_power']) . "</td><td>" . number_format($this->data['ol_power']) . "</td>";
|
||||
if ($this->data['a_power'] > 0)
|
||||
$str .= "<td>" . number_format($this->data['a_power']) . "</td><td>" . number_format($this->data['al_power']) . "</td>";
|
||||
$str .= "<td>" . number_format($this->data['e_power']) . "</td><td>" . number_format($this->data['el_power']) . "</td></tr></table><p>";
|
||||
|
||||
$ePower = $this->data['e_power']; $eLoss = $this->data['el_power'];
|
||||
$aPower = $this->data['a_power'] + $this->data['o_power'];
|
||||
$aLoss = $this->data['al_power'] + $this->data['ol_power'];
|
||||
|
||||
if ($aPower == $aLoss && $ePower == $eLoss) {
|
||||
$str .= "The fleets annihilated each other.";
|
||||
} elseif ($ePower == $eLoss) {
|
||||
$str .= "Victory is ours! The enemy has been annihilated!";
|
||||
} elseif ($aPower == $aLoss) {
|
||||
$str .= "Our forces were annihilated!";
|
||||
} else {
|
||||
$ePLoss = $eLoss / $ePower;
|
||||
$aPLoss = $aLoss / $aPower;
|
||||
if ($ePower - $eLoss > $aPower - $aLoss) {
|
||||
$ratio = $ePLoss ? ($aPLoss / $ePLoss) : 11;
|
||||
if ($ratio > 10) {
|
||||
$str .= "Sir, our forces <i>have</i> to retreat from this losing battle!";
|
||||
} elseif ($ratio > 3) {
|
||||
$str .= "We are getting whacked. We need reinforcements!";
|
||||
} elseif ($ratio > 1.2) {
|
||||
$str .= "The situation doesn't look too good for us.";
|
||||
} else {
|
||||
$str .= "Our forces and the enemy's forces are a close match.";
|
||||
}
|
||||
} elseif ($ePower - $eLoss < $aPower - $aLoss) {
|
||||
$ratio = $aPLoss ? ($ePLoss / $aPLoss) : 11;
|
||||
if ($ratio > 10) {
|
||||
$str .= "The enemy will soon be crushed.";
|
||||
} else if ($ratio > 3) {
|
||||
$str .= "We are clearly winning this fight.";
|
||||
} else if ($ratio > 1.2) {
|
||||
$str .= "The enemy is bound to lose this fight in the long run.";
|
||||
} else {
|
||||
$str .= "Our forces and the enemy's forces are a close match.";
|
||||
}
|
||||
} else {
|
||||
$str .= "Our forces and the enemy's forces are a close match.";
|
||||
}
|
||||
}
|
||||
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
100
scripts/game/beta5/msgformat/en/bid.inc
Normal file
100
scripts/game/beta5/msgformat/en/bid.inc
Normal file
|
@ -0,0 +1,100 @@
|
|||
<?php
|
||||
|
||||
class msgformat_bid {
|
||||
|
||||
function msgformat_bid($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Foreign Minister';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
return utf8entities($this->players->call('getName', $this->player));
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
$s = $this->data['is_planet'] == 't' ? "planet" : "fleet at";
|
||||
return "New bid on $s " . utf8entities($this->data['pname']);
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getFleetText() {
|
||||
$a = array();
|
||||
$ids = array(
|
||||
'gas' => "G.A. Ship",
|
||||
'fighters' => "Fighter",
|
||||
'cruisers' => "Cruiser",
|
||||
'bcruisers' => "Battle Cruiser",
|
||||
);
|
||||
foreach ($ids as $i => $n) {
|
||||
if ($this->data["f_$i"] == 0) {
|
||||
continue;
|
||||
}
|
||||
$nb = $this->data["f_$i"];
|
||||
array_push($a, "<b>$nb</b> $n" . ($nb > 1 ? "s" : ""));
|
||||
}
|
||||
return join(', ', $a);
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
if (is_null($this->data['last_bidder'])) {
|
||||
$str = "Sir, we had placed a bid on " . ($this->data['is_planet'] == 't' ? "planet" : "a fleet in orbit around") . " ";
|
||||
if (!is_null($this->data['planet'])) {
|
||||
$str .= "<a href='planet?id=" . $this->data['planet'] . "'>";
|
||||
}
|
||||
$str .= "<b>" . utf8entities($this->data['pname']) . "</b>" . (is_null($this->data['planet']) ? "" : "</a>");
|
||||
$fs = $this->getFleetText();
|
||||
if ($this->data['is_planet'] == 'f') {
|
||||
$str .= " ($fs)";
|
||||
} elseif ($fs != '') {
|
||||
$str .= " (along with the following fleet: $fs)";
|
||||
}
|
||||
$str .= ".<br/>We have been informed that someone just placed a higher bid. The new price is <b>€";
|
||||
$str .= number_format($this->data['new_price']) . "</b>.";
|
||||
if (!is_null($this->data['offer'])) {
|
||||
$str .= '<br/>We should <a href="market?p=p&po='.$this->data['offer'].'">place a higher bid</a>.';
|
||||
}
|
||||
} else {
|
||||
$str = "Sir, we have received an offer for " . ($this->data['is_planet'] == 't' ? "planet" : "the fleet in orbit around") . " ";
|
||||
if (!is_null($this->data['planet'])) {
|
||||
$str .= "<a href='planet?id=" . $this->data['planet'] . "'>";
|
||||
}
|
||||
$str .= "<b>" . utf8entities($this->data['pname']) . "</b>" . (is_null($this->data['planet']) ? "" : "</a>");
|
||||
$fs = $this->getFleetText();
|
||||
if ($this->data['is_planet'] == 'f') {
|
||||
$str .= " ($fs)";
|
||||
} elseif ($fs != '') {
|
||||
$str .= " (being sold with the following fleet: $fs)";
|
||||
}
|
||||
$str .= ".<br/>";
|
||||
|
||||
$pinf = $this->players->call('get', $this->data['last_bidder'], true);
|
||||
if (!$pinf['quit']) {
|
||||
$str .= '<a href="message?a=c&ct=0&id='.$this->data['last_bidder'].'">';
|
||||
}
|
||||
$str .= utf8entities($pinf['name']);
|
||||
if (!$pinf['quit']) {
|
||||
$str .= '</a>';
|
||||
}
|
||||
$str .= " is offering to buy the " . ($this->data['is_planet'] == 'f' ? "fleet" : "planet") . " for <b>€";
|
||||
$str .= number_format($this->data['new_price']) . "</b>.";
|
||||
}
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
43
scripts/game/beta5/msgformat/en/cash.inc
Normal file
43
scripts/game/beta5/msgformat/en/cash.inc
Normal file
|
@ -0,0 +1,43 @@
|
|||
<?php
|
||||
|
||||
class msgformat_cash {
|
||||
|
||||
function msgformat_cash($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Foreign Minister';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
return utf8entities($this->players->call('getName', $this->player),ENT_COMPAT);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Cash donation received!";
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$pinf = $this->players->call('get', $this->data['p_id'], true);
|
||||
return "Sir! We just received a cash donation amounting to <b>€"
|
||||
. number_format($this->data['amount']) . "</b> from player "
|
||||
. ($pinf['quit'] == 1 ? '' : "<a href='message?a=c&ct=0&id={$this->data['p_id']}'>")
|
||||
. "<b>" . utf8entities($pinf['name'],ENT_COMPAT) . "</b>" . ($pinf['quit'] == 1 ? "" : "</a>") . "!";
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
241
scripts/game/beta5/msgformat/en/ctf.inc
Normal file
241
scripts/game/beta5/msgformat/en/ctf.inc
Normal file
|
@ -0,0 +1,241 @@
|
|||
<?php
|
||||
|
||||
class msgformat_ctf {
|
||||
|
||||
public function __construct($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
$this->alliance = $game->getLib('beta5/alliance');
|
||||
}
|
||||
|
||||
public function getSLink() { return ""; }
|
||||
public function getRLink() { return ""; }
|
||||
public function getReplyLink() { return ""; }
|
||||
|
||||
public function getSender() { return "LegacyWorlds"; }
|
||||
public function getRecipient() {
|
||||
$name = $this->players->call('getName', $this->player);
|
||||
return utf8entities($name);
|
||||
}
|
||||
|
||||
|
||||
public function getSubject() {
|
||||
// Get the team's data if needed
|
||||
if (!is_null($this->data['team'])) {
|
||||
$this->team = $this->alliance->call('get', $this->data['team']);
|
||||
}
|
||||
|
||||
// Create the subject
|
||||
switch ($this->data['msg_type']) :
|
||||
default:
|
||||
case 0: $rv = "Welcome!"; break;
|
||||
case 1: $rv = "A player joined the team"; break;
|
||||
case 2: $rv = "We are holding the targets"; break;
|
||||
case 3: $rv = $this->team['name'] . " has the targets!"; break;
|
||||
case 4: $rv = "Targets lost - we must retake"; break;
|
||||
case 5:
|
||||
case 6: $rv = "Targets lost"; break;
|
||||
case 7: $rv = $this->team['name'] . " could lose the targets"; break;
|
||||
case 8:
|
||||
case 9: $rv = $this->team['name'] . " lost the targets"; break;
|
||||
case 10: $rv = "We are still holding!"; break;
|
||||
case 11: $rv = $this->team['name'] . " is still holding!"; break;
|
||||
case 12: $rv = "Victory!... sort of."; break;
|
||||
case 13: $rv = $this->team['name'] . " owned us"; break;
|
||||
case 14: $rv = "WE HAVE WON THE GAME!"; break;
|
||||
case 15: $rv = "We were defeated :'("; break;
|
||||
endswitch;
|
||||
return $rv;
|
||||
}
|
||||
|
||||
public function getContents() {
|
||||
// Get the team's data if needed
|
||||
if (!is_null($this->data['team']) && is_null($this->team)) {
|
||||
$this->team = $this->alliance->call('get', $this->data['team']);
|
||||
}
|
||||
|
||||
// Generate the contents
|
||||
$generators = array(
|
||||
"Welcome", "Join",
|
||||
"Hold", "OthersHold",
|
||||
"LostGrace", "Lost", "GraceExpired",
|
||||
"OthersLostGrace", "OthersLost", "OthersGraceExpired",
|
||||
"Half", "OthersHalf",
|
||||
"Win", "Lose",
|
||||
"WonGame", "LostGame"
|
||||
);
|
||||
|
||||
$v = "msg" . $generators[$this->data['msg_type']];
|
||||
ob_start();
|
||||
$this->$v();
|
||||
$rv = ob_get_contents();
|
||||
ob_end_clean();
|
||||
|
||||
return $rv;
|
||||
}
|
||||
|
||||
|
||||
private function msgWelcome() {
|
||||
$game = $this->players->game;
|
||||
?>
|
||||
Welcome to this special <i>King of the Hills</i> LegacyWorlds game!<br/>
|
||||
<br/>
|
||||
You have been assigned to <b>[<?=$this->team['tag']?>]</b>, the
|
||||
<?=strtolower($this->team['name'])?>.<br/>
|
||||
<br/>
|
||||
Before you start playing, a few explanations on this special minigame may be required.<br/>
|
||||
<br/>
|
||||
Here, the goal is for your team to control special star systems called <i>targets</i> for
|
||||
<b><?=$game->params['v2time']?> hours</b> in a row. If you succeed, the team will earn
|
||||
<b><?=$game->params['v2points']?></b> points.<br/>
|
||||
<?php
|
||||
if ($game->params['v2grace']) {
|
||||
?>
|
||||
<br/>
|
||||
However, if you lose control on the targets, you will still have
|
||||
<b><?=$game->params['v2grace']?> hours</b> to recover them without restarting the
|
||||
countdown to victory. Of course, the time during which your team no longer holds the
|
||||
targets does not count in the race towards victory.<br/>
|
||||
<?php
|
||||
}
|
||||
?>
|
||||
<br/>
|
||||
When a team wins a round, the targets are made neutral again, and their factories and turrets
|
||||
are reset. All planets which had been destroyed by Wormhole Supernovas are restored, and all
|
||||
planets a team owns in another team's territory are neutralized. Players who no longer had
|
||||
planets are respawned at their original location. In addition, fleets are equalized so that
|
||||
no-one starts the new round with more fleets than the others.<br/>
|
||||
<br/>
|
||||
The first team to reach <b>100</b> points will win the game.
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgJoin() {
|
||||
$name = $this->players->call('getName', $this->data['time_stamp']);
|
||||
?>
|
||||
A new player, <a href='?a=c&ct=0&id=<?=$this->data['time_stamp']?>'><b><?=utf8entities($name)?></b></a>,
|
||||
has been assigned to the <?=strtolower($this->team['name'])?>.
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgHold() {
|
||||
?>
|
||||
Our team is now holding all the targets! We must hold them until
|
||||
<b><?=gmstrftime("%H:%M", $this->data['time_stamp'] + 60)?></b> (<?=gmstrftime("%d/%m/%Y", $this->data['time_stamp'])?>)
|
||||
to win this round.
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgOthersHold() {
|
||||
?>
|
||||
<b><?=$this->team['tag']?></b>, the <?=strtolower($this->team['name'])?>, is now holding all the targets!<br/>
|
||||
We must retake them at all cost, otherwise the <?=strtolower($this->team['name'])?> will win this round at
|
||||
<b><?=gmstrftime("%H:%M", $this->data['time_stamp'] + 60)?></b> (<?=gmstrftime("%d/%m/%Y", $this->data['time_stamp'])?>).
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgLostGrace() {
|
||||
?>
|
||||
Our team is no longer holding the targets... If we do not retake them before
|
||||
<b><?=gmstrftime("%H:%M", $this->data['time_stamp'] - 60)?></b> (<?=gmstrftime("%d/%m/%Y", $this->data['time_stamp'])?>),
|
||||
the countdown to victory will be reset and we'll need to do it all over again...
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgLost() {
|
||||
?>
|
||||
Our team is no longer holding the targets :-(<br/>
|
||||
The countdown to victory has been reset and we need to start all over again...
|
||||
<?php
|
||||
}
|
||||
|
||||
private function msgGraceExpired() {
|
||||
?>
|
||||
Our team is no longer holding the targets, and we lost our chance to retake them in time...<br/>
|
||||
The countdown to victory has been reset and we need to start all over again...
|
||||
<?php
|
||||
}
|
||||
|
||||
private function msgOthersLostGrace() {
|
||||
?>
|
||||
<b><?=$this->team['tag']?></b>, the <?=strtolower($this->team['name'])?>, is no longer holding the targets!<br/>
|
||||
However, if they retake the targets before <b><?=gmstrftime("%H:%M", $this->data['time_stamp'] - 60)?></b>
|
||||
(<?=gmstrftime("%d/%m/%Y", $this->data['time_stamp'])?>),
|
||||
the countdown to their victory will start again ... We must prevent them from retaking!
|
||||
<?php
|
||||
}
|
||||
|
||||
private function msgOthersLost() {
|
||||
?>
|
||||
<b><?=$this->team['tag']?></b>, the <?=strtolower($this->team['name'])?>, is no longer holding the targets!
|
||||
The countdown has been cancelled!
|
||||
<?php
|
||||
}
|
||||
|
||||
private function msgOthersGraceExpired() {
|
||||
?>
|
||||
<b><?=$this->team['tag']?></b>, the <?=strtolower($this->team['name'])?>, is no longer holding the targets and
|
||||
didn't manage to retake them in time! The countdown has been cancelled!
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgHalf() {
|
||||
?>
|
||||
Our team is now holding all the targets! We must hold them until
|
||||
<b><?=gmstrftime("%H:%M", $this->data['time_stamp'] + 60)?></b> (<?=gmstrftime("%d/%m/%Y", $this->data['time_stamp'])?>)
|
||||
to win this round.
|
||||
<?php
|
||||
}
|
||||
|
||||
private function msgOthersHalf() {
|
||||
?>
|
||||
<b><?=$this->team['tag']?></b>, the <?=strtolower($this->team['name'])?>, is still holding all the targets!<br/>
|
||||
We must retake them at all cost, otherwise the <?=strtolower($this->team['name'])?> will win this round at
|
||||
<b><?=gmstrftime("%H:%M", $this->data['time_stamp'] + 60)?></b> (<?=gmstrftime("%d/%m/%Y", $this->data['time_stamp'])?>).
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgWin() {
|
||||
?>
|
||||
Our team has just won a round of the game!<br/>
|
||||
<br/>
|
||||
As a consequence, the map has been reset and everyone has been respawned...<br/>
|
||||
Keep sharp, the battle isn't over yet.
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgLose() {
|
||||
?>
|
||||
We just lost a round of the game to <b>[<?=$this->team['tag']?>]</b>, the <?=strtolower($this->team['name'])?>.<br/>
|
||||
<br/>
|
||||
As a consequence, the map has been reset and everyone has been respawned...<br/>
|
||||
We still stand a chance of winning!
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgWonGame() {
|
||||
?>
|
||||
The game is finished - AND WE WON!
|
||||
<?php
|
||||
}
|
||||
|
||||
|
||||
private function msgLostGame() {
|
||||
?>
|
||||
The game is finished - but we lost. <b>[<?=$this->team['tag']?>]</b>, the <?=strtolower($this->team['name'])?>,
|
||||
overpowered us.
|
||||
<?php
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
?>
|
104
scripts/game/beta5/msgformat/en/detect.inc
Normal file
104
scripts/game/beta5/msgformat/en/detect.inc
Normal file
|
@ -0,0 +1,104 @@
|
|||
<?php
|
||||
|
||||
class msgformat_detect {
|
||||
|
||||
private $contents = array();
|
||||
|
||||
public function __construct($game) {
|
||||
$this->game = $game;
|
||||
$this->db = $game->db;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
$this->forums = $game->getLib('main/forums');
|
||||
}
|
||||
|
||||
public function getRecipient() {
|
||||
return utf8entities($this->players->call('getName', $this->player),ENT_COMPAT);
|
||||
}
|
||||
public function getSender() {
|
||||
return ($this->data['is_owner'] == 't' ? 'Military Advisor' : ('Governor of ' . $this->data['p_name']));
|
||||
}
|
||||
|
||||
public function getSLink() { return ""; }
|
||||
public function getRLink() { return ""; }
|
||||
public function getReplyLink() { return ""; }
|
||||
|
||||
public function getSubject() {
|
||||
if ($this->data['is_owner'] == 't') {
|
||||
return "Fleet detected at {$this->data['p_name']}";
|
||||
}
|
||||
return "Fleet detected in hyperspace";
|
||||
}
|
||||
|
||||
public function getContents() {
|
||||
$func = ($this->data['is_owner'] == 't') ? "ownFleet" : "otherFleet";
|
||||
|
||||
ob_start();
|
||||
$this->$func();
|
||||
$x = ob_get_contents();
|
||||
ob_end_clean();
|
||||
|
||||
return $x;
|
||||
}
|
||||
|
||||
private function ownFleet() {
|
||||
?>
|
||||
One of our fleets in Hyperspace stand-by around planet <b><?=utf8entities($this->data['p_name'])?></b>
|
||||
has been detected by the planet's hyperspace beacon.<br/>
|
||||
<br/>
|
||||
<?
|
||||
switch ($this->data['i_level']) :
|
||||
case 0:
|
||||
echo "The beacon didn't manage to gather any information regarding the fleet, tho.";
|
||||
break;
|
||||
case 1:
|
||||
echo "The beacon managed to obtain a very rough estimate of our fleet's size.";
|
||||
break;
|
||||
case 2:
|
||||
echo "The beacon managed to obtain a rough estimate of our fleet's size.";
|
||||
break;
|
||||
case 3:
|
||||
echo "The beacon managed to obtain our fleet's size.";
|
||||
break;
|
||||
case 4:
|
||||
echo "The beacon identified our fleet!";
|
||||
break;
|
||||
endswitch;
|
||||
}
|
||||
|
||||
private function otherFleet() {
|
||||
?>
|
||||
Our hyperspace beacon around planet <b><?=utf8entities($this->data['p_name'])?></b> has detected a fleet
|
||||
in Hyperspace.<br/>
|
||||
<br/>
|
||||
<?
|
||||
switch ($this->data['i_level']) :
|
||||
case 0:
|
||||
echo "However, no additional information could be gathered due to heavy jamming.";
|
||||
break;
|
||||
case 1:
|
||||
echo "Jamming prevented us from obtaining much information, however the beacon "
|
||||
. "transmitted a very rough estimate of the fleet's size. Its power is "
|
||||
. "estimated at <b>" . number_format($this->data['fl_size'])
|
||||
. "</b> (+/- 25%).";
|
||||
break;
|
||||
case 2:
|
||||
echo "Jamming prevented us from obtaining much information, however the beacon "
|
||||
. "transmitted a rough estimate of the fleet's size. Its power is "
|
||||
. "estimated at <b>" . number_format($this->data['fl_size'])
|
||||
. "</b> (+/- 7.5%).";
|
||||
break;
|
||||
case 3:
|
||||
echo "The beacon was able to compute the fleet's size; its power is <b>"
|
||||
. number_format($this->data['fl_size']) . "</b>. However, because of jamming, "
|
||||
. "the beacon could not identify the fleet.";
|
||||
break;
|
||||
case 4:
|
||||
echo "The beacon completely identified the fleet! Its power is <b>"
|
||||
. number_format($this->data['fl_size']) . "</b>, and it is owned by <b>"
|
||||
. utf8entities($this->data['flo_name']) . "</b>.";
|
||||
break;
|
||||
endswitch;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
74
scripts/game/beta5/msgformat/en/endprotection.inc
Normal file
74
scripts/game/beta5/msgformat/en/endprotection.inc
Normal file
|
@ -0,0 +1,74 @@
|
|||
<?php
|
||||
|
||||
class msgformat_endprotection {
|
||||
|
||||
public function __construct($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
public function getSender() {
|
||||
return 'Peacekeeper Headquarters';
|
||||
}
|
||||
|
||||
public function getSLink() {
|
||||
return '';
|
||||
}
|
||||
|
||||
public function getRecipient() {
|
||||
$name = $this->players->call('getName', $this->player);
|
||||
return utf8entities($name);
|
||||
}
|
||||
|
||||
public function getRLink() {
|
||||
return '';
|
||||
}
|
||||
|
||||
public function getSubject() {
|
||||
return 'You are no longer under our protection';
|
||||
}
|
||||
|
||||
public function getReplyLink() {
|
||||
return '';
|
||||
}
|
||||
|
||||
public function getContents() {
|
||||
ob_start();
|
||||
switch ($this->data['end_type']) {
|
||||
case 'EXP':
|
||||
?>
|
||||
The period of 20 days during which we were meant to protect you has expired.<br/>
|
||||
We are confident that you are now strong enough to survive, and wish you the best of luck.<br/>
|
||||
<br/>
|
||||
Kind regards,<br/>
|
||||
Peacekeeper Commander Dapkor
|
||||
<?
|
||||
break;
|
||||
case 'BRK':
|
||||
?>
|
||||
You have decided that you no longer require our services.<br/>
|
||||
We wish you the best of luck in your future endeavours, and remain at your disposal
|
||||
should you need our help again.<br/>
|
||||
<br/>
|
||||
Kind regards,<br/>
|
||||
Peacekeeper Commander Multair
|
||||
<?
|
||||
break;
|
||||
case 'ACT':
|
||||
?>
|
||||
You have sent a ship outside your system, therefore revoking our agreement.<br/>
|
||||
We wish you the best of luck in your future endeavours, and remain at your disposal
|
||||
should you need our services again.<br/>
|
||||
<br/>
|
||||
Kind regards,<br/>
|
||||
Peacekeeper Commander Hestaks
|
||||
<?
|
||||
break;
|
||||
}
|
||||
$str = ob_get_contents();
|
||||
ob_end_clean();
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
114
scripts/game/beta5/msgformat/en/flmove.inc
Normal file
114
scripts/game/beta5/msgformat/en/flmove.inc
Normal file
|
@ -0,0 +1,114 @@
|
|||
<?php
|
||||
|
||||
class msgformat_flmove {
|
||||
var $compn = array('G.A. ship', 'G.A. ships', 'fighter', 'fighters', 'cruiser', 'cruisers', 'batlle cruiser', 'battle cruisers');
|
||||
var $compi = array('gaships', 'fighters', 'cruisers', 'bcruisers');
|
||||
var $fmData = null;
|
||||
var $fmId = null;
|
||||
|
||||
function msgformat_flmove($game) {
|
||||
$this->game = $game;
|
||||
$this->db = $game->db;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getMovementData() {
|
||||
if (!is_null($this->fmData) && $this->fmId == $this->data['id']) {
|
||||
return;
|
||||
}
|
||||
|
||||
$q = $this->db->query("SELECT * FROM flmove_data WHERE id={$this->data['id']}");
|
||||
$this->fmData = array();
|
||||
$isMe = true;
|
||||
while ($r = dbFetchHash($q)) {
|
||||
$isMe = $isMe && ($r['f_owner'] == $this->player);
|
||||
array_push($this->fmData, $r);
|
||||
}
|
||||
$this->isOwnArrival = $isMe;
|
||||
$this->fmId = $this->data['id'];
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Military Advisor';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
$this->getMovementData();
|
||||
if ($this->isOwnArrival) {
|
||||
if (count($this->fmData) > 1) {
|
||||
$str = "Our fleets have";
|
||||
} else {
|
||||
$str = "Our fleet has";
|
||||
}
|
||||
$str .= " arrived at ";
|
||||
} else {
|
||||
$str .= "Fleet movement at ";
|
||||
}
|
||||
$str .= utf8entities($this->data['p_name']);
|
||||
return $str;
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getComposition($r) {
|
||||
$rv = array();
|
||||
for ($i=0;$i<4;$i++) {
|
||||
$n = $r['f_' . $this->compi[$i]];
|
||||
if ($n == 0) {
|
||||
continue;
|
||||
}
|
||||
array_push($rv, "<b>" . number_format($n) . "</b> " . $this->compn[$i*2 + ($n>1 ? 1 : 0)]);
|
||||
}
|
||||
return join(', ', $rv);
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$this->getMovementData();
|
||||
$pl = (count($this->fmData) > 1);
|
||||
if ($this->isOwnArrival) {
|
||||
$str = "Sir! The following fleet" . ($pl ? "s have" : " has") . " arrived at " . ($pl ? "their" : "its")
|
||||
. " destination, <a href='planet?id={$this->data['p_id']}'><b>" . utf8entities($this->data['p_name'])
|
||||
. "</b></a>:<br/>";
|
||||
foreach ($this->fmData as $r) {
|
||||
$str .= "<br/>Fleet <b>" . utf8entities($r['f_name']) . "</b> coming from <a href='planet?id={$r['from_id']}'><b>"
|
||||
. utf8entities($r['from_name']) . "</b></a> (composition: ";
|
||||
$str .= $this->getComposition($r);
|
||||
$str .= "; power: <b>" . number_format($r['f_power']) . "</b>)";
|
||||
}
|
||||
} else {
|
||||
$str = "Sir! The fleets stationed in orbit around <a href='planet?id={$this->data['p_id']}'><b>" . utf8entities($this->data['p_name'])
|
||||
. "</b></a> report the following event" . ($pl ? "s" : "") . ":<br/>";
|
||||
foreach ($this->fmData as $r) {
|
||||
$str .= "<br/>A " . ($r['hostile'] == 'f' ? "friendly" : "hostile") . " fleet, <b>" . utf8entities($r['f_name']) . "</b>, owned by "
|
||||
. "<a href='message?a=c&ct=0&id={$r['f_owner']}'><b>" . utf8entities($this->players->call('getName', $r['f_owner']))
|
||||
. "</b></a>, has ";
|
||||
if ($r['arrived'] == 'f') {
|
||||
$str .= "left orbit";
|
||||
} else {
|
||||
$str .= "entered orbit, coming from <a href='planet?id={$r['from_id']}'><b>" . utf8entities($r['from_name']) . "</b></a>";
|
||||
}
|
||||
$str .= " (composition: ";
|
||||
$str .= $this->getComposition($r);
|
||||
$str .= "; power: <b>" . number_format($r['f_power']) . "</b>)";
|
||||
}
|
||||
}
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
53
scripts/game/beta5/msgformat/en/flswitch.inc
Normal file
53
scripts/game/beta5/msgformat/en/flswitch.inc
Normal file
|
@ -0,0 +1,53 @@
|
|||
<?php
|
||||
|
||||
class msgformat_flswitch {
|
||||
|
||||
function msgformat_flswitch($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Military Advisor';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Fleets forced to attack on " . utf8entities($this->data['pname']);
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
if (!is_null($this->data['planet'])) {
|
||||
$a1 = '<a href="planet?id='.$this->data['planet'].'"><b>';
|
||||
$a2 = '</b></a>';
|
||||
} else {
|
||||
$a1="<b>";$a2="</b>";
|
||||
}
|
||||
$str = "Sir, the owner of planet $a1".utf8entities($this->data['pname'])."$a2 has added us to his enemy list.<br/>";
|
||||
$str .= "Our fleets have been forced to attack the planet as a consequence and it will not be possible to switch them back ";
|
||||
$str .= "unless the owner removes us from his enemy list. Our fleets are stuck there until a Battle Tick happens.<br/>";
|
||||
|
||||
$nf = $this->data['n_fleets'];
|
||||
$str .= "<b>$nf</b> of our fleets " . ($nf>1?'are':'is') . " in orbit around the planet, with a total fleet power of <b>";
|
||||
$str .= number_format($this->data['fpower']) . "</b>.";
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
76
scripts/game/beta5/msgformat/en/hsloss.inc
Normal file
76
scripts/game/beta5/msgformat/en/hsloss.inc
Normal file
|
@ -0,0 +1,76 @@
|
|||
<?php
|
||||
|
||||
class msgformat_hsloss {
|
||||
var $compn = array('G.A. ship', 'G.A. ships', 'fighter', 'fighters', 'cruiser', 'cruisers', 'batlle cruiser', 'battle cruisers');
|
||||
var $compi = array('gaships', 'fighters', 'cruisers', 'bcruisers');
|
||||
|
||||
function msgformat_hsloss($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Military Advisor';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
if (is_array($this->data[0])) {
|
||||
$data = $this->data[0];
|
||||
} else {
|
||||
$data = $this->data;
|
||||
}
|
||||
return "Ships lost in Hyperspace around " . utf8entities($data['p_name']);
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getFleetComposition($r) {
|
||||
$rv = array();
|
||||
for ($i=0;$i<4;$i++) {
|
||||
$n = $r[$this->compi[$i]];
|
||||
if ($n == 0) {
|
||||
continue;
|
||||
}
|
||||
array_push($rv, "<b>" . number_format($n) . "</b> " . $this->compn[$i*2 + ($n>1 ? 1 : 0)]);
|
||||
}
|
||||
return join(', ', $rv);
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
if (is_array($this->data[0])) {
|
||||
$data = $this->data;
|
||||
} else {
|
||||
$data = array($this->data);
|
||||
}
|
||||
|
||||
$str = "Sir! Some of our ships standing by in Hyperspace in the vicinity of <a href='"
|
||||
. "planet?id={$data['p_id']}'><b>" . utf8entities($data['p_name'])
|
||||
. "</b></a> were lost; a ceremony will be held today in their honor while these "
|
||||
. "poor guys drift in Hyperspace until they starve to death.<br/><br/>"
|
||||
. "The following report indicates the amount of ships lost.<br/>";
|
||||
|
||||
foreach ($data as $f) {
|
||||
$str .= "<br/>Fleet <b>" . utf8entities($f['f_name']) . "</b> lost "
|
||||
. $this->getFleetComposition($f) . " (lost fleet power: <b>"
|
||||
. number_format($f['power']) . "</b>)";
|
||||
}
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
67
scripts/game/beta5/msgformat/en/kfleet.inc
Normal file
67
scripts/game/beta5/msgformat/en/kfleet.inc
Normal file
|
@ -0,0 +1,67 @@
|
|||
<?php
|
||||
|
||||
class msgformat_kfleet {
|
||||
|
||||
function msgformat_kfleet($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Military Advisor';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Fleets lost due to insufficient funds";
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$str = "Sir! Due to insufficient funds, we have been unable to pay for our fleets' upkeep. ";
|
||||
|
||||
$types = array('gaships','fighters','cruisers','bcruisers');
|
||||
$names = array('G.A. ship', 'fighter', 'cruiser', 'battle cruiser');
|
||||
$sum = 0;
|
||||
for ($i=0;$i<4;$i++) {
|
||||
$sum += $this->data[$types[$i]];
|
||||
}
|
||||
|
||||
$add = 0;
|
||||
for ($i=0;$i<4;$i++) {
|
||||
$n = $this->data[$types[$i]];
|
||||
if ($n == 0) {
|
||||
continue;
|
||||
}
|
||||
$sum -= $n;
|
||||
if ($sum == 0 && $add != 0) {
|
||||
$str .= ' and ';
|
||||
} elseif ($add != 0) {
|
||||
$str .= ', ';
|
||||
}
|
||||
$add += $n;
|
||||
|
||||
$str .= "<b>".number_format($n)."</b> " . $names[$i] . ($n > 1 ? 's' : '');
|
||||
}
|
||||
$str .= " ha" . ($add > 1 ? "ve" : "s") . " been lost.";
|
||||
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
53
scripts/game/beta5/msgformat/en/kimpr.inc
Normal file
53
scripts/game/beta5/msgformat/en/kimpr.inc
Normal file
|
@ -0,0 +1,53 @@
|
|||
<?php
|
||||
|
||||
class msgformat_kimpr {
|
||||
|
||||
function msgformat_kimpr($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Civilian Advisor';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Improvements lost due to insufficient funds";
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$str = "Sir! Due to insufficient funds, we have been unable to pay for our planetary improvements' upkeep. ";
|
||||
$tl = $this->data['turrets']; $ml = $this->data['factories'];
|
||||
if ($tl > 0) {
|
||||
$str .= "<b>".number_format($tl)."</b> turret" . ($tl>1?'s':'');
|
||||
if ($ml > 0) {
|
||||
$str .= " and ";
|
||||
}
|
||||
}
|
||||
if ($ml > 0) {
|
||||
$str .= "<b>".number_format($ml)."</b> military factor" . ($ml>1?"ies":"y");
|
||||
}
|
||||
$str .= " ha" . ($ml+$tl>1?"ve":"s") . " been destroyed!";
|
||||
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
78
scripts/game/beta5/msgformat/en/leave.inc
Normal file
78
scripts/game/beta5/msgformat/en/leave.inc
Normal file
|
@ -0,0 +1,78 @@
|
|||
<?php
|
||||
|
||||
class msgformat_leave {
|
||||
|
||||
function msgformat_leave($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Legacy Worlds';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
$pinf = $this->players->call('get', $this->data['player'], true);
|
||||
$str = utf8entities($pinf['name']) . " has ";
|
||||
switch ($this->data['reason']) :
|
||||
case 'QUIT': $str .= "quit the game"; break;
|
||||
case 'INAC': $str .= "become inactive"; break;
|
||||
case 'KICK': $str .= 'been kicked from the game'; break;
|
||||
endswitch;
|
||||
return $str;
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$pinf = $this->players->call('get', $this->data['player'], true);
|
||||
$str = "<b>" . utf8entities($pinf['name']) . "</b> ";
|
||||
switch ($this->data['reason']) :
|
||||
case 'QUIT': $str .= "has decided he had enough of this world and has just left the game."; break;
|
||||
case 'INAC': $str .= "has disappeared, it would seem. He hasn't logged on for 30 days."; break;
|
||||
case 'KICK': $str .= 'probably did something very, very bad and got kicked from the game.'; break;
|
||||
endswitch;
|
||||
|
||||
if (!is_null($this->data['tag']))
|
||||
$str .= " He has been removed from the members of the <b>" . utf8entities($this->data['tag'])
|
||||
. "</b> alliance.";
|
||||
if ($this->data['ally'] == 't')
|
||||
$str .= " Since you had him in your Trusted Allies list, he has been removed from it.";
|
||||
$str .= "<br/>";
|
||||
|
||||
if ($this->data['sales_from'] + $this->data['sales_to'] > 0) {
|
||||
$str .= "<br/>";
|
||||
if ($this->data['sales_from'] > 0)
|
||||
$str .= "<b>" . number_format($this->data['sales_from']) . "</b> sale"
|
||||
. ($this->data['sales_from']>1?"s":"") . " from this player ha"
|
||||
. ($this->data['sales_from']>1?"ve":"s") . " been cancelled.<br/>";
|
||||
if ($this->data['sales_to'] > 0)
|
||||
$str .= "<b>" . number_format($this->data['sales_to']) . "</b> sale"
|
||||
. ($this->data['sales_to']>1?"s":"") . " to this player ha"
|
||||
. ($this->data['sales_to']>1?"ve":"s") . " been cancelled.<br/>";
|
||||
}
|
||||
|
||||
$str .= "<br/><b>" . utf8entities($pinf['name']) . "</b> will"
|
||||
. ($this->data['reason'] == 'KICK' ? " <i>NOT</i>" : "")
|
||||
. " be missed.";
|
||||
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
74
scripts/game/beta5/msgformat/en/ownerch.inc
Normal file
74
scripts/game/beta5/msgformat/en/ownerch.inc
Normal file
|
@ -0,0 +1,74 @@
|
|||
<?php
|
||||
|
||||
class msgformat_ownerch {
|
||||
|
||||
function msgformat_ownerch($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Military Advisor';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
switch ($this->data['status']) :
|
||||
case 'TAKE': $s = "We have taken control of "; break;
|
||||
case 'LOSE': $s = "We have lost control of "; break;
|
||||
case 'VIEW': $s = "Owner change on "; break;
|
||||
endswitch;
|
||||
$s .= utf8entities($this->data['p_name']);
|
||||
return $s;
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$planet = '<a href="planet?id='.$this->data['p_id'].'"><b>'.utf8entities($this->data['p_name'])."</b></a>";
|
||||
switch ($this->data['status']) :
|
||||
case 'TAKE':
|
||||
$s = "Sir! We have seized control of planet $planet";
|
||||
if (!is_null($this->data['owner'])) {
|
||||
$pid = $this->data['owner'];
|
||||
$pn = utf8entities($this->players->call('getName', $pid));
|
||||
$s .= " from the clutches of <a href='message?a=c&ct=0&id=$pid'><b>$pn</b></a>, "
|
||||
. "its former owner";
|
||||
} else {
|
||||
$s .= " from the local (lack of) government.";
|
||||
}
|
||||
$s .= ".";
|
||||
break;
|
||||
case 'LOSE':
|
||||
$pid = $this->data['owner'];
|
||||
$pn = utf8entities($this->players->call('getName', $pid));
|
||||
$s = "We have lost control of planet $planet, which was taken from us by "
|
||||
. "<a href='message?a=c&ct=0&id=$pid'><b>$pn</b></a>.";
|
||||
break;
|
||||
case 'VIEW':
|
||||
$pid = $this->data['owner'];
|
||||
$pn = utf8entities($this->players->call('getName', $pid));
|
||||
$s = "Sir! Our forces orbitting $planet report that "
|
||||
. "<a href='message?a=c&ct=0&id=$pid'><b>$pn</b></a> has taken "
|
||||
. "control of the planet.";
|
||||
break;
|
||||
endswitch;
|
||||
return $s;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
97
scripts/game/beta5/msgformat/en/pkwarning.inc
Normal file
97
scripts/game/beta5/msgformat/en/pkwarning.inc
Normal file
|
@ -0,0 +1,97 @@
|
|||
<?php
|
||||
|
||||
class msgformat_pkwarning {
|
||||
|
||||
public function __construct($game) {
|
||||
$this->game = $game;
|
||||
$this->db = $game->getDBAccess();
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
public function getSender() {
|
||||
return 'Peacekeeper Headquarters';
|
||||
}
|
||||
|
||||
public function getSLink() {
|
||||
return '';
|
||||
}
|
||||
|
||||
public function getRecipient() {
|
||||
$name = $this->players->call('getName', $this->player);
|
||||
return utf8entities($name);
|
||||
}
|
||||
|
||||
public function getRLink() {
|
||||
return '';
|
||||
}
|
||||
|
||||
public function getSubject() {
|
||||
switch ($this->data['msg_type']) {
|
||||
case 'W':
|
||||
return 'Your fleets have entered protected territory';
|
||||
case 'D':
|
||||
return 'Your fleets will be destroyed';
|
||||
case 'E':
|
||||
return 'You have been declared an ennemy of the Peacekeepers';
|
||||
}
|
||||
return 'Huh? wrong message type';
|
||||
}
|
||||
|
||||
public function getReplyLink() {
|
||||
return '';
|
||||
}
|
||||
|
||||
public function getContents() {
|
||||
$planets = "<ul><li>" . join('</li><li>', $this->getPlanets()) . "</li></ul>";
|
||||
|
||||
ob_start();
|
||||
switch ($this->data['msg_type']) {
|
||||
case 'W':
|
||||
?>
|
||||
This is a warning from Peacekeeper Headquarters. Your fleets have entered Peacekeeper-protected territories. If
|
||||
you do not retreat before <b><?=gmstrftime("%H:%M", $this->data['delay'])?></b>, we will be forced to take action.<br/>
|
||||
This warning applies to the following planets:</p>
|
||||
<?=$planets?>
|
||||
<p>Best regards,<br/>
|
||||
Peacekeeper Commander Dapkor
|
||||
<?
|
||||
break;
|
||||
case 'D':
|
||||
?>
|
||||
Your hostile actions will not go unpunished! The Peacekeepers will see to it that your fleets are destroyed on the
|
||||
following planets:</p>
|
||||
<?=$planets?>
|
||||
<p>Regards,<br/>
|
||||
Peacekeeper Commander Multair
|
||||
<?
|
||||
break;
|
||||
case 'E':
|
||||
?>
|
||||
Your continued hostile behaviour has forced us to declare you an enemy of the Peacekeepers. Your fleets will be destroyed
|
||||
on sight whenever you enter protected territory, and we will not protect you if you need it.<br/>
|
||||
In addition, your fleets will be destroyed on the following planets:
|
||||
</p>
|
||||
<?=$planets?>
|
||||
<p>Sanctions against you will end at <b><?=gmstrftime("%H:%M</b> on <b>%d/%m/%Y", $this->data['delay'])?></b>.
|
||||
<br/>
|
||||
Peacekeeper Commander Hestaks
|
||||
<?
|
||||
break;
|
||||
}
|
||||
$str = ob_get_contents();
|
||||
ob_end_clean();
|
||||
return $str;
|
||||
}
|
||||
|
||||
|
||||
private function getPlanets() {
|
||||
$q = $this->db->query("SELECT planet, p_name FROM pkwarning_planet WHERE id = {$this->data['id']}");
|
||||
$planets = array();
|
||||
while ($r = dbFetchArray($q)) {
|
||||
array_push($planets, "<a href='planet?id={$r[0]}'>" . utf8entities($r[1]) . "</a>");
|
||||
}
|
||||
return $planets;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
58
scripts/game/beta5/msgformat/en/planet.inc
Normal file
58
scripts/game/beta5/msgformat/en/planet.inc
Normal file
|
@ -0,0 +1,58 @@
|
|||
<?php
|
||||
|
||||
class msgformat_planet {
|
||||
|
||||
function msgformat_planet($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
$this->planets = $game->getLib('beta5/planet');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
$pinf = $this->players->call('getName', $this->data['sender']);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
if ($this->data['sender'] == $this->player) {
|
||||
return "";
|
||||
}
|
||||
$pinf = $this->players->call('get', $this->data['sender']);
|
||||
if (is_null($pinf)) {
|
||||
return "";
|
||||
}
|
||||
return "0,".$this->data['sender'];
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
return "Planet ".utf8entities($this->data['pname']);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
if (is_null($this->data['planet'])) {
|
||||
return "";
|
||||
}
|
||||
$pinf = $this->planets->call('byId', $this->data['planet']);
|
||||
if ($pinf['owner'] == $this->player) {
|
||||
return "";
|
||||
}
|
||||
return "1,".$this->data['planet'];
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return utf8entities($this->data['subject']);
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
if ( $this->data['sender'] == $this->player || is_null($this->data['planet'])) {
|
||||
return "";
|
||||
}
|
||||
return "0,".$this->data['sender'].",".$this->data['id'];
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
return preg_replace('/\n/', '<br/>', utf8entities($this->data['message']));
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
49
scripts/game/beta5/msgformat/en/plsc.inc
Normal file
49
scripts/game/beta5/msgformat/en/plsc.inc
Normal file
|
@ -0,0 +1,49 @@
|
|||
<?php
|
||||
|
||||
class msgformat_plsc {
|
||||
|
||||
function msgformat_plsc($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Foreign Minister';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
return utf8entities($this->players->call('getName', $this->player));
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Transfer of planet " . utf8entities($this->data['p_name']) . " cancelled!";
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$p1 = $this->players->call('get', $this->data['seller'], true);
|
||||
$p1s = ($p1['quit'] == 0 ? "<a href='message?a=c&ct=0&id={$this->data['seller']}'>" : "")
|
||||
. "<b>" . utf8entities($p1['name']) . "</b>" . ($p1['quit'] == 0 ? "</a>" : "");
|
||||
|
||||
$p2 = $this->players->call('get', $this->data['taker'], true);
|
||||
$p2s = ($p2['quit'] == 0 ? "<a href='message?a=c&ct=0&id={$this->data['taker']}'>" : "")
|
||||
. "<b>" . utf8entities($p2['name']) . "</b>" . ($p2['quit'] == 0 ? "</a>" : "");
|
||||
|
||||
return "The sale of planet <a href='planet?id={$this->data['p_id']}'><b>"
|
||||
. utf8entities($this->data['p_name']) . "</b></a> has been cancelled.<br/>"
|
||||
. "The seller, $p1s, lost the planet to the forces of $p2s.";
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
50
scripts/game/beta5/msgformat/en/rename.inc
Normal file
50
scripts/game/beta5/msgformat/en/rename.inc
Normal file
|
@ -0,0 +1,50 @@
|
|||
<?php
|
||||
|
||||
class msgformat_rename {
|
||||
|
||||
function msgformat_rename($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Head of Intelligence';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf,ENT_COMPAT);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Planet " . utf8entities($this->data['old_name'],ENT_COMPAT) . " has been renamed";
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$str = "Sir! A planet we were ";
|
||||
switch ($this->data['status']) :
|
||||
case 'ORBIT': $str .= "orbitting"; break;
|
||||
case 'MOVE': $str .= "moving towards"; break;
|
||||
case 'PROBE': $str .= "shamelessly spying on with our probes"; break;
|
||||
endswitch;
|
||||
$str .= ", <b>" . utf8entities($this->data['old_name'],ENT_COMPAT) . "</b>, has been renamed "
|
||||
. "by its owner to <a href='planet?id={$this->data['planet']}'><b>"
|
||||
. utf8entities($this->data['new_name'],ENT_COMPAT) . "</b></a>.";
|
||||
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
76
scripts/game/beta5/msgformat/en/resdipl.inc
Normal file
76
scripts/game/beta5/msgformat/en/resdipl.inc
Normal file
|
@ -0,0 +1,76 @@
|
|||
<?php
|
||||
|
||||
class msgformat_resdipl {
|
||||
|
||||
function msgformat_resdipl($game) {
|
||||
$this->game = $game;
|
||||
$this->db = $game->db;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getOffer() {
|
||||
$q = $this->db->query("SELECT * FROM research_assistance WHERE id=".$this->data['offer']);
|
||||
return dbFetchHash($q);
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return "Science Minister";
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
$o = $this->getOffer();
|
||||
$p1 = $this->players->call('get', $o['player'], true);
|
||||
$p2 = $this->players->call('get', $o['offer_to'], true);
|
||||
switch ($this->data['msg_id']) :
|
||||
case 0:
|
||||
$s = "Scientific assistance offer from " . utf8entities($p1['name']);
|
||||
break;
|
||||
case 1: case 2:
|
||||
$s = "[UPDATE] Scientific assistance to " . utf8entities($p2['name']);
|
||||
break;
|
||||
endswitch;
|
||||
return $s;
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$o = $this->getOffer();
|
||||
$p1 = $this->players->call('get', $o['player'], true);
|
||||
$p2 = $this->players->call('get', $o['offer_to'], true);
|
||||
switch ($this->data['msg_id']) :
|
||||
case 0:
|
||||
$s = "We have received an offer of scientific assistance from <b>" . utf8entities($p1['name']) . "</b>.";
|
||||
break;
|
||||
case 1:
|
||||
$s = "Our offer to <b>" . utf8entities($p2['name']) . "</b> has been accepted";
|
||||
if ($o['price'] > 0) {
|
||||
$s .= " and you have therefore received <b>€" . number_format($o['price']) . "</b>";
|
||||
}
|
||||
$s .= ".";
|
||||
break;
|
||||
case 2:
|
||||
$s = "Our offer of scientific assistance to <b>" . utf8entities($p2['name']) . "</b> has been declined.";
|
||||
break;
|
||||
endswitch;
|
||||
$s .= " <a href='research?p=d'>More details ...</a>";
|
||||
return $s;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
95
scripts/game/beta5/msgformat/en/revdmg.inc
Normal file
95
scripts/game/beta5/msgformat/en/revdmg.inc
Normal file
|
@ -0,0 +1,95 @@
|
|||
<?php
|
||||
|
||||
class msgformat_revdmg {
|
||||
|
||||
function msgformat_revdmg($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Damage Control Squad';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Damage to infrastructure due to riots";
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
if (is_array($this->data[0])) {
|
||||
$data = $this->data;
|
||||
} else {
|
||||
$data = array($this->data);
|
||||
}
|
||||
|
||||
$str = "Sir! Citizens in the empire are riotting; we have been able to contain most of the acts of "
|
||||
. "violence. Here is our report.<br/><br/>";
|
||||
|
||||
$n = 0;
|
||||
foreach ($data as $p) {
|
||||
$str .= 'Planet <a href="planet?id='.$p['planet'].'"><b>'.utf8entities($p['pname'])."</b></a>: ";
|
||||
if ($p['mfact'] + $p['ifact'] + $p['turrets'] == 0) {
|
||||
$str .= "no damage reported.";
|
||||
} else {
|
||||
$nd = 0;
|
||||
if ($p['ifact'] != 0) {
|
||||
$str .= "<b>" . $p['ifact'] . "</b> industrial factor";
|
||||
if ($p['ifact'] > 1) {
|
||||
$str .= "ies";
|
||||
} else {
|
||||
$str .= "y";
|
||||
}
|
||||
$nd += $p['ifact'];
|
||||
}
|
||||
if ($p['mfact'] != 0) {
|
||||
if ($nd) {
|
||||
if ($p['turrets'] > 0) {
|
||||
$str .= ", ";
|
||||
} else {
|
||||
$str .= " and ";
|
||||
}
|
||||
}
|
||||
$str .= "<b>" . $p['mfact'] . "</b> military factor";
|
||||
if ($p['mfact'] > 1) {
|
||||
$str .= "ies";
|
||||
} else {
|
||||
$str .= "y";
|
||||
}
|
||||
$nd += $p['mfact'];
|
||||
}
|
||||
if ($p['turrets'] != 0) {
|
||||
if ($nd) {
|
||||
$str .= " and ";
|
||||
}
|
||||
$str .= "<b>" . $p['turrets'] . "</b> turret" . ($p['turrets'] > 1 ? "s" : "");
|
||||
}
|
||||
$str .= " ha" . ($nd > 1 ? "ve" : "s") . " been destroyed.";
|
||||
}
|
||||
|
||||
$n ++;
|
||||
if ($n < count($data)) {
|
||||
$str .= "<br/>";
|
||||
}
|
||||
}
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
52
scripts/game/beta5/msgformat/en/revolt.inc
Normal file
52
scripts/game/beta5/msgformat/en/revolt.inc
Normal file
|
@ -0,0 +1,52 @@
|
|||
<?php
|
||||
|
||||
class msgformat_revolt {
|
||||
|
||||
function msgformat_revolt($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Governor of ' . utf8entities($this->data['pname']);
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
if ($this->data['started'] == 't') {
|
||||
return "Civil unrest on " . utf8entities($this->data['pname']);
|
||||
}
|
||||
return "End of the uprising on " . utf8entities($this->data['pname']);
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$planet = '<a href="planet?id='.$this->data['planet'].'"><b>'.utf8entities($this->data['pname'])."</b></a>";
|
||||
if ($this->data['started'] == 't') {
|
||||
$str = "Sir! The citizens of $planet are most displeased with their treatment! "
|
||||
. "They are protesting in the streets at being so unhappy! The riots are intensifying, "
|
||||
. "and we suspect that they will soon start destroying our infrastructure if no action "
|
||||
. "is taken!";
|
||||
} else {
|
||||
$str = "Sir, the riots on planet $planet have ended.";
|
||||
}
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
85
scripts/game/beta5/msgformat/en/sale.inc
Normal file
85
scripts/game/beta5/msgformat/en/sale.inc
Normal file
|
@ -0,0 +1,85 @@
|
|||
<?php
|
||||
|
||||
class msgformat_sale {
|
||||
|
||||
function msgformat_sale($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return "Economic Advisor";
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
return utf8entities($this->players->call('getName', $this->player));
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
$v = ($this->data['is_sale'] == 'f') ? "bought" : "sold";
|
||||
if (is_null($this->data['p_name'])) {
|
||||
return "Fleet '" . utf8entities($this->data['f_name']) . " has been $v";
|
||||
}
|
||||
return "Planet " . utf8entities($this->data['p_name']) . " has been $v";
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$p = $this->players->call('get', $this->data['pl_id'], true);
|
||||
$sale = ($this->data['is_sale'] == 'f');
|
||||
$pq = ($p['quit'] == 0);
|
||||
$fp = ($this->data['f_power'] != "") ? number_format($this->data['f_power']) : "";
|
||||
|
||||
if (is_null($this->data['p_name'])) {
|
||||
if ($this->data['is_sale'] == 't') {
|
||||
$s = "We just lost control of our fleet <b>" . utf8entities($this->data['f_name'])
|
||||
. "</b> (fleet power: <b>$fp</b>).<br/>It has been sold to "
|
||||
. ($pq ? "<a href='message?a=c&ct=0&id={$this->data['pl_id']}'>" : "")
|
||||
. "<b>" . utf8entities($this->data['pl_name']) . "</b>" . ($pq?"</a>":"") . ".";
|
||||
} else {
|
||||
$s = "We just gained control of the fleet <b>" . utf8entities($this->data['f_name'])
|
||||
. "</b> (fleet power: <b>$fp</b>).<br/>It has been obtained from "
|
||||
. ($pq ? "<a href='message?a=c&ct=0&id={$this->data['pl_id']}'>" : "")
|
||||
. "<b>" . utf8entities($this->data['pl_name']) . "</b>" . ($pq?"</a>":"") . ".";
|
||||
}
|
||||
} elseif ($this->data['is_sale'] == 't') {
|
||||
$s = "We just lost control of our planet <a href='planet?id="
|
||||
. $this->data['p_id'] . "'><b>" . utf8entities($this->data['p_name'])
|
||||
. "</b></a>";
|
||||
if (!is_null($this->data['f_name'])) {
|
||||
$s .= " along with the <b>" . utf8entities($this->data['f_name'])
|
||||
. "</b> fleet (power: <b>$fp</b>)";
|
||||
}
|
||||
|
||||
$s .= ".<br/>It has been sold to "
|
||||
. ($pq ? "<a href='message?a=c&ct=0&id={$this->data['pl_id']}'>" : "")
|
||||
. "<b>" . utf8entities($this->data['pl_name']) . "</b>" . ($pq?"</a>":"") . ".";
|
||||
} else {
|
||||
$s = "We just gained control on planet <a href='planet?id="
|
||||
. $this->data['p_id'] . "'><b>" . utf8entities($this->data['p_name'])
|
||||
. "</b></a>";
|
||||
if (!is_null($this->data['f_name'])) {
|
||||
$s .= " and on the <b>" . utf8entities($this->data['f_name'])
|
||||
. "</b> fleet (power: <b>$fp</b>)";
|
||||
}
|
||||
|
||||
$s .= ".<br/>We bought it from "
|
||||
. ($pq ? "<a href='message?a=c&ct=0&id={$this->data['pl_id']}'>" : "")
|
||||
. "<b>" . utf8entities($this->data['pl_name']) . "</b>" . ($pq?"</a>":"") . ".";
|
||||
}
|
||||
return $s;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
63
scripts/game/beta5/msgformat/en/std.inc
Normal file
63
scripts/game/beta5/msgformat/en/std.inc
Normal file
|
@ -0,0 +1,63 @@
|
|||
<?php
|
||||
|
||||
class msgformat_std {
|
||||
|
||||
function msgformat_std($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
$pinf = $this->players->call('get', $this->data['sender'], true);
|
||||
return utf8entities($pinf['name']);
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
if ($this->data['sender'] == $this->player) {
|
||||
return "";
|
||||
}
|
||||
|
||||
$pinf = $this->players->call('get', $this->data['sender']);
|
||||
if (is_null($pinf)) {
|
||||
return "";
|
||||
}
|
||||
return "0,".$this->data['sender'];
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('get', $this->data['recipient'], true);
|
||||
return utf8entities($pinf['name']);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
if ($this->data['recipient'] == $this->player) {
|
||||
return "";
|
||||
}
|
||||
$pinf = $this->players->call('get', $this->data['recipient']);
|
||||
if (is_null($pinf)) {
|
||||
return "";
|
||||
}
|
||||
return "0,".$this->data['recipient'];
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return utf8entities($this->data['subject']);
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
if ($this->data['sender'] == $this->player) {
|
||||
return "";
|
||||
}
|
||||
$pinf = $this->players->call('get', $this->data['sender']);
|
||||
if (is_null($pinf)) {
|
||||
return "";
|
||||
}
|
||||
return "0,".$this->data['sender'].",".$this->data['id'];
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
return preg_replace('/\n/', '<br/>', utf8entities($this->data['message']));
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
60
scripts/game/beta5/msgformat/en/warnname.inc
Normal file
60
scripts/game/beta5/msgformat/en/warnname.inc
Normal file
|
@ -0,0 +1,60 @@
|
|||
<?php
|
||||
|
||||
class msgformat_warnname {
|
||||
|
||||
function msgformat_warnname($game) {
|
||||
$this->game = $game;
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'LW Moderators';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
return utf8entities($this->players->call('getName', $this->player),ENT_COMPAT);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
switch ($this->data['event']) :
|
||||
case 'WARN ': $s = '/!\\ PLANET NAME WARNING /!\\'; break;
|
||||
default: $s = '/!\\ PLANET RESET /!\\'; break;
|
||||
endswitch;
|
||||
return $s;
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
if ($this->data['event'] == 'WARN ') {
|
||||
$t = "This is an <b>official warning</b> from the Legacy Worlds moderation team.<br/>"
|
||||
. "One of the planets you own, <a href='planet?id={$this->data['planet']}'><b>"
|
||||
. utf8entities($this->data['p_name'],ENT_COMPAT) . "</b></a>, has a name that is considered either "
|
||||
. "vulgar, disrespectful or discriminating (please check the <a target='_blank' href='"
|
||||
. "manual?p=good_practices'>manual</a> for more details).<br/>"
|
||||
. "The planet will be made neutral and reset to its initial state (2k population, 3 factories "
|
||||
. "of each type and 3 turrets) if you don't rename it within 24h or if the new name is "
|
||||
. "found to be offensive as well.";
|
||||
} elseif ($this->data['event'] == 'NEUT ') {
|
||||
$t = "Your planet <b>" . utf8entities($this->data['p_name'],ENT_COMPAT) . "</b> has been neutralized and reset "
|
||||
. "by the Legacy Worlds moderation team; you had been warned regarding its name and renamed it "
|
||||
. "to something offensive.";
|
||||
} else {
|
||||
$t = "Your planet <b>" . utf8entities($this->data['p_name'],ENT_COMPAT) . "</b> has been automatically neutralized "
|
||||
. "and reset; you had been warned regarding its name and did not rename it within 24h.";
|
||||
}
|
||||
return $t;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
118
scripts/game/beta5/msgformat/en/whsn.inc
Normal file
118
scripts/game/beta5/msgformat/en/whsn.inc
Normal file
|
@ -0,0 +1,118 @@
|
|||
<?php
|
||||
|
||||
class msgformat_whsn {
|
||||
var $compn = array('G.A. ship', 'G.A. ships', 'fighter', 'fighters', 'cruiser', 'cruisers', 'batlle cruiser', 'battle cruisers');
|
||||
var $compi = array('gaships', 'fighters', 'cruisers', 'bcruisers');
|
||||
|
||||
function msgformat_whsn($game) {
|
||||
$this->game = $game;
|
||||
$this->db = $game->getDBAccess();
|
||||
$this->players = $game->getLib('beta5/player');
|
||||
$this->planets = $game->getLib('beta5/planet');
|
||||
}
|
||||
|
||||
function getSender() {
|
||||
return 'Military Advisor';
|
||||
}
|
||||
|
||||
function getSLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getRecipient() {
|
||||
$pinf = $this->players->call('getName', $this->player);
|
||||
return utf8entities($pinf);
|
||||
}
|
||||
|
||||
function getRLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getSubject() {
|
||||
return "Planet " . utf8entities($this->data['p_name']) . " has been destroyed!";
|
||||
}
|
||||
|
||||
function getReplyLink() {
|
||||
return "";
|
||||
}
|
||||
|
||||
function getFleetComposition($r) {
|
||||
$rv = array();
|
||||
for ($i=0;$i<4;$i++) {
|
||||
$n = $r[$this->compi[$i]];
|
||||
if ($n == 0) {
|
||||
continue;
|
||||
}
|
||||
array_push($rv, "<b>" . number_format($n) . "</b> " . $this->compn[$i*2 + ($n>1 ? 1 : 0)]);
|
||||
}
|
||||
return join(', ', $rv);
|
||||
}
|
||||
|
||||
function getContents() {
|
||||
$q = $this->db->query("SELECT * FROM whsn_fleet WHERE id={$this->data['id']}");
|
||||
$fList = array();
|
||||
$fPower = 0;
|
||||
while ($r = dbFetchHash($q)) {
|
||||
$fPower += $r['power'];
|
||||
array_push($fList, $r);
|
||||
}
|
||||
|
||||
if ($this->data['was_owner'] == 'f') {
|
||||
$str = "Sir! A planet we were orbitting, <b>" . utf8entities($this->data['p_name'])
|
||||
. "</b>, has self-destructed using a wormhole supernova!<br/>";
|
||||
|
||||
$ffp = $this->data['f_power']; $efp = $this->data['e_power'];
|
||||
if ($ffp != 0) {
|
||||
$str .= "Allied forces lost a total of <b>" . number_format($ffp)
|
||||
. "</b> fleet power";
|
||||
if ($efp != 0) {
|
||||
$str .= ", while enemy forces lost a total of <b>"
|
||||
. number_format($efp) . "</b> fleet power";
|
||||
}
|
||||
$str .= ".";
|
||||
} else if ($efp != 0) {
|
||||
$str .= "A total fleet power of <b>" . number_format($efp)
|
||||
. "</b> was lost by the enemy when the planet exploded.";
|
||||
}
|
||||
if (count($fList)) {
|
||||
$str .= " We lost the following fleet" . ((count($fList)>1) ? "s" : "")
|
||||
. " (representing a total fleet power of <b>" . number_format($fPower)
|
||||
. "</b>):<br/><br/>";
|
||||
}
|
||||
} else {
|
||||
$str = "Sir! Our planet <b>" . utf8entities($this->data['p_name'])
|
||||
. "</b>, has successfully self-destructed using a wormhole supernova!<br/>";
|
||||
|
||||
$ffp = $this->data['f_power']; $efp = $this->data['e_power'];
|
||||
if ($ffp != 0) {
|
||||
$str .= "Allied forces lost a total of <b>" . number_format($ffp)
|
||||
. "</b> fleet power";
|
||||
if ($efp != 0) {
|
||||
$str .= ", while enemy forces lost a total of <b>" . number_format($efp) . "</b> fleet power";
|
||||
}
|
||||
$str .= ".";
|
||||
} else if ($efp != 0) {
|
||||
$str .= "A total fleet power of <b>" . number_format($efp) . "</b> was lost by the enemy when the planet exploded.";
|
||||
}
|
||||
if (count($fList)) {
|
||||
$str .= " We lost the following fleet" . ((count($fList)>1) ? "s" : "")
|
||||
. " (representing a total fleet power of <b>" . number_format($fPower)
|
||||
. "</b>) during the event:<br/><br/>";
|
||||
}
|
||||
}
|
||||
|
||||
foreach ($fList as $f) {
|
||||
$str .= "Fleet <b>" . utf8entities($f['name']) . "</b>: "
|
||||
. $this->getFleetComposition($f) . "; fleet power: <b>"
|
||||
. number_format($f['power']) . "</b><br/>";
|
||||
}
|
||||
|
||||
$pinfo = $this->planets->call('byId', $this->data['p_id']);
|
||||
$str .= "<br/>The remains of the planet have been named <a href='planet?id={$this->data['p_id']}'><b>"
|
||||
. utf8entities($pinfo['name']) . "</b></a>.";
|
||||
|
||||
return $str;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
Reference in a new issue