74 lines
2.1 KiB
Go
74 lines
2.1 KiB
Go
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package main
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import (
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"os"
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"github.com/karrick/golf"
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)
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type (
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// This structure contains all values that may be set from the command line.
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cliFlags struct {
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// The path to the configuration file.
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cfgFile string
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// Quiet mode. Will disable logging to stderr.
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quiet bool
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// The log level.
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logLevel string
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// A file to write logs into.
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logFile string
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// Graylog server to send logs to (using GELF/UDP). Format is <hostname>:<port>.
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logGraylog string
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// Send logs to syslog.
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logSyslog bool
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}
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)
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// Parse command line options.
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func parseCommandLine() cliFlags {
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var help bool
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flags := cliFlags{}
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golf.StringVarP(&flags.cfgFile, 'c', "config", "/etc/fetch-certificates.yml", "Path to the configuration file.")
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golf.StringVarP(&flags.logFile, 'f', "log-file", "", "Path to the log file.")
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golf.StringVarP(&flags.logGraylog, 'g', "log-graylog", "", "Log to Graylog server (format: <host>:<port>).")
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golf.BoolVarP(&help, 'h', "help", false, "Display command line help and exit.")
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golf.StringVarP(&flags.logLevel, 'L', "log-level", "info", "Log level to use.")
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golf.BoolVarP(&flags.quiet, 'q', "quiet", false, "Quiet mode; prevents logging to stderr.")
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golf.BoolVarP(&flags.logSyslog, 's', "syslog", false, "Log to local syslog.")
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golf.Parse()
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if help {
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golf.Usage()
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os.Exit(0)
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}
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return flags
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}
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func main() {
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// This utility will load its configuration then start listening on
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// a UNIX socket. It will be handle messages that can :
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// - stop the program,
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// - update the configuration,
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// - check a single entry for replacement,
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// - check all entries for replacement.
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// Both check commands include a flag that will force replacement.
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flags := parseCommandLine()
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err := configureLogging(flags)
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if err != nil {
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log.WithField("error", err).Fatal("Failed to configure logging.")
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}
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cfg, err := loadConfiguration(flags.cfgFile)
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if err != nil {
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log.WithField("error", err).Fatal("Failed to load initial configuration.")
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}
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listener, err := initSocket(cfg.Socket)
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if err != nil {
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log.WithField("error", err).Fatal("Failed to initialize socket.")
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}
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listener.Close()
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}
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